Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Radeon RX 580 Series (ID=0x67df)
Vendor:
VRAM: 8171 MB
Driver: 27.20.1034.6
Begin MonoManager ReloadAssembly
- Completed reload, in 0.792 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.941200 ms
2021-12-22T08:59:32 0.025 INF [Platform] Init
2021-12-22T08:59:32 0.087 INF [Platform] Using native platform: Steam
2021-12-22T08:59:32 0.089 INF [Platform] Using cross platform: EOS
2021-12-22T08:59:32 0.089 INF [Platform] Using server platform: Steam
2021-12-22T08:59:32 0.090 INF [Platform] Initializing Steam
2021-12-22T08:59:32 0.094 INF Starting PlayerInputManager...
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2021-12-22T08:59:32 0.451 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-12-22T08:59:33 1.654 INF [Steamworks.NET] SteamAPI_Init() ok
2021-12-22T08:59:33 1.668 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-12-22T08:59:33 1.668 INF [Platform] Initializing EOS
2021-12-22T08:59:36 4.118 INF [EOS] Initialize: Success
2021-12-22T08:59:36 4.449 INF Localization language: english
2021-12-22T08:59:36 4.477 INF Texture quality is set to 1
2021-12-22T08:59:36 4.478 INF Precaching...
2021-12-22T08:59:36 4.479 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-12-22T08:59:36 4.555 INF [EAC] Initializing ...
2021-12-22T08:59:36 4.558 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
Setting up 2 worker threads for Enlighten.
Thread -> id: 19d0 -> priority: 1
Thread -> id: f58 -> priority: 1
not sure if this is exactly what you asked for but maybe its helpful?