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Arg

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  1. Hi, we're having problems running this witht he new update, everything goes fine till someone uses the new hotbar slots then next time they log in it says IndexOutOfRangeException: Index was outside the bounds of the array. at Inventory.clearHeldItemTransformByIndex (System.Int32 _invIdx) [0x00000] in <9f04a0ee08f84f3794a7468a839f2bb0>:0 at Inventory.clearSlotByIndex (System.Int32 _idx) [0x00017] in <9f04a0ee08f84f3794a7468a839f2bb0>:0 at Inventory.SetItem (System.Int32 _idx, ItemValue _itemValue, System.Int32 _count) [0x00093] in <9f04a0ee08f84f3794a7468a839f2bb0>:0 at Inventory.SetSlots (ItemStack[] _slots, System.Boolean _allowSettingDummySlot) [0x00004] in <9f04a0ee08f84f3794a7468a839f2bb0>:0 at PlayerDataFile.ToPlayer (EntityPlayer _player) [0x0009a] in <9f04a0ee08f84f3794a7468a839f2bb0>:0 at GameManager.RequestToSpawnPlayer (ClientInfo _cInfo, System.Int32 _chunkViewDim, PlayerProfile _playerProfile) [0x002a3] in <9f04a0ee08f84f3794a7468a839f2bb0>:0 at NetPackageRequestToSpawnPlayer.ProcessPackage (World _world, INetConnectionCallbacks _netConnectionCallback) [0x00007] in <9f04a0ee08f84f3794a7468a839f2bb0>:0 at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection) [0x000b2] in <9f04a0ee08f84f3794a7468a839f2bb0>:0 at ConnectionManager.Update () [0x00053] in <9f04a0ee08f84f3794a7468a839f2bb0>:0 in the web console and wont let then in , it'lll just hang for them on loading character, we had a new player who didnt have the problem move an item to the new slots and relog to repeat the problem and same thing happened, any ideas? (ps love the mod it's ace)
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