Jump to content

editing Assembly-c#.dll help


Sorrowthief

Recommended Posts

So after many questions and no fix for this I believe I will have to edit the Assembly-c#.dll files. I want to add my own Journal entries and also be able to use as many of the <action type="ShowTip" value="tutorialTipQuest02" /> tips as I want.

 

 

I found this code after I downloaded the SDXmodding master and using DLspy. Can anyone teach me how to edit this script to do what I want to do and also explain to me how to actually edit the script that I see in Dlspy. I have not been able to edit anything in there and when I create a new class and copy and paste the code from the original and hit compile it has an error. Do I need another program to actually edit the scripts or can that be done in dlspy? I have been searching the forums for answers but a lot of the information is old and I don't know if it is all still relevant. Here is the code I found. Thanks for any help on this I refuse to let this <"tutorialTipQuest02" /> error prevent me from making my mod and have to sit out for a few more alphas like I have in the past.

 

 

using System;
using System.Collections.Generic;
using System.IO;

// Token: 0x020007AE RID: 1966
public class PlayerJournal
{
// Token: 0x060035D1 RID: 13777 RVA: 0x0019B4BC File Offset: 0x001998BC
public void Read(BinaryReader _br)
{
	this.List.Clear();
	byte b = _br.ReadByte();
	int num = (int)_br.ReadInt16();
	for (int i = 0; i < num; i++)
	{
		JournalEntry.JournalEntryTypes entryType = (JournalEntry.JournalEntryTypes)_br.ReadByte();
		JournalEntry journalEntry = JournalEntry.CreateNewEntry(entryType);
		journalEntry.Read(_br);
		this.List.Add(journalEntry);
	}
}

// Token: 0x060035D2 RID: 13778 RVA: 0x0019B518 File Offset: 0x00199918
public void Write(BinaryWriter _bw)
{
	_bw.Write(1);
	int count = this.List.Count;
	_bw.Write((ushort)count);
	for (int i = 0; i < count; i++)
	{
		this.List[i].Write(_bw);
	}
}

// Token: 0x060035D3 RID: 13779 RVA: 0x0019B564 File Offset: 0x00199964
public PlayerJournal Clone()
{
	PlayerJournal playerJournal = new PlayerJournal();
	for (int i = 0; i < this.List.Count; i++)
	{
		playerJournal.List.Add(this.List[i].Clone());
	}
	return playerJournal;
}

// Token: 0x060035D4 RID: 13780 RVA: 0x0019B5B0 File Offset: 0x001999B0
public bool HasEntry(JournalEntry.JournalEntryTypes entryType, string ID)
{
	for (int i = 0; i < this.List.Count; i++)
	{
		if (this.List[i].EntryType == entryType && this.List[i].ID == ID)
		{
			return true;
		}
	}
	return false;
}

// Token: 0x060035D5 RID: 13781 RVA: 0x0019B610 File Offset: 0x00199A10
public void AddEntry(JournalEntry.JournalEntryTypes entryType, string ID)
{
	if (!this.HasEntry(entryType, ID))
	{
		JournalEntry journalEntry = JournalEntry.CreateNewEntry(entryType);
		journalEntry.ID = ID;
		journalEntry.TimeStamp = GameManager.Instance.World.worldTime;
		this.List.Add(journalEntry);
	}
}

// Token: 0x060035D6 RID: 13782 RVA: 0x0019B65C File Offset: 0x00199A5C
public void AddJournalEntry(string tip, ToolTipEvent closeEvent = null, bool showOnce = true, bool showWindow = false)
{
	if (showOnce && this.HasEntry(JournalEntry.JournalEntryTypes.Tip, tip))
	{
		return;
	}
	string arg = Localization.Get(string.Format("{0}_title", tip), Localization.QuestPrefix);
	if (showWindow && GamePrefs.GetBool(EnumGamePrefs.OptionsJournalPopup))
	{
		XUiC_TipWindow.ShowTip(tip, XUiM_Player.GetPlayer() as EntityPlayerLocal, closeEvent);
		this.AddEntry(JournalEntry.JournalEntryTypes.Tip, tip);
	}
	else
	{
		if (closeEvent != null)
		{
			closeEvent.HandleEvent();
			closeEvent = null;
		}
		ToolTipEvent toolTipEvent = new ToolTipEvent();
		toolTipEvent.EventHandler += this.AddTipHandler;
		toolTipEvent.Parameter = tip;
		GameManager.ShowTooltipWithEvent(XUiM_Player.GetPlayer() as EntityPlayerLocal, string.Format("{0}: {1}", Localization.Get("ttNewJournalEntry", string.Empty), arg), string.Empty, toolTipEvent);
	}
}

// Token: 0x060035D7 RID: 13783 RVA: 0x0019B724 File Offset: 0x00199B24
private void AddTipHandler(object obj)
{
	LocalPlayerUI.GetUIForPrimaryPlayer().xui.CollectedItemList.AddIconNotification("ui_game_symbol_pen", 1, false);
	this.AddEntry(JournalEntry.JournalEntryTypes.Tip, (string)obj);
}

// Token: 0x060035D8 RID: 13784 RVA: 0x0019B750 File Offset: 0x00199B50
public bool HasUnreadTips()
{
	for (int i = 0; i < this.List.Count; i++)
	{
		if (!this.List[i].IsRead)
		{
			return true;
		}
	}
	return false;
}

// Token: 0x04002A41 RID: 10817
private const int cCurrentSaveVersion = 1;

// Token: 0x04002A42 RID: 10818
public List<JournalEntry> List = new List<JournalEntry>();

// Token: 0x020007AF RID: 1967
public enum JournalTipEntry
{
	// Token: 0x04002A44 RID: 10820
	bedrollTip,
	// Token: 0x04002A45 RID: 10821
	harvestTip,
	// Token: 0x04002A46 RID: 10822
	waterTip,
	// Token: 0x04002A47 RID: 10823
	airDropTip,
	// Token: 0x04002A48 RID: 10824
	cementMixerTip,
	// Token: 0x04002A49 RID: 10825
	workbenchTip,
	// Token: 0x04002A4A RID: 10826
	campfireTip,
	// Token: 0x04002A4B RID: 10827
	forgeTip,
	// Token: 0x04002A4C RID: 10828
	chemistryStationTip,
	// Token: 0x04002A4D RID: 10829
	tutorialTipQuest01,
	// Token: 0x04002A4E RID: 10830
	tutorialTipQuest02,
	// Token: 0x04002A4F RID: 10831
	skillPointTip,
	// Token: 0x04002A50 RID: 10832
	farmingTip,
	// Token: 0x04002A51 RID: 10833
	firstAidTip,
	// Token: 0x04002A52 RID: 10834
	augmentGunsTip,
	// Token: 0x04002A53 RID: 10835
	gunAssemblyTip,
	// Token: 0x04002A54 RID: 10836
	alternateAmmoTip,
	// Token: 0x04002A55 RID: 10837
	hotWeatherTip,
	// Token: 0x04002A56 RID: 10838
	coldWeatherTip,
	// Token: 0x04002A57 RID: 10839
	traderTip,
	// Token: 0x04002A58 RID: 10840
	treasureMapTip,
	// Token: 0x04002A59 RID: 10841
	vendingMachineTip,
	// Token: 0x04002A5A RID: 10842
	miningTip,
	// Token: 0x04002A5B RID: 10843
	meleeToolWireToolTip,
	// Token: 0x04002A5C RID: 10844
	generatorBankTip,
	// Token: 0x04002A5D RID: 10845
	solarBankTip,
	// Token: 0x04002A5E RID: 10846
	batteryBankTip,
	// Token: 0x04002A5F RID: 10847
	paintingTip,
	// Token: 0x04002A60 RID: 10848
	cameraTip,
	// Token: 0x04002A61 RID: 10849
	triggerDelayDurationTip,
	// Token: 0x04002A62 RID: 10850
	landClaimTip,
	// Token: 0x04002A63 RID: 10851
	passthroughTriggeringTip,
	// Token: 0x04002A64 RID: 10852
	quest_WhiteRiverCitizen1_description,
	// Token: 0x04002A65 RID: 10853
	onFireTip,
	// Token: 0x04002A66 RID: 10854
	tableSawTip,
	// Token: 0x04002A67 RID: 10855
	questTip,
	// Token: 0x04002A68 RID: 10856
	powerAttackTip,
	// Token: 0x04002A69 RID: 10857
	survivalTip
}
}

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...