I know this is a bit much but I was wondering if you guys were going to add more end game weapons as well and even some new upgrades and perks like an
UZI, Barrett.50, Glock 17, MG42, MP40, AA12, and Minigun. I know the minigun is a bit much but it could be balanced out with an Overheat mechanic and maybe you need special ammo for it and you need a perk in trading to have a small chance to get it in secret stash and it can't be crafted.
Perks
Akimbo, you could use two of the same one hand weapons at the same time and depending on what level you depends what weapons you can use it for.
Level 1-Glock 17 Akimbo
Level 2-Pistol Akimbo
Level 3-Double Barrel Shotgun Akimbo
Level 4-.44 Magnum Akimbo
Level 5- UZI and .44 Desert Vulture Akimbo
Warlord
Level 1- Learn how to craft Thermal Scopes
Level 2- Learn how to craft all under barrel attachments
Level 3- Learn how to craft the LMG Belt Fed attachment
Level 4- Learn how to craft Incindiary Shotgun Shells and Rockets
Level 5- Learn how to craft .50 Explosive rounds and Cluster Rockets
Books
Juggernaut
1- Find more heavy weaponry ammo
2- Zombies can drop more heavy weaponry ammo
3- M60s and MG42s degrade 25% slower
4- Learn how to craft Minigun Turrets (manual only)
5- Learn how to craft Minigun rounds
6- Find more heavy weapon parts
7- Heavy Weapons do 50% more damage after 10 kills within a minute
Bonus- You can now craft Juggernaut armor (you can't sprint in juggernaut armor and you take less damage the more you get hit in a short time, while wearing Juggernaut armor you take 2x more fall damage and can't jump)
Upgrades
8x Thermal Scope
6x Thermal Scope
4x Thermal Scope
2x Thermal Scope
Flamethrower Under barrel Attachment
Skeleton Key Under barrel Attachment
Bayonet Under barrel Attachment
LMG Belt Fed (you don't have to reload your weapon and instead use all your bullets in your inventory)
Ammo types
.50 Explosive rounds
Shotgun Incindiary Rounds
Cluster Rocket
Incindiary Rocket