Morningstar Posted August 12, 2019 Share Posted August 12, 2019 A shield mod My idea is it will essentially work the same as the player having 2 ,we will just say wood, plates in front of him. I’m no codes writer or modder so this is just what I imagine it. 2 blocks, top for melee swings from Z bottom for crawlers dogs boars The shield could show damage similar to normal wood blocks but have a durability like weapons. 3/4 out cracks appear 1/2 parts are missing 100% out the shield does no reduction Use: removing power swing in exchange for a shield block stance that costs stamina to stay in, reduces damage taken substantially but doesn’t allow melee swing . We all do the hokey pokey zombie killing while melee so this could be done in exchange for backing out of the swings or in emergencies such as dog hordes showing up or unexpected ferals Upgrading from wood to iron will be a strength gate which makes sense , heavier shield means need to be stronger . All the way to r iron Link to comment Share on other sites More sharing options...
Guppycur Posted August 12, 2019 Share Posted August 12, 2019 Problem is equipping it means attaching to a hand "hold type" which most come with animations. As a secondary item it would move with the primary item and look super weird. Link to comment Share on other sites More sharing options...
Morningstar Posted August 12, 2019 Author Share Posted August 12, 2019 I imagine the hand hold and animations all perform within a specificied amount of blocks. In my mind altering the dimensions of the blocks taking up by right hand and adding a second class , in this case “left” hand they could operate independently Or only one could animate at any given time. Idk Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.