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A18 b139 Linux won't start RWG map


vedrit

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Hi all,

I'm trying to get a dedicated server up and running on my Ubuntu box with the latest experimental. If I set the world type to Navezgane it will start fine but if I set it to RWG the last line in the log is

WorldGenerator : Generating Detail Data

My server is pretty beefy, and it's been there for 10 minutes as of posting.

If anyone knows what's going on, your help is appreciated.

Here's my log for world settings

<property name="GameWorld" value="RWG"/> <!-- "RWG" (see WorldGenSeed and WorldGenSize options below) or any already existing world name in the Worlds folder (currently shipping with e.g. "Navezgane", "PREGEN01", ...) -->

 

<property name="WorldGenSeed" value="thehorsemen"/> <!-- If RWG this is the seed for the generation of the new world. If a world with the resulting name already exists it will simply load it -->

 

<property name="WorldGenSize" value="4096"/> <!-- If RWG this controls the width and height of the created world. It is also used in combination with WorldGenSeed to create the internal RWG seed thus also creating a unique map name even if using the same WorldGenSeed. Has to be between 2048 and 16384, though large map sizes will take long to generate / download / load -->

 

<property name="GameName" value="Apocolypse Survival"/> <!-- Whatever you want the game name to be. This affects the save game name as well as the seed used when placing decoration (trees etc) in the world. It does not control the generic layout of the world if creating an RWG world -->

 

 

 

Also, when I terminate the operation, I get this

mono_thread_info_install_interrupt: previous_token should be INTERRUPT_STATE (0xffffffffffffffff), but it was 0x563269ab9fa0

Receiving unhandled NULL exception

#0 0x007fda1706c801 in abort

#1 0x007fda149c412c in mono_dl_fallback_unregister

#2 0x007fda149d44d8 in monoeg_g_logv

#3 0x007fda149d456b in monoeg_g_log

#4 0x007fda149cd19a in mono_thread_info_yield

#5 0x007fda1499e89b in mono_verify_corlib

#6 0x007fda1499ed01 in mono_verify_corlib

#7 0x007fda1499ed74 in mono_verify_corlib

#8 0x007fda1498ad64 in mono_thread_stop

#9 0x00000040503285 in (wrapper managed-to-native) System.Threading.WaitHandle:Wait_internal (intptr*,int,bool,int)

#10 0x00000040503024 in System.Threading.WaitHandle:InternalWaitOne (System.Runtime.InteropServices.SafeHandle,long,bool,bool)

#11 0x00000040502660 in GameManager:OnApplicationQuit ()

#12 0x007fda148050ad in mono_print_method_from_ip

#13 0x007fda1497099b in mono_perfcounter_foreach

#14 0x007fda14971848 in mono_runtime_invoke

#15 0x0056326376ee54 in (Unknown)

#16 0x0056326376ab99 in (Unknown)

#17 0x005632637503ae in (Unknown)

#18 0x00563263426a0f in (Unknown)

#19 0x0056326364014c in (Unknown)

#20 0x00563263659fdd in (Unknown)

#21 0x0056326365a1b5 in (Unknown)

#22 0x005632637c8ff2 in (Unknown)

#23 0x007fda1742f890 in funlockfile

#24 0x007fda1742aed9 in pthread_cond_timedwait

#25 0x007fda149c5e7a in mono_valloc_aligned

#26 0x007fda149cd4a1 in mono_thread_info_yield

#27 0x007fda1498acb8 in mono_thread_stop

#28 0x000000404e8df6 in (wrapper managed-to-native) System.Threading.Thread:SleepInternal (int)

#29 0x007fda148050ad in mono_print_method_from_ip

#30 0x007fda1497099b in mono_perfcounter_foreach

#31 0x007fda14971848 in mono_runtime_invoke

#32 0x0056326376ee54 in (Unknown)

#33 0x0056326376ab99 in (Unknown)

#34 0x0056326374c3cf in (Unknown)

#35 0x005632634eb16a in (Unknown)

#36 0x005632636529fa in (Unknown)

#37 0x00563263652ab8 in (Unknown)

#38 0x00563263655ec0 in (Unknown)

#39 0x00563262f7f43f in (Unknown)

#40 0x007fda1704db97 in __libc_start_main

#41 0x00563262f8f403 in (Unknown)

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well, I have a comparable Issue, but my logfile say:

2019-10-12T20:02:30 16.941 INF UMA Slot loading took 4 ms

WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader

WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader

WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed

2019-10-12T20:02:42 28.993 INF WorldStaticData.Init() needed 12.045s

2019-10-12T20:02:42 29.065 INF Awake done in 28874 ms

2019-10-12T20:02:52 38.570 INF Started thread RWG

2019-10-12T20:02:52 38.573 INF WorldGenerator:Generating New Cisaru Valley

2019-10-12T20:02:52 38.573 INF WorldGenerator:Generating Socket Data

2019-10-12T20:02:52 39.125 INF WorldGenerator:Generating Detail Data

Fallback handler could not load library /home/seven/7daysded/7DaysToDieServer_Data/Mono/libKernel32

Fallback handler could not load library /home/seven/7daysded/7DaysToDieServer_Data/Mono/libKernel32.so

Fallback handler could not load library /home/seven/7daysded/7DaysToDieServer_Data/Mono/Kernel32

Fallback handler could not load library /home/seven/7daysded/7DaysToDieServer_Data/Mono/libKernel32

Fallback handler could not load library /home/seven/7daysded/7DaysToDieServer_Data/Mono/libKernel32.so

Fallback handler could not load library /home/seven/7daysded/7DaysToDieServer_Data/Mono/libKernel32

 

there is no folder "Mono" just "MonoBleedingEdge"... what am I doing wrong?

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