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Allgudmate

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  1. Looking forward to the dev streams! Will some 7dtd-youtubers get early access as well?
  2. Thanks! Any bases you want to share as well? Seems like we don't have that much time to say goodbye though:
  3. Thanks for the nice compliments all! 👍 @Riamus 1 km long tunnel?? That's sick 😛 I've had mining tunnels that long, but not for transportation and lightning n all, must have been quite the dig lol
  4. Similar to my previous post "Goodbye A19: Show your last base build!", I have a sneaky suspicion that the wait for the next alpha is almost over and before we all start playing it, I'm really keen to see what you have been building in A20, especially with the new shapes and all. If we don't post them here now, all these beautiful bases will be lost in time.... like tears in rain (ok being a bit overly dramatic here, but you get what I mean). For me, I build 2 major bases, both inspired by the trap-door mechanic. Needless to say, no cheats or cm/dm mode was used for these builds. Base number 1 is one of the biggest builds I've done so far. A castle, with a tunnel that lights up locally and automatically when your car passes by, leading to an underground entrance (believe me, it was quite the dig), taking you up the main floor with a ladder. The base looks nice at night, due to clever lighting. Hordes are dealt with easily with the excessive dart traps and electric wires on the sides. If they get too close, they fall through the trap door (but not enough for them to get to rage mode), so they need to work their way up again. Rinse , repeat Base number 2 is much smaller, but highly effective!! It's trap doors again (trigger wire), but this time, it makes the zombies drop into a pit. Using the slopes in the middle, it is very simple to toss a couple of pipe bombs down, raking in the XP. And yes, that is a bridge I built for my motorcycle to cross the river more easily Last image is looking up from the pit. Ok, now you've seen mine.... let's see yours!
  5. Appreciate the feedback @Laz Man, thanks! I just made some cosmetic adjustments to the barn and added some spotlights to make farming at night more easy (getting enough rotten flesh for the farm plots was not easy though). The top floor of the barn used to be my storage/manufacturing place early game; now, it stores all mah crops I really like the building aspect in 7DTD, can't wait for all the new shapes in A20!
  6. Thanks @retrogamingdev ! That pit was quite the dig and I'm too ashamed to show how much mining I had to to for the materials for the base lol (especially the for the bulletproof glass). On my first couple of playthroughs, I also used existing POIs for bases, but after the first 80 days or so they were completely transformed, typically leaving nothing behind from the original POI .
  7. Hi all, In anticipation of the new A20, I thought it would be a fun idea to showcase your last base you built (even if it's not finished, like mine lol). I'll start. The idea was to make a pit where the zombies drop down and work their way up through to my base, thereby narrowing them down to 1 path, which passes several 'kill boxes' (in my case, a huge amount of electricity lines surrounded by dart traps). Worked out really well, it's almost an afk base tbh. I also was making a driveway up to my living space, but looks like I'm running out of time, so didn't finish everything yet. I also built up the farm next to it, growing all things possible. Lastly, everything was build without any cheats (120 minute day cycle though). Now lemme see yours!!
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