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Sagat

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  • Birthday January 21

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  1. Thank you, the problem was that only the server had it 😃
  2. Hi, I tried using the UH-60 mod and for starters the icons on the crafting screen is missing and when I try to place the UH-60 the game throws an error. 2020-09-08T19:23:05 6738.716 ERR Loading AssetBundle "D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/UH-60/Resources/uh60.unity3d" failed! ArgumentException: The Object you want to instantiate is null. at UnityEngine.Object.Instantiate[T] (T original) [0x0003d] in <5e1dfb686eb345078a588df96401afcc>:0 at ItemActionSpawnVehicle.StartHolding (ItemActionData _actionData) [0x00055] in <d7c95f421d354b5e851d6f3126817769>:0 at ItemClass.StartHolding (ItemInventoryData _data, UnityEngine.Transform _modelTransform) [0x00041] in <d7c95f421d354b5e851d6f3126817769>:0 at Inventory.updateHoldingItem () [0x00169] in <d7c95f421d354b5e851d6f3126817769>:0 at Inventory+<delayedShowHideHeldItem>d__49.MoveNext () [0x000c1] in <d7c95f421d354b5e851d6f3126817769>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Inventory:ShowHeldItem(Boolean, Single) Inventory:setHeldItemByIndex(Int32, Boolean) Inventory:SetHoldingItemIdx(Int32) PlayerMoveController:Update() (Filename: <5e1dfb686eb345078a588df96401afcc> Line: 0) 2020-09-08T19:23:05 6738.940 WRN [MODS] Mod reference for a mod that is not loaded: UH-60 2020-09-08T19:23:05 6738.940 WRN [MODS] Trying to guess path from mod name: #D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/UH-60/Resources/uh60.unity3d?UH60heli.prefab Unable to open archive file: D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/UH-60/Resources/uh60.unity3d (Filename: C:\buildslave\unity\build\Runtime/VirtualFileSystem/ArchiveFileSystem/ArchiveStorageReader.cpp Line: 587) 2020-09-08T19:23:05 6738.940 ERR Loading AssetBundle "D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/UH-60/Resources/uh60.unity3d" failed! ArgumentException: The Object you want to instantiate is null. at UnityEngine.Object.Instantiate[T] (T original) [0x0003d] in <5e1dfb686eb345078a588df96401afcc>:0 at ItemActionSpawnVehicle.StartHolding (ItemActionData _actionData) [0x00055] in <d7c95f421d354b5e851d6f3126817769>:0 at ItemClass.StartHolding (ItemInventoryData _data, UnityEngine.Transform _modelTransform) [0x00041] in <d7c95f421d354b5e851d6f3126817769>:0 at Inventory.updateHoldingItem () [0x00060] in <d7c95f421d354b5e851d6f3126817769>:0 at Inventory+<delayedShowHideHeldItem>d__49.MoveNext () [0x000c1] in <d7c95f421d354b5e851d6f3126817769>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0 (Filename: <5e1dfb686eb345078a588df96401afcc> Line: 0) Any idea on what went wrong?
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