Hi,
I tried using the UH-60 mod and for starters the icons on the crafting screen is missing and when I try to place the UH-60 the game throws an error.
2020-09-08T19:23:05 6738.716 ERR Loading AssetBundle "D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/UH-60/Resources/uh60.unity3d" failed!
ArgumentException: The Object you want to instantiate is null.
at UnityEngine.Object.Instantiate[T] (T original) [0x0003d] in <5e1dfb686eb345078a588df96401afcc>:0
at ItemActionSpawnVehicle.StartHolding (ItemActionData _actionData) [0x00055] in <d7c95f421d354b5e851d6f3126817769>:0
at ItemClass.StartHolding (ItemInventoryData _data, UnityEngine.Transform _modelTransform) [0x00041] in <d7c95f421d354b5e851d6f3126817769>:0
at Inventory.updateHoldingItem () [0x00169] in <d7c95f421d354b5e851d6f3126817769>:0
at Inventory+<delayedShowHideHeldItem>d__49.MoveNext () [0x000c1] in <d7c95f421d354b5e851d6f3126817769>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Inventory:ShowHeldItem(Boolean, Single)
Inventory:setHeldItemByIndex(Int32, Boolean)
Inventory:SetHoldingItemIdx(Int32)
PlayerMoveController:Update()
(Filename: <5e1dfb686eb345078a588df96401afcc> Line: 0)
2020-09-08T19:23:05 6738.940 WRN [MODS] Mod reference for a mod that is not loaded: UH-60
2020-09-08T19:23:05 6738.940 WRN [MODS] Trying to guess path from mod name: #D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/UH-60/Resources/uh60.unity3d?UH60heli.prefab
Unable to open archive file: D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/UH-60/Resources/uh60.unity3d
(Filename: C:\buildslave\unity\build\Runtime/VirtualFileSystem/ArchiveFileSystem/ArchiveStorageReader.cpp Line: 587)
2020-09-08T19:23:05 6738.940 ERR Loading AssetBundle "D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/UH-60/Resources/uh60.unity3d" failed!
ArgumentException: The Object you want to instantiate is null.
at UnityEngine.Object.Instantiate[T] (T original) [0x0003d] in <5e1dfb686eb345078a588df96401afcc>:0
at ItemActionSpawnVehicle.StartHolding (ItemActionData _actionData) [0x00055] in <d7c95f421d354b5e851d6f3126817769>:0
at ItemClass.StartHolding (ItemInventoryData _data, UnityEngine.Transform _modelTransform) [0x00041] in <d7c95f421d354b5e851d6f3126817769>:0
at Inventory.updateHoldingItem () [0x00060] in <d7c95f421d354b5e851d6f3126817769>:0
at Inventory+<delayedShowHideHeldItem>d__49.MoveNext () [0x000c1] in <d7c95f421d354b5e851d6f3126817769>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
(Filename: <5e1dfb686eb345078a588df96401afcc> Line: 0)
Any idea on what went wrong?