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What Tag to use in UNITY for a bladetrap?


gyancher

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Dear all,

 

still a newbie and trying to get better with UNITY and XML coding for7 days to Die, I am a bit stuck on what "Tag" to use in UNITY for a new bladetrap model so I can use it in the game. (2x1x2 size instead of 3x1x3, and different animation/model)

 

What shall I use for A19?

 

Kind regards,

 

Gyancher

DeadBlade.PNG

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I don't think there is any special tag used.  You likely will have issues with collision detection. Back in A16, which was the last time we made a new rotating trap, this required custom collision detection code.

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