Jump to content
  • A20 Dedicated Server can not start


    I can not start Server with this error



    2021-12-07T22:49:13 0.650 INF [Platform] Initializing EOS

      at <unknown> <0xffffffff>
      at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize (intptr) [0x00009] in <f48af0ed10c94a55969a1654d909b2ee>:0
      at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions) [0x00010] in <f48af0ed10c94a55969a1654d909b2ee>:0
      at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds,bool) [0x00020] in <3aac936471104ba190766eba37c5b0b1>:0
      at Platform.EOS.Api.InitClientApis () [0x00011] in <3aac936471104ba190766eba37c5b0b1>:0
      at Platform.EOS.Api.Init (Platform.IPlatform) [0x00008] in <3aac936471104ba190766eba37c5b0b1>:0
      at Platform.AbsPlatform.Init () [0x00048] in <3aac936471104ba190766eba37c5b0b1>:0
      at Platform.PlatformManager.Init () [0x000c9] in <3aac936471104ba190766eba37c5b0b1>:0
      at GameManager.Awake () [0x00000] in <3aac936471104ba190766eba37c5b0b1>:0
      at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) [0x00020] in <695d1cc93cca45069c528c15c9fdd749>:0

    Native stacktrace:

            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so(+0xd809c) [0x7f36a1f7e09c]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so(+0x5bd6d) [0x7f36a1f01d6d]
            /lib/x86_64-linux-gnu/libpthread.so.0(+0x153c0) [0x7f36a28423c0]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x183a140) [0x7f35efd43140]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x183b267) [0x7f35efd44267]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x17e41ec) [0x7f35efced1ec]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x1809776) [0x7f35efd12776]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x1799a7a) [0x7f35efca2a7a]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x1810a65) [0x7f35efd19a65]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(+0x181090a) [0x7f35efd1990a]
            /home/steam/7DaysToDieServer/7DaysToDieServer_Data/Plugins/libEOSSDK-Linux-Shipping.so(EOS_Initialize+0xfe2) [0x7f35ef8e0ee2]


    Got a SIGILL while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries
    used by your application.

    Caught fatal signal - signo:4 code:2 errno:0 addr:0x7f35efd43140
    Obtained 33 stack frames.




    If I modify the platform.cfg set crossplatform=EOS > crossplatform=None


    I can start the server , but after that , my friends can not join my game via public IP

    only can play via LAN


    can someone handsome help me out ?

    User Feedback

    Recommended Comments

    Can confirm. And most likely i figured out:


    Our dedicated server is running on a Phenom II and is also crashing with Sigill on libEOSSDL-Linux-Support.so.


    Server runs fine on Linux with a ryzen 2700x and ryzen 5950x.


    Finally after hours of googling, a similar bugreport for Satisfactory dedicated server also trying to run on a Phenom OO got me in the right direction.

    I disassembled the libEOSSDL-Linux-Support.so and it turns out it contains AVX instructions. And the Phenom II does not support AVX.

    Link to comment
    Share on other sites

    Thanks for the great effort !!!


    as you say , the EOS should not be the root cause that other can not join

    I try "crossplatform=None"  and run the server over and over again but still can not join

    and I turn off the firewall but still not works


    finally I reinstall the ubuntu , can join the server.

    I think fail joining server due to some network config

    the EOS error still can not fix , if the game runs well , let it go

    Link to comment
    Share on other sites

    On 12/9/2021 at 5:08 PM, Liesel Weppen said:

    With "crossplatform=None" it works, and i can also join the server.


    So i guess with your friends are not being able to join is different problem then.

    Where is this setting?


    Link to comment
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

  • Create New...