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Egdod

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  1. I've tried playing this mod several times. I'm a pretty seasoned 7DTD player. I have to say I think the difficulty ramps up way too fast at the start. This run, Level 8, Day 5 I'm wandering around looking for cars to wrench (because even though I spent a point on Bicycles for Dumb@%$*#!s, I can't craft a wheel) I hear foot steps behind me, and in the next 30 seconds I am attacked by a Feral, then a Tough Zombie Businessman, followed by a Night Stalker. Because I was on the porch of a POI I couldn't run, and game over. Did you really intend it to be that hard? I like the idea of an extended early game, but maybe ramp up the level of the early game zombies a bit slower? Just my two bits. It's definitely a cool mod, I'm impressed by the amount of work you put into it. I'll probably give it a try co-op, after I get tired of a19.
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