Sylvertail Posted March 23, 2019 Share Posted March 23, 2019 I am renting a server from a friend and we are both stuck as to where we went wrong. We updated all files to alpha 17.2 and redid the server configuration file but for some reason our server won't start. Any help is appreciated and here is our latest log. https://pastebin.com/ES2LbmKs Before is was giving us precise errors that we could fix but now its not being very forthcoming. Link to comment Share on other sites More sharing options...
SylenThunder Posted March 23, 2019 Share Posted March 23, 2019 I think there may be an issue in the config file with the bloodmoon settings. At least the output for that is rather abnormal. Here's the log section from one of my servers when it restarted this morning. 2019-03-23T10:06:17 15.267 INF createWorld: Old Funebu Valley, survivalofthefittest, GameModeSurvival2019-03-23T10:06:17 15.329 INF Started thread ChunkRegeneration 2019-03-23T10:06:17 15.329 INF Started thread ChunkCalc 2019-03-23T10:06:17 15.417 INF World.Load: Old Funebu Valley 2019-03-23T10:06:17 15.442 INF BloodMoon SetDay: day 245, last day 238, freq 7, range 0 2019-03-23T10:06:18 15.461 INF BloodMoon SetDay: day 245, last day 238, freq 7, range 0 2019-03-23T10:06:23 21.335 INF Started thread GenerateChunks Here's what yours looks like 2019-03-23T10:54:35 15.035 INF createWorld: Random Gen, EssentialGamers, GameModeSurvival 2019-03-23T10:54:35 15.100 INF Started thread ChunkRegeneration 2019-03-23T10:54:35 15.100 INF Started thread ChunkCalc 2019-03-23T10:54:35 15.184 INF World.Load: Random Gen 2019-03-23T10:54:35 15.185 INF Loading base world file header... 2019-03-23T10:54:35 15.192 INF BloodMoon SetDay: day 14, last day 0, freq 7, range 7 2019-03-23T10:54:35 15.200 INF BloodMoon SetDay: day 9, last day 0, freq 7, range 7 2019-03-23T10:54:35 15.201 INF BloodMoon SetDay: day 14, last day 0, freq 7, range 7 NullReferenceException: Object reference not set to an instance of an object at World+<LoadWorld>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: Line: -1) It's possible it's an error in the map settings too. Pretty sure it's config related though. Link to comment Share on other sites More sharing options...
Sylvertail Posted March 23, 2019 Author Share Posted March 23, 2019 Thanks for the reply. We completely redid the server config file and now our server seems to be connecting but it won't let me connect to it. I keep getting connection to server failed connection timed out. This is what I saw on the console https://gyazo.com/faece9d3c8b368679ecc84720e1ab75d Link to comment Share on other sites More sharing options...
SylenThunder Posted March 23, 2019 Share Posted March 23, 2019 Very common cause for that is leaving SteamNetworking as one of the disabled protocols. Dunno why they still have that in the default config. Link to comment Share on other sites More sharing options...
Sylvertail Posted March 23, 2019 Author Share Posted March 23, 2019 Thanks thats exactly what was wrong. It works perfectly now. Link to comment Share on other sites More sharing options...
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