kaldr Posted December 22, 2021 Share Posted December 22, 2021 A20 startup has my game showing the initial log when logging in and my cursor but no menu, kinda annoying Link to comment Share on other sites More sharing options...
DEATH MECHANIC Posted December 22, 2021 Share Posted December 22, 2021 I had a similar issue but it was of my own doing, the game would load up and i could hear the music playing in the background and i could see my cursor but it was just a black screen. i was in game before and by accident i had change the screen resolution to 1440 but my tv does not support 1440. I had to edit the setting xml to the correct resolution to 1960x1080 to get the screen to come back. Not saying that this is the problem you are having but the game now detects the computer hardware to help get the graphics settings to a decent playable state, maybe it has set the wrong resolution for the screen you are using. Link to comment Share on other sites More sharing options...
Star69 Posted December 22, 2021 Share Posted December 22, 2021 Post your log using pastebin. Many times the culprit is mentioned in the log. Link to comment Share on other sites More sharing options...
kaldr Posted December 22, 2021 Author Share Posted December 22, 2021 2 hours ago, Star69 said: Post your log using pastebin. Many times the culprit is mentioned in the log. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX 580 Series (ID=0x67df) Vendor: VRAM: 8171 MB Driver: 27.20.1034.6 Begin MonoManager ReloadAssembly - Completed reload, in 0.792 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.941200 ms 2021-12-22T08:59:32 0.025 INF [Platform] Init 2021-12-22T08:59:32 0.087 INF [Platform] Using native platform: Steam 2021-12-22T08:59:32 0.089 INF [Platform] Using cross platform: EOS 2021-12-22T08:59:32 0.089 INF [Platform] Using server platform: Steam 2021-12-22T08:59:32 0.090 INF [Platform] Initializing Steam 2021-12-22T08:59:32 0.094 INF Starting PlayerInputManager... Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2021-12-22T08:59:32 0.451 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-12-22T08:59:33 1.654 INF [Steamworks.NET] SteamAPI_Init() ok 2021-12-22T08:59:33 1.668 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-12-22T08:59:33 1.668 INF [Platform] Initializing EOS 2021-12-22T08:59:36 4.118 INF [EOS] Initialize: Success 2021-12-22T08:59:36 4.449 INF Localization language: english 2021-12-22T08:59:36 4.477 INF Texture quality is set to 1 2021-12-22T08:59:36 4.478 INF Precaching... 2021-12-22T08:59:36 4.479 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-12-22T08:59:36 4.555 INF [EAC] Initializing ... 2021-12-22T08:59:36 4.558 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized Setting up 2 worker threads for Enlighten. Thread -> id: 19d0 -> priority: 1 Thread -> id: f58 -> priority: 1 Just now, kaldr said: Post your log using pastebin. Many times the culprit is mentioned in the log. not sure if this is exactly what you asked for but maybe its helpful? Link to comment Share on other sites More sharing options...
kaldr Posted December 22, 2021 Author Share Posted December 22, 2021 WAIT i fixed it, so basically i was reading some of the output logs and one of them mentioned some wrong settings were saved to the chache bin so i just deleted the file and it works now?? not sure if had the right process but the results were good lol Link to comment Share on other sites More sharing options...
DEATH MECHANIC Posted December 23, 2021 Share Posted December 23, 2021 what settings were wrong? Link to comment Share on other sites More sharing options...
Star69 Posted December 23, 2021 Share Posted December 23, 2021 Glad it works!! Link to comment Share on other sites More sharing options...
xFiBuX Posted January 9, 2022 Share Posted January 9, 2022 On 12/23/2021 at 12:41 AM, kaldr said: WAIT i fixed it, so basically i was reading some of the output logs and one of them mentioned some wrong settings were saved to the chache bin so i just deleted the file and it works now?? not sure if had the right process but the results were good lol hey kaldr, could you please tell me which file u have deleted ? a friend of mine has the same problem but we couldnt fix it yet. Link to comment Share on other sites More sharing options...
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