Umbrella Posted March 23, 2020 Share Posted March 23, 2020 Hello, I am using World.getBiomeAt(x,y) to detemine biomes near the local player (near: something like 200 blocks). However, the function returns null sometimes (I guess the chunk is too far away and not loaded into memory yet). How could I fix it ? 1) Is there another way to query the biome at 2D coordinates ? 1.i) maybe from the image map ? Is that map available in memory ? Can it be recreated ? 2) Can I force a distant chunk to load without messing up with how the game manages chunks ? Thank you ! Link to comment Share on other sites More sharing options...
Prisma501 Posted March 23, 2020 Share Posted March 23, 2020 Vanilla command co (chunkobserver). Take a look at that and you ll know how to load unloaded chunks. Cheers Link to comment Share on other sites More sharing options...
Umbrella Posted March 24, 2020 Author Share Posted March 24, 2020 Thank you very much Prisma501. I will try use it. Link to comment Share on other sites More sharing options...
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