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Hi. I'm trying to make some zombies for my server, but I need to make them distinguishable. I have found that the ReplaceMaterial0 and ReplaceMaterial1 is the way to go. However, I need to find the mesh "code" for the textures to fit my needs. Here's an example I found from another modlet:


<property name="ReplaceMaterial0" value="entities/lighting/torch_wall_holder"/>


Where would I find the rest of the "entities/lighting/torch_wall_holder" kind of files?

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