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Posts posted by Ricowan
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OK, so if the lootgroup elements already exist, then you only need to append your new item to those existing elements:
<append xpath="/lootcontainers/lootgroup[@name='groupApparelFaceCover']">
<item name="apparelSuperShades" mods="dye" mod_chance="0"/> <!-- Add Super Shades to groupApparelFaceCover lootgroup -->
</append>
etc.
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It looks like you're trying to add your new lootgroups to an element named "loot", but that doesn't exist in the loot.xml file. The root node in that file is "lootcontainers".
What happens if you change <append xpath="/loot"> to <append xpath="/lootcontainers"> ?
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Don't know about your first issue, but your second one is about closing elements correctly, as the original error stated. You need this kind of structure:
<append>
<lootgroup>
<item /> <-- this is a self-closing element.
</lootgroup> <-- this closes the lootgroup element, which you're missing
</append>
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i have a couple of mods but nothing that conflicts with textures of the zombies though.
here is the log.
This is a client-side modlet. Servers currently only push XML files from modlets, they DO NOT push resources to clients, and new resources is the entire point of this modlet.
I think it will work if the client (everyone who connects to the server) has the modlet installed locally as well, but I can't confirm that as I don't run a dedicated server.
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still doesnt work, comes with console errors alot of them.
What other mods do you have in the mods folder? What are some of the errors in the log?
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No because you can log on the server and tell me how great it is in game Its live on the Test Server! fyi
172.96.164.114
port : 18003
So, no way to spend skill points yet?
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What's wrong with this? The game tells me something starts with an illegal character.
<7DTDmod>
<set xpath="/recipes/recipe[@name=foodMeatStew]/ingredient[@name=foodRawMeat]/@count">5</set>
</7DTDmod>
I don't know if the game engine is using a standard XML document model, but normally element names can't start with a number. The have to start with a letter or an underscore. So, "7DTDmod" isn't a legal element name.
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Can anyone confirm rlp/llp/tele commands & live map working in A12? Doesnt work for me.
The live map works for me. I haven't tested anything else yet.
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A20 Developer Diary Discussions
in General Discussion
Posted
Fatal already replied to this with "Now the seed used for the random generator could cause issues if not varied enough or reused/repeated." The "seed" is what is used to change where in the pre-generated list of random numbers the game starts, when picking new random numbers. The seed probably just needs to be changed more often, and it sounds like the devs are looking into that.