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A20 Bugs
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Record Comments posted by Scyris
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Good to hear, I hope it goes back to how its always been, as non-default options get tinted yellow while anything default is white text, so its pretty easy to know what was default.
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Forgot to put in Summary, I copy and pasted the format from the post. Basically game is not saving Settings for new games as it used too in pretty much every previous alpha i've played (I been around since 9-10), not a major issue for most, but when your picky about maps, or play permadeath on high difficultys it can get aggravating to have to keep re-entering the settings constantly. It always saved them before, this issue started in A21.
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Game never tells player they are dehydrated when at 75 (not %) or less hydration (until 50%)
in Confirmed
Posted
I've been reporting this issue since the time the tooltip was changed that said it now starts at 50% water. Think that was back in a17 or 18? Bug is still here. The debuff it does is also not in the XML at all, nor does it show in the character window, or any statis icon, it did in a16, but its gone in a17+. The 74% and below one seems to be in the code only, as there is no xml reference to it anywhere. The 50% and below one is in the XML and also has a status icon.