KhaineGB Posted July 21, 2020 Share Posted July 21, 2020 DMT V2 IS REQUIRED FOR THIS MOD. Not sure how useful this will be for folks, but I thought i'd upload it. When the game spawns a supply crate, it's hardcoded to spawn sc_general from entityclasses. This mod changes that so it pulls a random supply crate from the SupplyCrates_General entitygroup instead. I added some new supply crates to that group (sc_Melee, sc_Ranged, sc_Food, sc_Construction, sc_Medical, sc_Ammo) and the game now randomly picks one of those when it spawns a crate. There is a slight bug with the "plane" audio that I need to look into, but it works. Loot in the crates is absolutely NOT balanced with the new progression that TFP have for A19. This was more of a "Proof of Concept" and learning exercise for myself. However, it might be useful for other mod makers who want some more randomness to their supply crates in their content. Download Link: https://gitlab.com/KhaineGB/khainedmt-a19/-/archive/master/khainedmt-a19-master.zip?path=ExtraSupplyCrates/Harmony If you use this, I STRONGLY recommend re-writing the entries in loot.xml so it's more balanced with TFP's loot system. Link to comment Share on other sites More sharing options...
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