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mod.xml


Umbrella

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Just create it in a text editor like Notepad++. Copy the format in any modlet. The hashes are generated, you dont add those.

 

Personally I use Visual Studio Code or Atom, but Notepad++ is good too.

 

Also - if you're working on the mod by putting it directly into the 7D2D Mods folder (as opposed to, say, using the Mod Launcher and installing from Github), there won't be any hashes generated. That's not a problem, the mod should work just fine without them.

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