IdkZahlen Posted December 31, 2021 Share Posted December 31, 2021 In config relocated saves-adres, also default saves place Appdata folder relocated on another disk. But still during the gaming 7dtd from system drive lost gygabites , sometime part of memory comming back. Also both the Windows system and third-party software cannot track a folder that has dramatically increased in size during the game. How 2 fix it ? Link to comment Share on other sites More sharing options...
SylenThunder Posted December 31, 2021 Share Posted December 31, 2021 Did you set the launcher so it would start with the config to use another drive? Where is Steam installed? How tight are you on disk space that this is so worrying? You should have at least 30GB free at a minimum. Link to comment Share on other sites More sharing options...
IdkZahlen Posted December 31, 2021 Author Share Posted December 31, 2021 How to set launcher by config ? All lines in config with tags Savefolder/gamefolder became changed by another way. I created new save folder into game folder,where locates launcher. BUT! Now saves keeping on Appdata-Roaming-7dtd on another drive, earlier I moved this folder from C drive. AND! When I play memory on C drive goes down, another drive memory stays whitout changes. AND-2! When I delete all saves/profiles on another drive memory goes up, and C drive stays whit lost GB... Steam also installed on another drive,where 100+freeGb Link to comment Share on other sites More sharing options...
SylenThunder Posted December 31, 2021 Share Posted December 31, 2021 Moving Save Location to Another Drive This is especially helpful when you are short of space on your 😄 drive, or wish to move your save data to a faster drive for better performance. Open the Steam Client Navigate to your Games Library Right-Click on 7 Days To Die in the left navigation bar. Click Properties Click on the Local Files Tab Click the "Browse Local Files" Button -This will open a Windows Explorer Window. The next Steps Take Place in Windows Explorer Copy serverconfig.xml and rename the copy to serverconfig.SP.xml (or any other name you'll remember). Open serverconfig.SP.xml in notepad and edit the save path to where you want the 7DTD Gamesaves to be stored.Note: Most of the serverconfig.xml properties are ignored when running the Client version of the game, but that property does carry over correctly. Here is an example from my file: <property name="SaveGameFolder" value="D:\GameSaves\7DTD\Saves" /> Save as serverconfig.SP.xml In the steam client. Right Click 7 Days To Die and select properties General Tab, Click Set Launch Options button. Place the following in the box: -configfile=serverconfig.SP.xml Now when you start the game it will use your path for the save files.NOTE: You probably want to move your old save files from "%appdata%\7 Days To Die\Saves" to the new location. Link to comment Share on other sites More sharing options...
IdkZahlen Posted December 31, 2021 Author Share Posted December 31, 2021 Got it. Now game says °No height data found for world (Worldname)° How to fix it ? Output log- Mono path[0] = 'D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'D:/steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: VRAM: 4018 MB Driver: 30.0.14.9613 Begin MonoManager ReloadAssembly - Completed reload, in 0.339 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.801100 ms 2021-12-31T22:09:54 0.018 INF [Platform] Init 2021-12-31T22:09:54 0.085 INF [Platform] Using native platform: Steam 2021-12-31T22:09:54 0.088 INF [Platform] Using cross platform: EOS 2021-12-31T22:09:54 0.088 INF [Platform] Using server platform: Steam 2021-12-31T22:09:54 0.088 INF [Platform] Initializing Steam 2021-12-31T22:09:54 0.093 INF Starting PlayerInputManager... Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2021-12-31T22:09:54 0.339 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-12-31T22:09:55 1.400 INF [Steamworks.NET] SteamAPI_Init() ok 2021-12-31T22:09:55 1.411 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-12-31T22:09:55 1.411 INF [Platform] Initializing EOS 2021-12-31T22:09:56 1.843 INF [EOS] Initialize: Success 2021-12-31T22:09:56 2.134 INF Localization language: russian 2021-12-31T22:09:56 2.164 INF Texture quality is set to 1 2021-12-31T22:09:56 2.165 INF Precaching... 2021-12-31T22:09:56 2.166 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-12-31T22:09:56 2.238 INF [EAC] Initializing ... 2021-12-31T22:09:56 2.241 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized 2021-12-31T22:09:57 2.768 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-12-31T22:09:57 2.769 INF Precaching file: Data/Bundles/blocktextureatlases 2021-12-31T22:09:57 3.105 INF Precaching file: Data/Bundles/terraintextures 2021-12-31T22:09:57 3.505 INF Precaching done 2021-12-31T22:10:02 7.942 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.763900 ms 2021-12-31T22:10:02 8.000 INF [GSM] Singleton Initialized... 2021-12-31T22:10:02 8.009 INF Awake IsFocused: True 2021-12-31T22:10:02 8.009 INF Awake 2021-12-31T22:10:02 8.024 INF Version: Alpha 20 (b238) Compatibility Version: Alpha 20, Build: Windows 64 Bit 2021-12-31T22:10:02 8.025 INF System information: 2021-12-31T22:10:02 8.025 INF OS: Windows 10 (10.0.19042) 64bit 2021-12-31T22:10:02 8.025 INF CPU: Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz (cores: 4) 2021-12-31T22:10:02 8.025 INF RAM: 16320 MB 2021-12-31T22:10:02 8.025 INF GPU: NVIDIA GeForce GTX 1050 Ti (4018 MB) 2021-12-31T22:10:02 8.025 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-12-31T22:10:02 8.025 INF Last played version: Alpha 20 2021-12-31T22:10:02 8.026 INF Local UTC offset: 6 hours 2021-12-31T22:10:02 8.028 INF Command line arguments: D:\steam\steamapps\common\7 Days To Die\7daystodie.exe -configfile=serverconfig.SP.xml -force-d3d11 -logfile D:\steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-31__22-09-34.txt -eac_executablename 7daystodie.exe 2021-12-31T22:10:02 8.029 INF Parsing server configfile: D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/../serverconfig.SP.xml 2021-12-31T22:10:02 8.069 INF Parsing server configfile successfully completed 2021-12-31T22:10:02 8.114 INF Occlusion: Awake 2021-12-31T22:10:02 8.120 INF ApplyAllOptions streaming budget 3616.2 MB 2021-12-31T22:10:02 8.121 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow 2021-12-31T22:10:02 8.122 INF Texture quality is set to 1 2021-12-31T22:10:02 8.122 INF ApplyTextureFilter 1, AF Enable 2021-12-31T22:10:02 8.123 INF ApplyTerrainOptions 2 2021-12-31T22:10:02 8.258 INF [MODS] Start loading 2021-12-31T22:10:02 8.264 INF [MODS] Trying to load from folder: 13erserk - 160 Slots Backpack 2021-12-31T22:10:02 8.274 INF [MODS] Loaded Mod: 13erserk 160 Slots Backpack (20.0.0.0) 2021-12-31T22:10:02 8.275 INF [MODS] Trying to load from folder: AGF-A20HUDPlus1.02 2021-12-31T22:10:02 8.276 INF [MODS] Loaded Mod: AGF-HUDPlus (1.02) 2021-12-31T22:10:02 8.276 INF [MODS] Trying to load from folder: Bdubs Vehicles 2021-12-31T22:10:02 8.276 INF [MODS] Loaded Mod: Bdubs Vehicles (4.02) 2021-12-31T22:10:02 8.276 INF [MODS] Trying to load from folder: More Engineering 2021-12-31T22:10:02 8.277 INF [MODS] Loaded Mod: More Engineering (1.3.0) 2021-12-31T22:10:02 8.277 INF [MODS] Trying to load from folder: Working HP Bar 2021-12-31T22:10:02 8.278 INF [MODS] Loaded Mod: Working HP Bar (1.2) 2021-12-31T22:10:02 8.278 INF [MODS] Initializing mod code 2021-12-31T22:10:02 8.278 INF [MODS] Loading done 2021-12-31T22:10:03 8.603 INF Pack 161589 us 2021-12-31T22:10:03 8.652 INF Pack 19337 us 2021-12-31T22:10:03 8.653 INF [MODS] Loading localization from mod: Bdubs Vehicles 2021-12-31T22:10:03 8.664 INF Loading permissions file at 'D:\steam\steamapps\common\7 Days To Die\7DaysToDieSaves\Saves/serveradmin.SP.xml' 2021-12-31T22:10:03 8.684 INF Loading permissions file done. 2021-12-31T22:10:03 8.761 INF GameSense server not found (no props file), disabling 2021-12-31T22:10:03 8.761 INF Awake done in 751 ms Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 5419. Total: 10.760800 ms (FindLiveObjects: 0.308900 ms CreateObjectMapping: 0.307000 ms MarkObjects: 9.991500 ms DeleteObjects: 0.153100 ms) 2021-12-31T22:10:03 9.146 INF Updated culture for display texts 2021-12-31T22:10:03 9.412 INF Reloading serveradmin.xml 2021-12-31T22:10:03 9.412 INF Loading permissions file at 'D:\steam\steamapps\common\7 Days To Die\7DaysToDieSaves\Saves/serveradmin.SP.xml' 2021-12-31T22:10:03 9.413 INF Loading permissions file done. 2021-12-31T22:10:04 9.853 INF [XUi] Parsing all window groups completed in 586 ms total. 2021-12-31T22:10:05 10.815 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2021-12-31T22:10:05 10.995 INF [XUi] Initialized all window groups completed in 726 ms total. 2021-12-31T22:10:05 11.380 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2021-12-31T22:10:06 11.995 INF Loaded (local): rwgmixer 2021-12-31T22:10:06 12.081 INF Loaded (local): archetypes 2021-12-31T22:10:06 12.145 INF Loaded (local): color_mappings 2021-12-31T22:10:06 12.212 INF Loaded (local): loadingscreen 2021-12-31T22:10:06 12.229 INF WorldStaticData.Init() needed 2.000s 2021-12-31T22:10:06 12.250 INF [Steamworks.NET] Login ok. 2021-12-31T22:10:06 12.250 INF [EOS] Login 2021-12-31T22:10:07 12.712 INF [GSM] GameSparks Connected 2021-12-31T22:10:07 13.315 INF [EOS] Login succeeded, PUID: 0002c83abcd1492ab84fd1c9b613b0d2 2021-12-31T22:10:08 14.047 INF [GSM] Skipping me 2021-12-31T22:10:28 34.388 INF NET: Starting server protocols 2021-12-31T22:10:28 34.389 INF [NET] Disabling protocol: SteamNetworking 2021-12-31T22:10:28 34.411 INF NET: LiteNetLib server started 2021-12-31T22:10:28 34.413 INF StartGame 2021-12-31T22:10:28 34.414 INF NetPackageManager Init 2021-12-31T22:10:28 34.502 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.SP.xml GamePref.AirDropFrequency = 24 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 25 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 300 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 120 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = True GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = True GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Stor GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 20 GamePref.GameWorld = PREGEN8k GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 20 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 7 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 131072 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 1 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 68 GamePref.OptionsGfxGrassDistance = 2 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 2 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 2 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.05 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.05 GamePref.OptionsOverallAudioVolumeLevel = 0.05 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = True GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleMouseSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.762931 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 3 GamePref.PlayerName = von Schweigenland GamePref.PlayerSafeZoneHours = 5 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.SaveGameFolder = D:\steam\steamapps\common\7 Days To Die\7DaysToDieSaves\Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = A 7 Days to Die server GamePref.ServerDisabledNetworkProtocols = SteamNetworking GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = My Game Host GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = True GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 8081 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = False GamePref.TwitchServerPermission = 90 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = D:\steam\steamapps\common\7 Days To Die\7DaysToDieSaves GamePref.WorldGenSeed = asdf GamePref.WorldGenSize = 6144 GamePref.XPMultiplier = 300 GamePref.ZombieBMMove = 2 GamePref.ZombieFeralMove = 1 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 0 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-12-31T22:10:28 34.532 INF StartAsServer 2021-12-31T22:10:29 35.199 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray) 2021-12-31T22:10:29 35.199 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray) 2021-12-31T22:10:29 35.199 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray) 2021-12-31T22:10:29 35.262 INF Loaded (local): materials 2021-12-31T22:10:29 35.429 INF Loaded (local): physicsbodies 2021-12-31T22:10:30 35.595 INF Loaded (local): painting 2021-12-31T22:10:30 35.814 INF Loaded (local): shapes async texture load: failed to load vehicle_generic_burnt_out from archive:/CAB-b43c179973179ee4f8b6904cc70622a4/CAB-b43c179973179ee4f8b6904cc70622a4.resS Unloading 3 Unused Serialized files (Serialized files now loaded: 34) 2021-12-31T22:10:57 62.863 INF Block IDs with mapping 2021-12-31T22:10:57 62.870 INF Block IDs total 13696, terr 44, last 13904 2021-12-31T22:10:57 62.881 INF Loaded (local): blocks Unloading 54840 unused Assets to reduce memory usage. Loaded Objects now: 92419. Total: 449.110900 ms (FindLiveObjects: 6.446900 ms CreateObjectMapping: 13.371100 ms MarkObjects: 398.779300 ms DeleteObjects: 30.513000 ms) 2021-12-31T22:10:57 63.571 INF Loaded (local): progression 2021-12-31T22:10:58 63.922 INF Loaded (local): buffs 2021-12-31T22:10:58 64.080 INF Loaded (local): misc 2021-12-31T22:11:00 65.997 INF Loaded (local): items 2021-12-31T22:11:00 66.197 INF Item IDs with mapping 2021-12-31T22:11:00 66.197 INF ItemIDs from Mapping 2021-12-31T22:11:00 66.241 INF Loaded (local): item_modifiers 2021-12-31T22:11:00 66.440 INF Loaded (local): entityclasses 2021-12-31T22:11:01 66.613 INF Loaded (local): qualityinfo 2021-12-31T22:11:01 67.099 INF Loaded (local): sounds 2021-12-31T22:11:01 67.551 INF Loaded (local): recipes 2021-12-31T22:11:02 67.696 INF Loaded (local): blockplaceholders 2021-12-31T22:11:02 67.881 INF Loaded (local): loot 2021-12-31T22:11:02 68.080 INF Loaded (local): entitygroups 2021-12-31T22:11:02 68.246 INF Loaded (local): utilityai 2021-12-31T22:11:02 68.463 INF Loaded (local): vehicles 2021-12-31T22:11:03 68.629 INF Loaded (local): rwgmixer 2021-12-31T22:11:03 68.796 INF Loaded (local): weathersurvival 2021-12-31T22:11:03 68.963 INF Loaded (local): archetypes 2021-12-31T22:11:03 69.152 INF Loaded (local): quests 2021-12-31T22:11:03 69.313 INF Loaded (local): traders 2021-12-31T22:11:03 69.480 INF Loaded (local): npc 2021-12-31T22:11:04 69.646 INF Loaded (local): dialogs 2021-12-31T22:11:04 69.813 INF Loaded (local): ui_display 2021-12-31T22:11:04 69.980 INF Loaded (local): nav_objects 2021-12-31T22:11:04 70.146 INF Loaded (local): gamestages 2021-12-31T22:11:04 70.450 INF Loaded (local): gameevents 2021-12-31T22:11:05 70.820 INF Loaded (local): twitch 2021-12-31T22:11:05 70.980 INF Loaded (local): twitch_events 2021-12-31T22:11:05 71.160 INF Loaded (local): dmscontent 2021-12-31T22:11:05 71.329 INF Loaded (local): color_mappings 2021-12-31T22:11:05 71.496 INF Loaded (local): XUi_Common/styles 2021-12-31T22:11:06 71.663 INF Loaded (local): XUi_Common/controls 2021-12-31T22:11:06 71.829 INF Loaded (local): XUi/styles 2021-12-31T22:11:06 71.996 INF Loaded (local): XUi/controls 2021-12-31T22:11:06 72.163 INF Loaded (local): XUi/windows 2021-12-31T22:11:06 72.356 INF Loaded (local): XUi/xui 2021-12-31T22:11:08 74.578 INF Loaded (local): biomes 2021-12-31T22:11:09 74.926 INF Loaded (local): worldglobal 2021-12-31T22:11:09 75.006 INF [XUi] Parsing all window groups completed in 879 ms total. 2021-12-31T22:11:09 75.508 INF Loaded (local): spawning 2021-12-31T22:11:10 76.143 INF Loaded (local): loadingscreen 2021-12-31T22:11:10 76.267 INF createWorld: PREGEN8k, Stor, GameModeSurvival 2021-12-31T22:11:10 76.268 INF Occlusion: Enabled 2021-12-31T22:11:10 76.289 INF ShapeControllers: 96 2021-12-31T22:11:10 76.299 INF Started thread ChunkRegeneration 2021-12-31T22:11:10 76.299 INF Started thread ChunkCalc 2021-12-31T22:11:10 76.300 INF Started thread ChunkMeshBake 2021-12-31T22:11:10 76.418 INF World.Load: PREGEN8k 2021-12-31T22:11:10 76.426 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2021-12-31T22:11:11 76.639 INF Started thread GenerateChunks FileNotFoundException: No height data found for world 'PREGEN8k' at ChunkProviderGenerateWorldFromRaw+<Init>d__16.MoveNext () [0x002a3] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 2021-12-31T22:11:11 76.843 INF [XUi] Initialized all window groups completed in 1544 ms total. 2021-12-31T22:11:14 80.347 INF Preparing quit 2021-12-31T22:11:14 80.347 INF Disconnect 2021-12-31T22:11:14 80.348 INF [NET] ServerShutdown 2021-12-31T22:11:14 80.348 INF NET: Stopping server protocols 2021-12-31T22:11:15 80.628 INF NET: LiteNetLib server stopped 2021-12-31T22:11:15 80.630 INF SaveAndCleanupWorld 2021-12-31T22:11:15 80.750 INF [Steamworks.NET] Stopping server 2021-12-31T22:11:15 80.750 INF [Steamworks.NET] Exiting Lobby 2021-12-31T22:11:15 81.029 INF [MODS] Loading localization from mod: Bdubs Vehicles 2021-12-31T22:11:16 82.134 INF Clearing queues. 2021-12-31T22:11:16 82.135 INF Cleared queues. 2021-12-31T22:11:16 82.140 INF World.Unload 2021-12-31T22:11:16 82.148 INF Exited thread GenerateChunks 2021-12-31T22:11:16 82.151 INF World.Cleanup 2021-12-31T22:11:16 82.152 INF Exited thread ChunkRegeneration 2021-12-31T22:11:16 82.159 INF Exited thread ChunkCalc 2021-12-31T22:11:16 82.160 INF Exited thread ChunkMeshBake 2021-12-31T22:11:16 82.172 INF Persistent GamePrefs saved 2021-12-31T22:11:16 82.288 INF Persistent GamePrefs saved 2021-12-31T22:11:16 82.289 INF Cleanup 2021-12-31T22:11:17 83.295 INF AchievementManager.Cleanup 2021-12-31T22:11:17 83.398 INF [GSM] GameSparks Disconnected 2021-12-31T22:11:17 83.413 INF Terminating threads 2021-12-31T22:11:17 83.413 INF OnApplicationQuit 2021-12-31T22:11:17 83.415 INF Terminating threads 2021-12-31T22:11:17 83.415 INF OnApplicationQuit 2021-12-31T22:11:18 83.713 INF Terminating threads 2021-12-31T22:11:18 83.713 INF OnApplicationQuit 2021-12-31T22:11:18 83.714 INF Terminating threads 2021-12-31T22:11:18 83.714 INF OnApplicationQuit Setting up 2 worker threads for Enlighten. Thread -> id: 3f58 -> priority: 1 Thread -> id: 1198 -> priority: 1 Link to comment Share on other sites More sharing options...
SylenThunder Posted January 1, 2022 Share Posted January 1, 2022 Verify the client files. Don't forget to exclude the client from security software before hand. Looks like you're missing some. Link to comment Share on other sites More sharing options...
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