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  • A20 Dedicated Server can not start


    Anderson

    I can not start Server with this error

     

     

    2021-12-07T22:49:13 0.650 INF [Platform] Initializing EOS
    Stacktrace:

      at <unknown> <0xffffffff>
      at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize (intptr) [0x00009] in <f48af0ed10c94a55969a1654d909b2ee>:0
      at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions) [0x00010] in <f48af0ed10c94a55969a1654d909b2ee>:0
      at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds,bool) [0x00020] in <3aac936471104ba190766eba37c5b0b1>:0
      at Platform.EOS.Api.InitClientApis () [0x00011] in <3aac936471104ba190766eba37c5b0b1>:0
      at Platform.EOS.Api.Init (Platform.IPlatform) [0x00008] in <3aac936471104ba190766eba37c5b0b1>:0
      at Platform.AbsPlatform.Init () [0x00048] in <3aac936471104ba190766eba37c5b0b1>:0
      at Platform.PlatformManager.Init () [0x000c9] in <3aac936471104ba190766eba37c5b0b1>:0
      at GameManager.Awake () [0x00000] in <3aac936471104ba190766eba37c5b0b1>:0
      at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) [0x00020] in <695d1cc93cca45069c528c15c9fdd749>:0
    ...

    Native stacktrace:

            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so(+0xd809c) [0x7f36a1f7e09c]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so(+0x5bd6d) [0x7f36a1f01d6d]
            /lib/x86_64-linux-gnu/libpthread.so.0(+0x153c0) [0x7f36a28423c0]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x183a140) [0x7f35efd43140]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x183b267) [0x7f35efd44267]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x17e41ec) [0x7f35efced1ec]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x1809776) [0x7f35efd12776]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x1799a7a) [0x7f35efca2a7a]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x1810a65) [0x7f35efd19a65]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x181090a) [0x7f35efd1990a]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(EOS_Initialize+0xfe2) [0x7f35ef8e0ee2]
            [0x41b2627d]

    ...

    =================================================================
    Got a SIGILL while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries
    used by your application.
    =================================================================

    Caught fatal signal - signo:4 code:2 errno:0 addr:0x7f35efd43140
    Obtained 33 stack frames.
    ...

     

     

     

    If I modify the platform.cfg set crossplatform=EOS > crossplatform=None

     

    I can start the server , but after that , my friends can not join my game via public IP

    only can play via LAN

     

    can someone handsome help me out ?


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    Can confirm. And most likely i figured out:

     

    Our dedicated server is running on a Phenom II and is also crashing with Sigill on libEOSSDL-Linux-Support.so.

     

    Server runs fine on Linux with a ryzen 2700x and ryzen 5950x.

     

    Finally after hours of googling, a similar bugreport for Satisfactory dedicated server also trying to run on a Phenom OO got me in the right direction.

    I disassembled the libEOSSDL-Linux-Support.so and it turns out it contains AVX instructions. And the Phenom II does not support AVX.

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    Thanks for the great effort !!!

     

    as you say , the EOS should not be the root cause that other can not join

    I try "crossplatform=None"  and run the server over and over again but still can not join

    and I turn off the firewall but still not works

     

    finally I reinstall the ubuntu , can join the server.

    I think fail joining server due to some network config

    the EOS error still can not fix , if the game runs well , let it go

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    On 12/9/2021 at 5:08 PM, Liesel Weppen said:

    With "crossplatform=None" it works, and i can also join the server.

     

    So i guess with your friends are not being able to join is different problem then.

    Where is this setting?

     

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