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Improved noise system


DominionZA

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Zombies as of now seem to be really deaf and blind. You can sneak into an POI and kill every zombie with stealth attacks with no issues, even if another sleeper is 2 blocks away from you from where you are meleeing. If I remember (correctly), early alphas used to have a noise system which also took voices in account. The spider zombie's screams when it died would bring half of a town's attention towards you. Here, you can mutilate him inside an POI and make it scream it's balls out with a gorillion sleepers around you, and it will have no effect. I used to shiver for a second when I killed one, thinking it may have woke up the entire building, but everything still sleeped.

 

If I'am mistaken about my memories and such system was never there in the first place, then my bad. Though it would still be great to have one in which took more factors to noise in apart from steps, block hitting and such things.

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