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How to add a custom mod bow with unique models and animations?


saswind

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Best way is to use the vanilla bows as references. Use the code to get a base for your new weapon. Then tweak the positioning in Unity so you hold it right, etc. Probably watch Khaine's video on adding a gun to the game, as there will be quite a few similarities to adding a bow.

 

Animations I have no idea about. I'd like to learn them myself, but I know they are no fun. Lol.

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