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Anderson

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  1. Thanks for the great effort !!! as you say , the EOS should not be the root cause that other can not join I try "crossplatform=None" and run the server over and over again but still can not join and I turn off the firewall but still not works finally I reinstall the ubuntu , can join the server. I think fail joining server due to some network config the EOS error still can not fix , if the game runs well , let it go
  2. Thanks for the great effort !!! as you say , the EOS should not be the root cause that other can not join I try "crossplatform=None" and run the server over and over again but still can not join and I turn off the firewall but still not works finally I reinstall the ubuntu , can join the server. I think fail joining server due to some network config the EOS error still can not fix , if the game runs well , let it go
  3. I can not start Server with this error 2021-12-07T22:49:13 0.650 INF [Platform] Initializing EOS Stacktrace: at <unknown> <0xffffffff> at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize (intptr) [0x00009] in <f48af0ed10c94a55969a1654d909b2ee>:0 at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions) [0x00010] in <f48af0ed10c94a55969a1654d909b2ee>:0 at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds,bool) [0x00020] in <3aac936471104ba190766eba37c5b0b1>:0 at Platform.EOS.Api.InitClientApis () [0x00011] in <3aac936471104ba190766eba37c5b0b1>:0 at Platform.EOS.Api.Init (Platform.IPlatform) [0x00008] in <3aac936471104ba190766eba37c5b0b1>:0 at Platform.AbsPlatform.Init () [0x00048] in <3aac936471104ba190766eba37c5b0b1>:0 at Platform.PlatformManager.Init () [0x000c9] in <3aac936471104ba190766eba37c5b0b1>:0 at GameManager.Awake () [0x00000] in <3aac936471104ba190766eba37c5b0b1>:0 at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) [0x00020] in <695d1cc93cca45069c528c15c9fdd749>:0 ... Native stacktrace: /home/steam/7DaysToDieServer/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so(+0xd809c) [0x7f36a1f7e09c] /home/steam/7DaysToDieServer/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so(+0x5bd6d) [0x7f36a1f01d6d] /lib/x86_64-linux-gnu/libpthread.so.0(+0x153c0) [0x7f36a28423c0] /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x183a140) [0x7f35efd43140] /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x183b267) [0x7f35efd44267] /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x17e41ec) [0x7f35efced1ec] /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x1809776) [0x7f35efd12776] /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x1799a7a) [0x7f35efca2a7a] /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x1810a65) [0x7f35efd19a65] /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x181090a) [0x7f35efd1990a] /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(EOS_Initialize+0xfe2) [0x7f35ef8e0ee2] [0x41b2627d] ... ================================================================= Got a SIGILL while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= Caught fatal signal - signo:4 code:2 errno:0 addr:0x7f35efd43140 Obtained 33 stack frames. ... If I modify the platform.cfg set crossplatform=EOS > crossplatform=None I can start the server , but after that , my friends can not join my game via public IP only can play via LAN can someone handsome help me out ?
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