moosemilker Posted October 24, 2020 Share Posted October 24, 2020 I connected to a server (my server - haha) and saw some mod content as a client that did not have an explicit "Mods" folder at the client level. It looked like the content came through (a 200 slot backpack at least), but I am not sure all of the content was delivered? I have no idea how this works in 7DTD. I know other games like ARK automatically send Mods to the client, but ARK developers implemented this via the associated Steam workshop. DayZ is another game that clients receive all Mods while joining the server, but again, it comes from the game's Steam workshop. If it works at all in 7DTD, it must come from the game server... The server runs all of these: 2SP Ammo stacks BetterBirdnestLootMid Lam mod master Lam Smelter mod Lam's 200 slot backpack Lam's Crafting Speed Lam's Crafting Tier mod Lam's Experience mod Lam's Gold Digger Lam's Health mod Lam's increased modslot Lam's Looter Extraordinary Lam's Nailgun mod Lam's Power tool mod Lam's Stamina mod Lam's Zombie harvest mod Lyss_Candy_Loot PhD Better Lights 3.3 (A19) Ana_Vehicle_Respawner Most of these are game changing mods at the server level. Thanks! Link to comment Share on other sites More sharing options...
CrazyAluminum Posted October 24, 2020 Share Posted October 24, 2020 All mods that have something more than .xml files - must be installed on client Link to comment Share on other sites More sharing options...
stample Posted October 26, 2020 Share Posted October 26, 2020 You won't get mods, as mods, from the server. Anything on your mods dir is your local copy of stuff, and doesn't relate. What the server does is resolve (apply) the mods to its xml config files, then push the finalized configs to the client when they connect. I'm not sure you can even see them, as a client. If you want to see what applied, and what didn't, you'll need to grant your client-self rights to use the console, and dump the configs from memory. I can't recall the command, but type "help" in the console, and the command was pretty obvious when I saw it. That will dump them to a special folder, which I think is under your roaming dir? It tells you the path when you run it. Then you can open the xml files and it even inserts handy comments that let you know what lines were added/modified by which mod. Link to comment Share on other sites More sharing options...
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