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Del_Stryker

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About Del_Stryker

  • Birthday 06/15/1965

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  1. LOL, Sorry. It's there now. Still a work in progress. Thanks for the note.
  2. Right on, no worries. I just dig your mod alot and I find it super useful, and indispensable at this point. I just wanted to be able to see the different nodes as I drove around so I threw them together. Feel free to use them however you want. Cheers, Del
  3. Yes, they are from Yughues, I just re-textured them to look more like Copper and Zinc. They are free and can freely be used.
  4. Updated many of my mods to A18 https://github.com/DelStryker/Delmod
  5. Updated many of my mods to A18 https://github.com/DelStryker/Delmod
  6. Added the models for Copper and Zinc. The code for Blocks.xml is as follows. <block name="oreCopperBoulder"> <property name="Extends" value="oreBoulderMaster"/> <property name="Material" value="MoreMetal"/> <property name="Model" value="#@modfolder:Resources/Metals.unity3d?Copper.prefab"/> <!-- <property name="Model" value="Entities/Resources/oreLeadBoulderPrefab"/> it'd be nice if we had a custom mesh and texture for copper boulders... they look like lead boulders right now --> <drop event="Harvest" name="resourceCopper" count="50" tag="oreWoodHarvest"/> </block> <block name="oreZincBoulder"> <property name="Extends" value="oreBoulderMaster"/> <property name="Model" value="#@modfolder:Resources/Metals.unity3d?Zinc.prefab"/> <!-- <property name="Model" value="Entities/Resources/oreNitrateBoulderPrefab"/> it'd be nice if we had a custom mesh and texture for zinc boulders... they look like nitrate powder boulders right now --> <drop event="Harvest" name="resourceZinc" count="50" tag="oreWoodHarvest"/> </block> The link to the "Resources/Metals.unity3d" file is here https://github.com/DelStryker/Delmod/tree/master/For_MeanCloud_Mining Peace.
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