Fenekie Posted January 2, 2019 Share Posted January 2, 2019 This should make a map with biome circles, but it still generates biomes randomly cluttered... <biome_generator name="vanillaMedium"> <biome_spawn_rules> <biome_spawn_rule name="plains"> <biome_generator range="0,0.1"/> <distance_from_center range="0,1000"/> </biome_spawn_rule> <biome_spawn_rule name="forest"> <biome_generator range="0.1,0.2"/> <distance_from_center range="1000,2000"/> </biome_spawn_rule> <biome_spawn_rule name="pine_forest"> <biome_generator range="0.2,0.3"/> <terrain_generator range="170,189"/> <distance_from_center range="2000,3000"/> </biome_spawn_rule> <biome_spawn_rule name="snow"> <biome_generator range="0.3,0.4"/> <terrain_generator range="254,255"/> <distance_from_center range="3000,4000"/> </biome_spawn_rule> <biome_spawn_rule name="pine_forest"> <biome_generator range="0.4,0.5"/> <terrain_generator range="170,189"/> <distance_from_center range="4000,5000"/> </biome_spawn_rule> <biome_spawn_rule name="forest"> <biome_generator range="0.5,0.6"/> <distance_from_center range="5000,6000"/> </biome_spawn_rule> <biome_spawn_rule name="plains"> <biome_generator range="0.6,0.7"/> <distance_from_center range="6000,7000"/> </biome_spawn_rule> <biome_spawn_rule name="desert"> <biome_generator range="0.7,0.8"/> <distance_from_center range="7000,8000"/> </biome_spawn_rule> <biome_spawn_rule name="wasteland"> <biome_generator range="0.8,0.9"/> <distance_from_center range="8000,9000"/> </biome_spawn_rule> <biome_spawn_rule name="burnt_forest"> <biome_generator range="0.9,1"/> <distance_from_center range="9000,10000"/> </biome_spawn_rule> <biome_spawn_rule name="radiated"> <distance_from_center range="10000,20000"/> </biome_spawn_rule> <biome_spawn_rule name="water"> <terrain_generator range="-31,-21"/> </biome_spawn_rule> </biome_spawn_rules> <module name="voronoi" type="Voronoi"> <property name="frequency" value="0.0006"/> <property name="displacement" value="0.5"/> </module> <module name="biasOutput" type="BiasOutput"> <property name="sourceModule" value="voronoi"/> <property name="bias" value="0.45"/> </module> <module name="scaleOutput" type="ScaleOutput"> <property name="sourceModule" value="biasOutput"/> <property name="scale" value="1.1"/> </module> <module name="dithering" type="FastTurbulence"> <property name="sourceModule" value="scaleOutput"/> <property name="frequency" value="0.25"/> <property name="power" value="40"/> <property name="roughness" value="3"/> </module> <module name="jiggle" type="FastTurbulence"> <property name="sourceModule" value="dithering"/> <property name="frequency" value="0.25"/> <property name="power" value="50"/> <property name="roughness" value="5"/> </module> <module name="clampOutput" type="ClampOutput"> <property name="sourceModule" value="jiggle"/> <property name="bounds" value="0,1"/> </module> <module name="biomeOutput" type="BiomeIDMapper"> <property name="sourceModule" value="clampOutput"/> <property name="biomemap0.Name" value="pine_forest"/> <property name="biomemap0.Range" value="0.8,1.6"/> <property name="biomemap1.Name" value="snow"/> <property name="biomemap1.Range" value="0.4,0.8"/> <property name="biomemap2.Name" value="wasteland"/> <property name="biomemap2.Range" value="0,0.4"/> <property name="biomemap3.Name" value="burnt_forest"/> <property name="biomemap3.Range" value="0,0.4"/> <property name="biomemap4.Name" value="desert"/> <property name="biomemap4.Range" value="0.4,0.8"/> </module> <output module="biomeOutput"/> </biome_generator> What am I doing wrong? O.o Link to comment Share on other sites More sharing options...
Khelldon Posted January 2, 2019 Share Posted January 2, 2019 As far as I know you didn't do anything wrong, it doesn't seem anyone can get this working yet. Link to comment Share on other sites More sharing options...
Alphado-Jaki Posted January 2, 2019 Share Posted January 2, 2019 Spawn rule is not working. If you want that, you need to write down using just biome generator. It's tough at first, but much more possibility. Link to comment Share on other sites More sharing options...
Fenekie Posted January 2, 2019 Author Share Posted January 2, 2019 If I would know how, I would do that, but... thank you for response. Link to comment Share on other sites More sharing options...
mjrice Posted January 2, 2019 Share Posted January 2, 2019 Try changing the biome generator name="vanillaSmall" - as far as I know vanillaMedium is not used. Link to comment Share on other sites More sharing options...
Garthnait Posted January 9, 2019 Share Posted January 9, 2019 Had the same problem. And then i'm looking at the top of the file and see, all maps (4K, 8K and 16K) use the small biome generator... What a fail ^^. So you just have to edit the <biome generator name="vanillaSmall">. Tried to edit the medium one and changed the 8K uses medium, but then the wolrdcreator get stuck at some point. Link to comment Share on other sites More sharing options...
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