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buffInjuryKnockdown01Cooldown not functioning?


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So I made my first xpath edit to set the knockdown cooldown higher so players couldn't just constantly stunlock zombies - at least that was the hope as it makes them all pretty trivial. 

<buff name="buffInjuryKnockdown01Cooldown" hidden="true"> <duration value="30"><!--Attribute "value" replaced by: "Floppydingo's KD Immunity Increase"--></duration> <stack_type value="ignore" /> </buff>

It looks like the xpath worked, the duration is now 30, but it seems not to matter. Zombies get ko'd immediately regardless, as soon as they stand up.

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Done a bit more research, edited the stun cooldown as well to give that a try - nothing.

 

Made the stun buff visible and gave it to myself just to be sure that it was applying properly and it was when given by console - no idea if it is applying after KD by sledge.

 

Messed with entity values for knockdown as well which seemed to have little effect either.

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