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Jacknimble

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  1. I've definitely noticed frame rate issues. Using a 3080, 1tb nvme ssd, 32g ram, and a Ryzen 7 3700x OC 4.5ghz. I keep my settings pretty dumbed down - I'm not a graphics snob, I just like building computers. Sometimes, inexplicably, my fps TANKS for a minute or so. Like, 3-5 fps. Pretty much unplayably low. Hardware monitor doesn't indicate any significant load or temperature spikes during these (admittedly rare, but always involving a city or horde) occurrences. Game just goes full potato for a bit.
  2. My biggest complaint about A20 farming is tedium. Adding yet another thing to plop into a plot exacerbates the issue rather than solving it. It's not a yield problem. Honestly LotL isn't necessary to eat, and it's cheap enough to max out that it seems balanced enough. I just hate spending all the time to craft and replant seeds. Even that gets better pretty quickly though. Once you have 20-30 meat stews in a box, just cycle a few harvests into all seeds. You'll go weeks without having to craft more (I use 10 of every crop top handle 2-3 people). Just give it some time and play with it. You'll need to find a new system that works for you. But I went from -hating- the A20 changes to impartial in about 50 hours of play
  3. Hey, guys. I have a small server, usually just hosted for myself and friends. There's only a couple of us that play left, so I figured I'd make it public if anyone's interested. It's vanilla survivalist, but your bag is deleted on death. You get 4x 41 block land claims. I imagine those settings alone will keep the population pretty low, so feel free to come hang out if you want a quiet and relaxed server to play on. We're on for at least few hours every evening. All I really care about is not claiming important POIs, don't harass anyone, and if you log out right before blood moon, leave a little time for whatever poor sap that logs into it to grab his bullets and get to his horde base. Search up Jack's Game and grab those crafting perks. You're probably gonna need 'em.
  4. My biggest complaint about the auto-wake is that it's just so jarring and immersion-breaking. It might have already been mentioned before (this is such a heated topic), but what if there were just certain anti-agility zombie types? Like, melee builds get heavy contest out of things like bikers that are tough to knock down and hit like trucks. So how about the spider zombie scream waking up nearby sleepers and wights that are much more aware, likely to wake up and be hyper-aggressive? Idk, I love the stealth build and I still want a challenge. I just want something that feels good instead of sometimes being able to tickle a zombie's nose undetected, or sometimes waking the same zombie across the room with no difference except I walked through a scripted door
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