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A20 Bugs
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Record Comments posted by SylenThunder
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1 minute ago, Jugginator said:
May have to play with the previously unloaded chunks part, but have you seen it lately?
Interestingly, I have not seen it since 20.2 for sure. I cannot recall if it occurred in 20.1 though.
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2 hours ago, Jugginator said:
Out of curiosity, is the compo pack being used?
On our servers, no. Only some minor QoL mods.
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Might want to remove the mod. Just nuke the Mods folder. It fails to load because you installed it wrong, but still...
Your log also looks like it shows normal exit. Just loaded it up and went back out again.
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Do you have a custom pagefile?
Also note that if the game was running, it has a log.
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EOS is a new feature with a20. Has existed since shortly before the build went public, so it isn't something recent. There is already a report here about underscores in player names causing a problem.
If it only happens at the home base, maybe the problem is in something here.0 -
One thing I see... Player name with underscore. Really screws up the current system. Here is an example with "captin_corpse".
2022-01-12T22:13:23 203.128 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1511, 37, -1720): EntityID=171, PltfmId='Steam_76561197977919855', CrossId='EOS_0002b27c56224d73a6bf05d1ad4bcaea', OwnerID='Steam_76561197977919855', PlayerName='captin_corpse' 2022-01-12T22:13:24 203.189 ERR Invalid platform name in user identifier: captin
Aside from that, I'm not seeing anything in the log.
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Quote
2022-01-13T05:28:24 254.085 ERR Loading prefabs xml file for level 'World': Out of memory 2022-01-13T05:28:24 254.095 EXC Out of memory
Do you have a custom pagefile?
Did you exclude the client from security software?
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On 1/9/2022 at 11:46 AM, Muxa said:
i must send logs and other things here, or i need to create new report?
Just edit your OP here with the correct information. Don't forget to fill out the form.
Personally, this sounds more like something that should be handled in General Support though.1 -
Already on the Known Issues list. Currently line 250.
Please take care that you check for known issues before starting a report.
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44 minutes ago, shahruh10 said:
I do wish that the logs were anonymized. Which is why I left it out.
They don't contain private information.
I see where the error is in the log, and I'm not noticing any obvious cause previous to it. Please ensure that you have fully excluded the client from security software, and then verify the files a couple of times. Instructions on the former are here.
Once that's done, restart your system and try a new save. See if it occurs again.
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Could you post a full log please? Use Pastebin.
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6 hours ago, trevorjd said:
LOL no. All we have are Allocs and botman. By sanitise, I mean do basic due diligence to ensure there's no personal information, sensitive information, passwords whatever in the log segment. If it were a short excerpt of a minute or three either side of an incident then sure, no problem but here we're potentially sending a hour or two's worth of logs from our prime time.
There is no PI in the files. The server IP is obfusticated , and player information isn't PI.
Send the full log, don't edit it, and note the times when it happens.
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What do you need to "sanitize"? You have questionable code in your mods that wouldn't be acceptable?
If you don't want to actually submit a report, then don't. If you do, then actually do it. Provide the required information.
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Not sure why you don't have logs. Going to need logs at a minimum, and some other detailed information would be useful.
RTFM
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I don't believe this is a bug. Changing the timer will only affect newly generated areas, or previous areas once the current timers have completed.
Also should be noted that changing the time has a very strong chance of breaking everything in the game that relies on a timer.
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Need for you to read the banner and do the needful.
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Curious about the actual steps you followed to configure this, and any logs you have on it.
No need to install SteamCMD with LGSM, you just run the installer script.
There is a lot of information missing from this report. I've been running servers on, and supporting, LGSM for a couple of years now without any issue.
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Game Randomlt Crashes\Locks Up
in Can not reproduce
Posted
Also note that that laptop isn't going to do well at 4k. You will want to drop your resolution to 1440p or 1080p. Doesn't matter that it's a 12th-gen with a 3080. You might as well have a desktop 8th gen with a 1070.
Your video driver is also from June. Install this one. Don't forget to opt out of the GeForce Experience bloatware, and you should choose Advanced to perform a clean install.
This is a driver issue. It's not a bug with the client. You're probably just using the crap "Microsoft Certified" driver that Windows installs with major updates. It doesn't include full Direct3D support, and causes this issue.