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gzgodz

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  1. yes i'm using the same startserver script from a copy of my working vanilla server. Mono path[0] = '/df/7DaysToDieServer_Data/Managed' Mono config path = '/df/7DaysToDieServer_Data/MonoBleedingEdge/etc' Preloaded 'libMagick.so' eac_server.so [x64] :: OnLoad() Preloaded 'libeac_server.so' Preloaded 'libeasyanticheat.so' Preloaded 'libgetrss.so' Preloaded 'libsteam_api.so' Preloaded 'steamclient.so' Unable to preload the following plugins: libMouseLib.so Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path /df/7DaysToDieServer_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 0.169 seconds UnloadTime: 0.835979 ms 2021-06-15T14:18:01 0.001 INF [GSM] Singleton Initialized... 2021-06-15T14:18:01 0.005 INF Start harmony loading: /df/7DaysToDieServer_Data/../Mods 2021-06-15T14:18:01 0.014 INF DLL found: /df/7DaysToDieServer_Data/../Mods/0-DarknessFallsCore/Harmony/Harmony-0-DarknessFallsCore.dll 2021-06-15T14:18:01 0.028 INF DLL found: /df/7DaysToDieServer_Data/../Mods/2-SphereIICore/Harmony/Harmony-0-SphereIICore.dll 2021-06-15T14:18:01 0.030 INF DLL found: /df/7DaysToDieServer_Data/../Mods/Extra Tool Slots/Harmony/Harmony-Extra Tool Slots.dll 2021-06-15T14:18:01 0.032 INF DLL found: /df/7DaysToDieServer_Data/../Mods/Larger FOV/Harmony/Harmony-Larger FOV.dll 2021-06-15T14:18:01 0.033 INF DLL found: /df/7DaysToDieServer_Data/../Mods/ScoutsMod/Harmony/Harmony-ScoutsMod.dll 2021-06-15T14:18:01 0.035 INF DLL found: /df/7DaysToDieServer_Data/../Mods/TE_MenuMusic/Harmony/Harmony-TE_MenuMusic.dll 2021-06-15T14:18:01 0.036 INF DLL found: /df/7DaysToDieServer_Data/../Mods/TE_NewBlockTextures/Harmony/Harmony-TE_NewBlockTextures.dll 2021-06-15T14:18:01 0.050 INF Found harmony interfaces: 9 Loading Patch: DFCore_Init (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/data-0x55edd7373e50.so Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/data-0x55edd746db10.so Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32.so Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/kernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32.so Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32.so Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/kernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32.so Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libkernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libdl Adjusting 20 to 100 Done with 20 to 100 Adjusting 1 to 10 Done with 1 to 10 Adjusting 2 to 1 Done with 2 to 1 Adjusting 2 to 1 Done with 2 to 1 Adjusting 3 to 1 Done with 3 to 1 Patching... Patch done Patching... Patch done Patching UpdateWheelsCollision() Patching... Adjusting 6500 to 13000 Done With Patching UpdateWheelsCollision() Patching OnCollisionForward () Patching... Adjusting 0.8 to 10 Done With Patching OnCollisionForward () Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/data-0x55edd7823170.so Patch 1 Patching... Patch done Patch 2 Patching... Patch done Patch 3 Patching... Patch done Patch 5 Patching... Patch done Patch 6 Patching... Patch done Patch 7 Patching... Patch done Patch 8 Patching... Patch done Patch 9 Patching... Patch done Patching PUBLIC_SLOTS() Adjusting 10 to 15 Adjusting 20 to 30 Done With Patching PUBLIC_SLOTS() Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update Loading Patch: SphereIICore_Init Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update Loading Patch: SphereII_CaveProject+SphereII_CaveProject_Init Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update Loading Patch: SphereII_RemoveTraderProtection+SphereII_RemoveTraderProtection_Start Loading Patch: Khaine_ExtraForgeSlotsPatch+Khaine_ExtraForgeSlots_Init Adjusting 6 to 12 Done with 6 to 12 Done with 3 to 6 [1] Done with 3 to 6 [2] Done with 3 to 6 [3] Loading Patch: LargerFOV_Init 2021-06-15T14:18:04 2.886 INF Pre-initiliazing configuration values 2021-06-15T14:18:04 2.886 INF /df 2021-06-15T14:18:04 2.889 WRN Loading Patch: mythixscoutsmod+scoutsmod 2021-06-15T14:18:04 2.896 WRN @1 Scoutsmod patch 2 Patching... Patch done 2021-06-15T14:18:04 2.931 INF Awake IsFocused: True 2021-06-15T14:18:04 2.931 INF Awake 2021-06-15T14:18:05 3.143 INF Version: Alpha 19.5 (b60) Compatibility Version: Alpha 19.5, Build: Linux 64 Bit 2021-06-15T14:18:05 3.144 INF System information: 2021-06-15T14:18:05 3.188 INF OS: Linux 5.4 Ubuntu 20.04 64bit 2021-06-15T14:18:05 3.188 INF CPU: Intel(R) Xeon(R) Gold 6140 CPU @ 2.30GHz (cores: 2) 2021-06-15T14:18:05 3.188 INF RAM: 3936 MB 2021-06-15T14:18:05 3.189 INF GPU: Null Device (128 MB) 2021-06-15T14:18:05 3.190 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0) 2021-06-15T14:18:05 3.190 INF Last played version: Alpha 19.5 2021-06-15T14:18:05 3.191 INF Local UTC offset: 8 hours 2021-06-15T14:18:05 3.201 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile ./7DaysToDieServer_Data/output_log__2021-06-15__14-18-00.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml 2021-06-15T14:18:05 3.203 INF Parsing server configfile: /df/7DaysToDieServer_Data/../serverconfig.xml 2021-06-15T14:18:05 3.278 INF Parsing server configfile successfully completed 2021-06-15T14:18:05 3.279 INF Starting dedicated server level=Navezgane game name=My Game 2021-06-15T14:18:05 3.279 INF Maximum allowed players: 8 2021-06-15T14:18:05 3.279 INF Game mode: GameModeSurvival 2021-06-15T14:18:05 3.279 INF Dedicated server only build 2021-06-15T14:18:05 3.280 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-06-15T14:18:05 3.281 INF Starting PlayerInputManager... 2021-06-15T14:18:05 3.545 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False) 2021-06-15T14:18:05 3.572 INF Starting UserProfileManager... 2021-06-15T14:18:05 3.698 INF Occlusion: Awake 2021-06-15T14:18:05 3.701 INF Texture quality is set to 3 2021-06-15T14:18:05 3.767 INF [MODS] Start loading 2021-06-15T14:18:05 3.768 INF [MODS] Trying to load from folder: 0-DarknessFallsCore 2021-06-15T14:18:05 3.782 INF [MODS] Loaded Mod: Darkness Falls Core (3.4) 2021-06-15T14:18:05 3.783 INF [MODS] Trying to load from folder: 1-DarknessFallsConfig 2021-06-15T14:18:05 3.784 INF [MODS] Loaded Mod: Darkness Falls Config (1.8) 2021-06-15T14:18:05 3.784 INF [MODS] Trying to load from folder: 2-SphereIICore 2021-06-15T14:18:05 3.785 INF [MODS] Loaded Mod: 0-SphereIICore (19.0.0.1187) 2021-06-15T14:18:05 3.785 INF [MODS] Trying to load from folder: Extra Tool Slots 2021-06-15T14:18:05 3.786 WRN Unknown element found: DMT (file /df/7DaysToDieServer_Data/../Mods/Extra Tool Slots/ModInfo.xml, line 10) 2021-06-15T14:18:05 3.786 INF [MODS] Loaded Mod: Extra Tool Slots (1.0) 2021-06-15T14:18:05 3.786 INF [MODS] Trying to load from folder: Larger FOV 2021-06-15T14:18:05 3.786 WRN Unknown element found: DMT (file /df/7DaysToDieServer_Data/../Mods/Larger FOV/ModInfo.xml, line 10) 2021-06-15T14:18:05 3.786 INF [MODS] Loaded Mod: Larger FOV (1.0) 2021-06-15T14:18:05 3.786 INF [MODS] Trying to load from folder: ScoutsMod 2021-06-15T14:18:05 3.787 INF [MODS] Loaded Mod: ScoutsMod (1.0) 2021-06-15T14:18:05 3.787 INF [MODS] Trying to load from folder: TE_MenuMusic 2021-06-15T14:18:05 3.787 WRN Unknown element found: DMT (file /df/7DaysToDieServer_Data/../Mods/TE_MenuMusic/ModInfo.xml, line 10) 2021-06-15T14:18:05 3.787 INF [MODS] Loaded Mod: TE_MenuMusic (1) 2021-06-15T14:18:05 3.787 INF [MODS] Trying to load from folder: TE_NewBlockTextures 2021-06-15T14:18:05 3.788 WRN Unknown element found: DMT (file /df/7DaysToDieServer_Data/../Mods/TE_NewBlockTextures/ModInfo.xml, line 10) 2021-06-15T14:18:05 3.788 INF [MODS] Loaded Mod: TE_NewBlockTextures (A19 b177) 2021-06-15T14:18:05 3.788 INF [MODS] Initializing mod code 2021-06-15T14:18:05 3.788 INF [MODS] Loading done 2021-06-15T14:18:05 3.789 INF [MODS] Loading localization from mod: Darkness Falls Core 2021-06-15T14:18:05 3.881 INF [MODS] Loading localization from mod: 0-SphereIICore 2021-06-15T14:18:05 4.030 INF Loading permissions file at '/root/.local/share/7DaysToDie/Saves/serveradmin.xml' 2021-06-15T14:18:05 4.054 INF Loading permissions file done. 2021-06-15T14:18:06 4.123 INF Looking for mods dll at /df/7DaysToDieServer_Data/Managed/Mods.dll 2021-06-15T14:18:06 4.123 INF Trying to add mods.dll 2021-06-15T14:18:08 7.118 INF UMA Overlay loading took 963 ms 2021-06-15T14:18:09 7.120 INF UMA Slot loading took 2 ms WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? 0|Load new texture arrays complete. Elapsed time: 00:00:09.0774879 2021-06-15T14:18:19 18.031 INF WorldStaticData.Init() needed 10.906s 2021-06-15T14:18:19 18.042 INF Started Telnet on 8081 2021-06-15T14:18:20 18.144 INF Started Terminal Window 2021-06-15T14:18:20 18.172 INF Awake done in 15241 ms ArgumentNullException: Could not open display (X-Server required. Check you DISPLAY environment variable) Parameter name: Display at System.Windows.Forms.XplatUIX11.SetDisplay (System.IntPtr display_handle) [0x0042a] in <6528e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.XplatUIX11..ctor () [0x00077] in <6528e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.XplatUIX11.GetInstance () [0x00018] in <6528e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.XplatUI..cctor () [0x00099] in <6528e4a6660e47ef95c4a290865951bf>:0 Rethrow as TypeInitializationException: The type initializer for 'System.Windows.Forms.XplatUI' threw an exception. at System.Windows.Forms.Theme.get_MenuAccessKeysUnderlined () [0x00000] in <6528e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.SystemInformation.get_MenuAccessKeysUnderlined () [0x00005] in <6528e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.Control..ctor () [0x000ea] in <6528e4a6660e47ef95c4a290865951bf>:0 at (wrapper remoting-invoke-with-check) System.Windows.Forms.Control..ctor() at System.Windows.Forms.WindowsFormsSynchronizationContext..cctor () [0x00000] in <6528e4a6660e47ef95c4a290865951bf>:0 Rethrow as TypeInitializationException: The type initializer for 'System.Windows.Forms.WindowsFormsSynchronizationContext' threw an exception. at System.Windows.Forms.Control..ctor () [0x00014] in <6528e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.ScrollableControl..ctor () [0x00000] in <6528e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.ContainerControl..ctor () [0x0000e] in <6528e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.Form..ctor () [0x00007] in <6528e4a6660e47ef95c4a290865951bf>:0 at WinFormConnection..ctor (WinFormInstance _owner) [0x0004d] in <858b342e2ec84f598a70e52b667e9627>:0 at (wrapper remoting-invoke-with-check) WinFormConnection..ctor(WinFormInstance) at WinFormInstance.windowThreadMain () [0x00000] in <858b342e2ec84f598a70e52b667e9627>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00014] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00008] in <567df3e0919241ba98db88bec4c6696f>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.UnhandledExceptionHandler:<RegisterUECatcher>m__0(Object, UnhandledExceptionEventArgs) (Filename: <6528e4a6660e47ef95c4a290865951bf> Line: 0) Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libKernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libKernel32.so Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/Kernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libKernel32 Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libKernel32.so Fallback handler could not load library /df/7DaysToDieServer_Data/Mono/libKernel32 2021-06-15T14:18:21 20.047 INF [GSM] GameSparks Connected 2021-06-15T14:18:22 20.951 INF NET: Starting server protocols 2021-06-15T14:18:22 20.953 INF [NET] Disabling protocol: SteamNetworking 2021-06-15T14:18:22 20.964 INF NET: LiteNetLib server started 2021-06-15T14:18:22 20.966 INF StartGame 2021-06-15T14:18:22 20.967 INF NetPackageManager Init 2021-06-15T14:18:23 21.201 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = False GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 2 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = My Game GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.5 GamePref.GameWorld = Navezgane GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 0 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = -1 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 30 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 100 GamePref.MaxUncoveredMapChunksPerPlayer = 131072 GamePref.NoGraphicsMode = True GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 0 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 2 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 0 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerId = GamePref.PlayerKillingMode = 3 GamePref.PlayerName = Player GamePref.PlayerSafeZoneHours = 5 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = /root/.local/share/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = A 7 Days to Die server GamePref.ServerDisabledNetworkProtocols = SteamNetworking GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = My Game Host GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = True GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 8081 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = False GamePref.TwitchServerPermission = 90 GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = /root/.local/share/7DaysToDie GamePref.WorldGenSeed = asdf GamePref.WorldGenSize = 4096 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-06-15T14:18:23 21.301 INF [GSM] Skipping me 2021-06-15T14:18:23 21.303 INF StartAsServer WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Shader 'Custom/Distortion': fallback shader 'Effects/Distortion/Free/CullOff' not found 2021-06-15T14:19:14 72.678 INF Block IDs with mapping 2021-06-15T14:19:14 72.679 INF BlockIDs from Mapping WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? here's the full logs. it runs till here then stops by itself
  2. I'm having issues installing DF on a linux dedicated server. Everytime i run the server, it has this error ArgumentNullException: Could not open display (X-Server required. Check you DISP LAY environment variable) Parameter name: Display at System.Windows.Forms.XplatUIX11.SetDisplay (System.IntPtr display_handle) [ 0x0042a] in <6528e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.XplatUIX11..ctor () [0x00077] in <6528e4a6660e47ef95c4 a290865951bf>:0 at System.Windows.Forms.XplatUIX11.GetInstance () [0x00018] in <6528e4a6660e47 ef95c4a290865951bf>:0 at System.Windows.Forms.XplatUI..cctor () [0x00099] in <6528e4a6660e47ef95c4a2 90865951bf>:0 Rethrow as TypeInitializationException: The type initializer for 'System.Windows .Forms.XplatUI' threw an exception. at System.Windows.Forms.Theme.get_MenuAccessKeysUnderlined () [0x00000] in <65 28e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.SystemInformation.get_MenuAccessKeysUnderlined () [0x0 0005] in <6528e4a6660e47ef95c4a290865951bf>:0 at System.Windows.Forms.Control..ctor () [0x000ea] in <6528e4a6660e47ef95c4a29 0865951bf>:0 at (wrapper remoting-invoke-with-check) System.Windows.Forms.Control..ctor() at System.Windows.Forms.WindowsFormsSynchronizationContext..cctor () [0x00000] in <6528e4a6660e47ef95c4a290865951bf>:0 Rethrow as TypeInitializationException: The type initializer for 'System.Windows .Forms.WindowsFormsSynchronizationContext' threw an exception. at System.Windows.Forms.Control..ctor () [0x00014] in <6528e4a6660e47ef95c4a29 0865951bf>:0 at System.Windows.Forms.ScrollableControl..ctor () [0x00000] in <6528e4a6660e4 7ef95c4a290865951bf>:0 at System.Windows.Forms.ContainerControl..ctor () [0x0000e] in <6528e4a6660e47 ef95c4a290865951bf>:0 at System.Windows.Forms.Form..ctor () [0x00007] in <6528e4a6660e47ef95c4a29086 5951bf>:0 at WinFormConnection..ctor (WinFormInstance _owner) [0x0004d] in <858b342e2ec8 4f598a70e52b667e9627>:0 at (wrapper remoting-invoke-with-check) WinFormConnection..ctor(WinFormInstanc e) at WinFormInstance.windowThreadMain () [0x00000] in <858b342e2ec84f598a70e52b6 67e9627>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x 00014] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionCo ntext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <567df3e0919241ba98db88bec4 c6696f>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext ex ecutionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <567df3e0919241ba98db88bec4c6696f>: 0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext ex ecutionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00008] in <567df3e0919241ba 98db88bec4c6696f>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.UnhandledExceptionHandler:<RegisterUECatcher>m__0(Object, UnhandledE xceptionEventArgs) (Filename: <6528e4a6660e47ef95c4a290865951bf> Line: 0) and reaches this part 2021-06-15T14:19:14 72.678 INF Block IDs with mapping 2021-06-15T14:19:14 72.679 INF BlockIDs from Mapping WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? before stopping by itself.
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