Synvastian Posted May 18, 2020 Share Posted May 18, 2020 Trying to come up with a viable way to create an interesting game mode (RE style) my rules so far: 1: Light armor only (Military vest is as close to police style gear, but no armor to start) 2: Pistol to start (T1 with a full clip and enough to refill once) 3: Loot % at 50% for the first week, then it's down to 25% forever 4: Level 25, if I haven't found a pump shotgun, I can spawn a T1 with just 1 clips worth of ammo 5: Level 50 I can spawn in a rocket launcher, but only 2 rockets (considered boss ammo) 6: I can only store items in End OF Dungeon chests (EG: Reinforced chests/hardened large chests) to simulate the storage boxes of the RE franchise 7: I must travel on foot always (unless a quest takes me to the next town, in which case a 4X4 will be spawned with fuel and scrapped upon mission completion*) (*When I turn in the quest) 8: No junk turret except on horde night, unless I unlock smg/shotgun turrets, in which case junk turrets are no longer usable 9: Zombies will be set to walk during the day and night, but spawn rates will be increased heavily 10: damage to bodies has been modified to do 10% of usual, while headshots will do 200%, so aiming for the head is a must Map style: Nitrogen built (as close to 20% forested, 20% burned forest, 40% city and 20% wasteland as possible, no desert as shale won't be a need as hoofing it is the majority usage) This is literally the bare bones idea im working with, and I'd like any ideas/input to make this as fun and challenging as possible. Personal spin/flair encouraged Link to comment Share on other sites More sharing options...
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