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user2010

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Posts posted by user2010

  1. Thank you for the work done!
    I really want you to turn your attention to the existing items in the game!
    We have distant future, and the kind of workbench, like 200 years ago, on this workbench you can only make a coffin, and then it will turn out badly! Some mods have some progress in this regard! For example, Darkness_Falls, automatic doors, beautiful workbenches are in fashion! Are you planning to change this part of the game?

  2. 38 minutes ago, n2n1 said:

    Хех.... : D  а вы юморист :) 

    Я не стремлюсь к упрощению для того чтобы было легче освоиться - если фича привносит что то новое в игровой процесс - это будет в том виде в котором это будет лучше, а не проще. Есть простые моды, есть - сложные. Каждому своё. 

     

    А хмл принял такой вид по причине "некоторой" автоматизации, для моего удобства. Вообщем - внутренние дела.  Я использую "некоторое устаревшее" ПО...

    Если что то нужно изменить - спросите, я скажу где.

    Но если изменения сложные и их много - дохлый номер. Код уже давно непохож на оригинал и слишком много глобальных изменений. 

     

     

    Я после того как начал играть понял, что меня все устраивает, я в начале решил увеличить по привычке урон оружия! Но потом мне показалось, что все в норме как я люблю :)) Но вот то, что я не играл в старые версии, и туплю по полной это плохо, я то сказал, а другие просто уйдут! Хотя я давно уже предлагал тут, что если мод нравиться в магазине майкрософт за него хоть копеечку но заплатят! :) Думаю объяснил :)

  3. В чем ты XML ковыряешь! В Notepad ++ ни хрена не открывает :)

     

    В старые версии не играл никогда, так и не понял как прокачиваться, может совместить перки как вновой версии и старой, ну типа как в Darkness Falls так, что бы проще было! Либо запилить еще один мод :)

  4. 15 hours ago, Thomill said:

     

    Я уважаю ваше мнение так же сильно, как и не согласен с ним. Я играю в этот мод довольно давно и остаюсь очень доволен качеством текущей сборки и планами на будущее до такой степени, что я поддерживаю его разработку с помощью Patreon. Все мы здесь, конечно, здесь, там и где-то еще, можем критиковать и предлагать идеи, но это должно быть сделано в надлежащей и вежливой манере. Это не реклама, как вы говорите, учитывая, что это бесплатный мод, и вы можете делать это по своему усмотрению. Всего наилучшего.

    The scariest and meanest things in the world are stupidity and shortsightedness!
    In addition to the enthusiastic cry, and offended comments addressed to me!
    NO ONE!!!!!!!!!!!!!!!! A concrete answer to my points of criticism of the mod! Although, if you raise the story, there were many specific proposals!
    The best way to kill something good is to praise it when you need help!

  5. 22 hours ago, Thomill said:

    Evening,

     

    Not sure if this is a troll post or attempt at humor, or perhaps a translation error. Regardless, Khaine has busted his backside making an incredible gaming experience for us. The mod has a clear quest chain and progression system, and he has solid plans for future development into Alpha 20. Please follow the advice of others and see for yourself how outstanding this mod and game are. There are numerous YouTube video series on this mod from great content creators such as JaWoodle, Not-a-gamer Gaming, and Khaine himself. Many of us will be available to help you here as needed as well. 
     

    Good luck. 

    You are trying to compare, something that cannot be compared! The 3.40 mod for this alpha is 50 percent different from at least alpha 18! You are trying to advertise me a mod that I went through 10 times! Now everything is outdated in this fashion! It needs to be radically altered, but at the moment - the production of patches is taking place! So be objective!

  6. Who told you this ???
    Have you played mod at all?
    Why do I need laser weapons at all, why do I need to hunt demons at all?
    Protective suits for disassembly are easy to find!
    And titanium armor + mods and that's it! I have 150 lvl 60 red cards, a hundred, material, all mods are done! Why would I go to demons? It used to be necessary, but now it's over!
    Part of the gameplay mod is irretrievably lost!
    Loot is not needed at all after that! I can craft anything and is much better than I can find or buy! And there is nothing to buy at all!
    It's a pity the fashion is gone!

  7. 1 hour ago, KhaineGB said:

    Радиоактивный биом все еще существует. Это пустошь.

    Если у вас выключено PvP, это не сработает. Это не то, что я изменил. Это то, что изменилось в TFP.

    И модификации есть, так как люди жаловались, что было слишком сложно получить полный комплект защитной брони. Для модификаций требуется волокно hazmat, которое вы получаете, выбрасывая части костюма hazmat.

    Они предназначены для использования в дополнение к хазмату в случае, если кому-то не хватает 1 или 2 штук.

     

    Sorry, Google translated it wrong!
    I meant that with the installed mods, you stop noticing the presence of a radioactive zone!

    Of course there will be those who will complain!
    BUT!!!!! There is gameplay and character development tactics!
    Previously, slimy armor was the target, you had to choose to either play in an unprotected suit or farm power armor in a radioactive zone!
    And now, I broke the protective suits, made the mods and that's it!
    Great !!!! Most of the gameplay turned out to be unnecessary!
    After this introduction that there is this radioactive zone, it lost interest, and now it does not affect the gameplay at all!

  8. Why did you kill the mod?
    There was a radioactive zone!
    In order to get there, you had to use a protective suit! I had to farm with great difficulty in this suit to get power armor!
    And you took and destroyed it all!
    You have entered mods for armor! What for? After being installed in titanium armor, the whole game changes!
    Once installed, there is no difference in biomes!
    So much effort is in vain!
    I am already silent, about 5-7 more sections in fashion!

  9. 3 hours ago, KhaineGB said:

     

    Easy. It's just localization.

     

     

    Turn off Dynamic Music and try running it again. It memory leaks badly.

    Very grateful, this action helped!
    True, I did everything from scratch - I deleted it, installed it on a new one and it all worked!
    Thanks you!

  10. Trying to run your mod! There is a problem with the Unity! I make a log file, tell me what is it possible to do?

     

    If necessary, I can attach the crash report!

    Spoiler

    Mono path[0] = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Managed'
    Mono config path = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/MonoBleedingEdge/etc'
    Initialize engine version: 2019.2.17f1 (8e603399ca02)
    [XR] Discovering subsystems at path E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
        Vendor:   
        VRAM:     2988 MB
        Driver:   27.21.14.6140
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.112 seconds
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 0.540100 ms
    2021-03-06T02:28:12 0.017 INF Start harmony loading: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods
    2021-03-06T02:28:12 0.024 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\0-DarknessFallsCore/Harmony/Harmony-0-DarknessFallsCore.dll
    2021-03-06T02:28:12 0.050 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\2-SphereIICore/Harmony/Harmony-0-SphereIICore.dll
    2021-03-06T02:28:12 0.052 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\Redbeardt-ActiveIngredients/Harmony/Harmony-ActiveIngredients.dll
    2021-03-06T02:28:12 0.053 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\ScoutsMod/Harmony/Harmony-ScoutsMod.dll
    2021-03-06T02:28:12 0.054 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\TE_MenuMusic/Harmony/Harmony-TE_MenuMusic.dll
    2021-03-06T02:28:12 0.065 INF Found harmony interfaces: 7
     Loading Patch: DFCore_Init
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/data-0000025D3B1AB8F0.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/data-0000025D425DE140.dll
    2021-03-06T02:28:13 0.389 INF Adjusting 20 to 100
    2021-03-06T02:28:13 0.389 INF Done with 20 to 100
    2021-03-06T02:28:13 0.394 INF Adjusting 1 to 10
    2021-03-06T02:28:13 0.394 INF Done with 1 to 10
    2021-03-06T02:28:13 0.394 INF Adjusting 2 to 1
    2021-03-06T02:28:13 0.394 INF Done with 2 to 1
    2021-03-06T02:28:13 0.394 INF Adjusting 2 to 1
    2021-03-06T02:28:13 0.394 INF Done with 2 to 1
    2021-03-06T02:28:13 0.394 INF Adjusting 3 to 1
    2021-03-06T02:28:13 0.394 INF Done with 3 to 1
    Patching...
    Patch done
    Patching...
    Patch done
    2021-03-06T02:28:13 0.454 INF Patching UpdateWheelsCollision()
    2021-03-06T02:28:13 0.454 INF Patching...
    2021-03-06T02:28:13 0.454 INF Adjusting 6500 to 13000
    2021-03-06T02:28:13 0.454 INF Done With Patching UpdateWheelsCollision()
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/data-0000025D42805020.dll
    Patch 1
    Patching...
    Patch done
    Patch 2
    Patching...
    Patch done
    Patch 3
    Patching...
    Patch done
    Patch 5
    Patching...
    Patch done
    Patch 6
    Patching...
    Patch done
    Patch 7
    Patching...
    Patch done
    Patch 8
    Patching...
    Patch done
    Patch 9
    Patching...
    Patch done
    2021-03-06T02:28:13 0.576 INF Patching PUBLIC_SLOTS()
    2021-03-06T02:28:13 0.577 INF Adjusting 10 to 15
    2021-03-06T02:28:13 0.577 INF Adjusting 20 to 30
    2021-03-06T02:28:13 0.577 INF Done With Patching PUBLIC_SLOTS()
    2021-03-06T02:28:13 0.586 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
    2021-03-06T02:28:13 0.586 INF Done with patching PlayerMoveController.Update
     Loading Patch: SphereIICore_Init
    2021-03-06T02:28:13 0.873 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
    2021-03-06T02:28:13 0.874 INF Done with patching PlayerMoveController.Update
    2021-03-06T02:28:14 1.305 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
    2021-03-06T02:28:14 1.305 INF Done with patching PlayerMoveController.Update
     Loading Patch: SphereII_CaveProject+SphereII_CaveProject_Init
    2021-03-06T02:28:14 1.804 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
    2021-03-06T02:28:14 1.804 INF Done with patching PlayerMoveController.Update
    2021-03-06T02:28:14 2.049 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
    2021-03-06T02:28:14 2.049 INF Done with patching PlayerMoveController.Update
     Loading Patch: SphereII_RemoveTraderProtection+SphereII_RemoveTraderProtection_Start
    2021-03-06T02:28:15 2.409 INF Pre-initiliazing configuration values
    2021-03-06T02:28:15 2.409 INF e:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls
    2021-03-06T02:28:15 2.412 WRN  Loading Patch: mythixscoutsmod+scoutsmod
    2021-03-06T02:28:15 2.414 WRN @1
    Scoutsmod patch 2
    Patching...
    Patch done
    2021-03-06T02:28:15 3.169 INF [Steamworks.NET] SteamAPI_Init() ok
    2021-03-06T02:28:16 3.376 INF Localization language: russian
    2021-03-06T02:28:16 3.396 INF Texture quality is set to 0
    2021-03-06T02:28:16 3.397 INF Precaching...
    2021-03-06T02:28:16 3.398 INF Precaching file: 7DaysToDie_Data/resources.assets
    2021-03-06T02:28:16 3.520 INF [EAC] Not loading, not started from launcher
    2021-03-06T02:28:16 3.568 INF TE_MenuMusic - Attempting to load the mod menu background music...
    2021-03-06T02:28:16 3.766 INF TE_MenuMusic - Loading new menu background music: zombiemainmusic.ogg (UnityEngine.AudioClip)
    2021-03-06T02:28:21 8.695 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
    2021-03-06T02:28:21 8.714 INF Precaching file: Data/Bundles/blocktextureatlases
    2021-03-06T02:28:28 15.268 INF Precaching file: Data/Bundles/terraintextures
    2021-03-06T02:28:36 23.389 INF Precaching done
    2021-03-06T02:28:36 23.390 INF Loading main scene
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 1.360600 ms
    2021-03-06T02:28:36 23.662 INF [GSM] Singleton Initialized...
    2021-03-06T02:28:36 23.670 INF Awake IsFocused: False
    2021-03-06T02:28:36 23.670 INF Awake
    2021-03-06T02:28:36 23.679 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
    2021-03-06T02:28:36 23.679 INF System information:
    2021-03-06T02:28:36 23.679 INF    OS: Windows 10  (10.0.0) 64bit
    2021-03-06T02:28:36 23.679 INF    CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (cores: 4)
    2021-03-06T02:28:36 23.679 INF    RAM: 16323 MB
    2021-03-06T02:28:36 23.680 INF    GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB)
    2021-03-06T02:28:36 23.680 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
    2021-03-06T02:28:36 23.680 INF Last played version: Alpha 19.3
    2021-03-06T02:28:36 23.680 INF Local UTC offset: 3 hours
    2021-03-06T02:28:36 23.682 INF Command line arguments: E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie.exe -force-d3d11 -language=Russian -logfile E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie_Data\output_log__2021-03-06__02-28-07.txt
    2021-03-06T02:28:36 23.684 WRN Command line argument 'language' is not a configfile property, ignoring.
    2021-03-06T02:28:36 23.684 INF Not running in Big Picture Mode, no on-screen keyboard available
    2021-03-06T02:28:36 23.685 INF Starting PlayerInputManager...
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32
    2021-03-06T02:28:36 23.867 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2021-03-06T02:28:36 23.885 INF Starting UserProfileManager...
    2021-03-06T02:28:36 23.972 INF Occlusion: Awake
    2021-03-06T02:28:36 23.978 INF ApplyAllOptions streaming budget 2689.2 MB
    2021-03-06T02:28:36 23.979 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
    2021-03-06T02:28:36 23.979 INF Texture quality is set to 0
    2021-03-06T02:28:36 23.979 INF ApplyTextureFilter 0, AF Disable
    2021-03-06T02:28:36 23.980 INF ApplyTerrainOptions 3
    2021-03-06T02:28:37 24.856 INF [MODS] Start loading
    2021-03-06T02:28:37 24.858 INF [MODS] Trying to load from folder: 0-DarknessFallsCore
    2021-03-06T02:28:37 24.886 INF [MODS] Loaded Mod: Darkness Falls Core (1.8)
    2021-03-06T02:28:37 24.887 INF [MODS] Trying to load from folder: 1-DarknessFallsConfig
    2021-03-06T02:28:37 24.887 INF [MODS] Loaded Mod: Darkness Falls Config (1.8)
    2021-03-06T02:28:37 24.887 INF [MODS] Trying to load from folder: 2-SphereIICore
    2021-03-06T02:28:37 24.889 INF [MODS] Loaded Mod: 0-SphereIICore (19.0.0.1187)
    2021-03-06T02:28:37 24.889 INF [MODS] Trying to load from folder: Redbeardt-ActiveIngredients
    2021-03-06T02:28:37 24.890 WRN Unknown element found: DMT (file E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\Redbeardt-ActiveIngredients/ModInfo.xml, line 10)
    2021-03-06T02:28:37 24.890 INF [MODS] Loaded Mod: Active Ingredients (1.0.0.0)
    2021-03-06T02:28:37 24.890 INF [MODS] Trying to load from folder: ScoutsMod
    2021-03-06T02:28:37 24.890 INF [MODS] Loaded Mod: ScoutsMod (1.0)
    2021-03-06T02:28:37 24.890 INF [MODS] Trying to load from folder: TE_MenuMusic
    2021-03-06T02:28:37 24.891 WRN Unknown element found: DMT (file E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\TE_MenuMusic/ModInfo.xml, line 10)
    2021-03-06T02:28:37 24.891 INF [MODS] Loaded Mod: TE_MenuMusic (1)
    2021-03-06T02:28:37 24.891 INF [MODS] Initializing mod code
    2021-03-06T02:28:37 24.891 INF [MODS] Loading done
    2021-03-06T02:28:38 26.113 INF Pack 174999 us
    2021-03-06T02:28:38 26.154 INF Pack 2462 us
    2021-03-06T02:28:38 26.155 INF [MODS] Loading localization from mod: Darkness Falls Core
    2021-03-06T02:28:39 26.233 INF [MODS] Loading localization from mod: 0-SphereIICore
    2021-03-06T02:28:39 26.371 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-03-06T02:28:39 26.379 INF Loading permissions file done.
    2021-03-06T02:28:39 26.435 INF Looking for mods dll at E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie_Data\Managed/Mods.dll
    2021-03-06T02:28:39 26.435 INF Trying to add mods.dll
    2021-03-06T02:28:39 26.449 INF GameSense server not found (no props file), disabling
    2021-03-06T02:28:39 26.450 INF Awake done in 2779 ms
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc

    Unloading 568 unused Assets to reduce memory usage. Loaded Objects now: 4319.
    Total: 26.710300 ms (FindLiveObjects: 0.392700 ms CreateObjectMapping: 0.224200 ms MarkObjects: 25.576200 ms  DeleteObjects: 0.516700 ms)

    2021-03-06T02:28:39 26.912 INF User joined: ZbT
    2021-03-06T02:28:39 27.120 INF Reloading serveradmin.xml
    2021-03-06T02:28:39 27.120 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-03-06T02:28:39 27.120 INF Loading permissions file done.
    2021-03-06T02:28:40 27.220 INF Updated culture for display texts
    2021-03-06T02:28:45 32.294 INF UMA Overlay loading took 4219 ms
    2021-03-06T02:28:45 32.296 INF UMA Slot loading took 1 ms
    2021-03-06T02:28:45 32.387 INF [GSM] GameSparks Connected
    2021-03-06T02:28:51 38.187 INF LoadTextureArraysForQuality quality -1 to 0, reload False
    2021-03-06T02:28:51 38.995 INF [GSM] Skipping me
    2021-03-06T02:28:56 43.556 INF WorldStaticData.Init() needed 11.116s
    2021-03-06T02:28:58 45.241 INF [Steamworks.NET] Login ok.
    Clearing SphereCache...
    Clearing SphereCache...
    2021-03-06T02:28:58 45.572 INF AchievementManager: Received stats and achievements from Steam
    2021-03-06T02:29:21 68.536 INF NET: Starting server protocols
    2021-03-06T02:29:21 68.547 INF NET: LiteNetLib server started
    2021-03-06T02:29:21 68.548 INF [Steamworks.NET] NET: Server started
    2021-03-06T02:29:21 68.548 INF Started thread SteamNetworkingServer
    2021-03-06T02:29:21 68.550 INF StartGame
    2021-03-06T02:29:21 68.550 INF NetPackageManager Init
    2021-03-06T02:29:21 68.593 INF Persistent GamePrefs saved
    GamePref.AdminFileName = serveradmin.xml
    GamePref.AirDropFrequency = 72
    GamePref.AirDropMarker = True
    GamePref.AutopilotMode = 0
    GamePref.BedrollDeadZoneSize = 15
    GamePref.BedrollExpiryTime = 45
    GamePref.BlockDamageAI = 25
    GamePref.BlockDamageAIBM = 25
    GamePref.BlockDamagePlayer = 300
    GamePref.BloodMoonEnemyCount = 24
    GamePref.BloodMoonFrequency = 7
    GamePref.BloodMoonRange = 0
    GamePref.BloodMoonWarning = 8
    GamePref.BuildCreate = False
    GamePref.ConnectToServerIP = 127.0.0.1
    GamePref.ConnectToServerPort = 26900
    GamePref.ControlPanelEnabled = False
    GamePref.ControlPanelPort = 8080
    GamePref.CraftTimer = 
    GamePref.CreateLevelDim = 8
    GamePref.CreateLevelName = My Level
    GamePref.CreativeMenuEnabled = False
    GamePref.DayCount = 3
    GamePref.DayLightLength = 20
    GamePref.DayNightLength = 120
    GamePref.DebugMenuEnabled = False
    GamePref.DebugMenuShowTasks = False
    GamePref.DebugStopEnemiesMoving = False
    GamePref.DropOnDeath = 2
    GamePref.DropOnQuit = 0
    GamePref.DynamicSpawner = 
    GamePref.EACEnabled = False
    GamePref.EnemyDifficulty = 0
    GamePref.EnemySpawnMode = True
    GamePref.FavoriteServersList = 
    GamePref.FragLimit = 20
    GamePref.GameDifficulty = 1
    GamePref.GameGuidClient = 
    GamePref.GameMode = GameModeSurvival
    GamePref.GameName = DF0603202
    GamePref.GameNameClient = My Game
    GamePref.GameVersion = Alpha 19.3
    GamePref.GameWorld = DFalls-Small2
    GamePref.HideCommandExecutionLog = 0
    GamePref.JoiningOptions = True
    GamePref.LandClaimCount = 4
    GamePref.LandClaimDeadZone = 30
    GamePref.LandClaimDecayMode = 0
    GamePref.LandClaimExpiryTime = 7
    GamePref.LandClaimOfflineDelay = 0
    GamePref.LandClaimOfflineDurabilityModifier = 4
    GamePref.LandClaimOnlineDurabilityModifier = 4
    GamePref.LandClaimSize = 41
    GamePref.LastGameResetRevision = 13
    GamePref.LastLoadedPrefab = 
    GamePref.LastLoadedPrefabSize = 
    GamePref.LastLoadingTipRead = 6
    GamePref.LootAbundance = 200
    GamePref.LootRespawnDays = 5
    GamePref.LootTimer = 
    GamePref.MatchLength = 10
    GamePref.MaxSpawnedAnimals = 50
    GamePref.MaxSpawnedZombies = 75
    GamePref.MaxUncoveredMapChunksPerPlayer = 524288
    GamePref.NoGraphicsMode = False
    GamePref.OptionsAllowController = True
    GamePref.OptionsAmbientVolumeLevel = 0.7232758
    GamePref.OptionsAudioOcclusion = False
    GamePref.OptionsBackgroundGlobalOpacity = 0.9999999
    GamePref.OptionsControllerVibration = True
    GamePref.OptionsControlsResetRevision = 2
    GamePref.OptionsDisableChunkLODs = False
    GamePref.OptionsDynamicMusicDailyTime = 0.45
    GamePref.OptionsDynamicMusicEnabled = True
    GamePref.OptionsForegroundGlobalOpacity = 1
    GamePref.OptionsGfxAA = 2
    GamePref.OptionsGfxBloom = False
    GamePref.OptionsGfxBrightness = 0.4258621
    GamePref.OptionsGfxDOF = True
    GamePref.OptionsGfxDynamicMinFPS = 30
    GamePref.OptionsGfxDynamicMode = 0
    GamePref.OptionsGfxDynamicScale = 1
    GamePref.OptionsGfxFOV = 85
    GamePref.OptionsGfxGrassDistance = 0
    GamePref.OptionsGfxLODDistance = 0.85
    GamePref.OptionsGfxMotionBlur = 0
    GamePref.OptionsGfxObjQuality = 3
    GamePref.OptionsGfxOcclusion = True
    GamePref.OptionsGfxQualityPreset = 5
    GamePref.OptionsGfxReflectQuality = 0
    GamePref.OptionsGfxReflectShadows = False
    GamePref.OptionsGfxResetRevision = 1
    GamePref.OptionsGfxResolution = 0
    GamePref.OptionsGfxShadowDistance = 1
    GamePref.OptionsGfxSSAO = False
    GamePref.OptionsGfxSSReflections = 0
    GamePref.OptionsGfxStreamMipmaps = True
    GamePref.OptionsGfxSunShafts = False
    GamePref.OptionsGfxTerrainQuality = 3
    GamePref.OptionsGfxTexFilter = 1
    GamePref.OptionsGfxTexQuality = 0
    GamePref.OptionsGfxTreeDistance = 4
    GamePref.OptionsGfxUMATexQuality = 0
    GamePref.OptionsGfxViewDistance = 5
    GamePref.OptionsGfxVsync = 0
    GamePref.OptionsGfxWaterPtlLimiter = 0
    GamePref.OptionsGfxWaterQuality = 0
    GamePref.OptionsHudOpacity = 1
    GamePref.OptionsHudSize = 1
    GamePref.OptionsInterfaceSensitivity = 0.75
    GamePref.OptionsInvertMouse = False
    GamePref.OptionsJournalPopup = True
    GamePref.OptionsMenuMusicVolumeLevel = 0.7
    GamePref.OptionsMicVolumeLevel = 0.75
    GamePref.OptionsMouseSensitivity = 0.5
    GamePref.OptionsMusicVolumeLevel = 0.4146551
    GamePref.OptionsOverallAudioVolumeLevel = 0.7715517
    GamePref.OptionsPlayChanceFrequency = 3
    GamePref.OptionsPlayChanceProbability = 0.983
    GamePref.OptionsPlayerModel = playerMale
    GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
    GamePref.OptionsPOICulling = 1
    GamePref.OptionsScreenBoundsValue = 1
    GamePref.OptionsShowCompass = True
    GamePref.OptionsShowCrosshair = True
    GamePref.OptionsStabSpawnBlocksOnGround = True
    GamePref.OptionsTempCelsius = True
    GamePref.OptionsUiFpsScaling = 1
    GamePref.OptionsVoiceChatEnabled = True
    GamePref.OptionsVoiceVolumeLevel = 0.75
    GamePref.OptionsZoomMouseSensitivity = 0.5
    GamePref.PartySharedKillRange = 200
    GamePref.PersistentPlayerProfiles = True
    GamePref.PlayerAutologin = False
    GamePref.PlayerId = 76561198871435219
    GamePref.PlayerKillingMode = 2
    GamePref.PlayerName = ZbT
    GamePref.PlayerSafeZoneHours = 7
    GamePref.PlayerSafeZoneLevel = 5
    GamePref.PlayerToken = 
    GamePref.RebuildMap = False
    GamePref.SaveGameFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves
    GamePref.SelectionContextMode = 0
    GamePref.SelectionOperationMode = 0
    GamePref.ServerAdminSlots = 0
    GamePref.ServerAdminSlotsPermission = 0
    GamePref.ServerDescription = 
    GamePref.ServerDisabledNetworkProtocols = 
    GamePref.ServerIP = 
    GamePref.ServerIsPublic = True
    GamePref.ServerLoginConfirmationText = 
    GamePref.ServerMaxAllowedViewDistance = 12
    GamePref.ServerMaxPlayerCount = 1
    GamePref.ServerMaxWorldTransferSpeedKiBs = 512
    GamePref.ServerName = Default Server
    GamePref.ServerPort = 26900
    GamePref.ServerReservedSlots = 0
    GamePref.ServerReservedSlotsPermission = 100
    GamePref.ServerVisibility = 0
    GamePref.ServerWebsiteURL = 
    GamePref.ShowFriendPlayerOnMap = True
    GamePref.TelnetEnabled = False
    GamePref.TelnetFailedLoginLimit = 10
    GamePref.TelnetFailedLoginsBlocktime = 10
    GamePref.TelnetPort = 25003
    GamePref.TerminalWindowEnabled = True
    GamePref.UNUSED_OptionsBloom = 
    GamePref.UNUSED_OptionsDeferredLighting = 
    GamePref.UNUSED_OptionsDOF = 
    GamePref.UNUSED_OptionsFieldOfViewNew = 
    GamePref.UNUSED_OptionsGamma = 
    GamePref.UNUSED_OptionsImageEffects = 
    GamePref.UNUSED_OptionsMotionBlur = 
    GamePref.UNUSED_OptionsObjectBlur = 
    GamePref.UNUSED_OptionsReflectionBounces = 
    GamePref.UNUSED_OptionsReflectionCullList = 
    GamePref.UNUSED_OptionsReflectionFarClip = 
    GamePref.UNUSED_OptionsReflectionRefreshMode = 
    GamePref.UNUSED_OptionsReflectionShadowDistance = 
    GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
    GamePref.UNUSED_OptionsSSAO = 
    GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
    GamePref.UNUSED_OptionsSunShafts = 
    GamePref.UserDataFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie
    GamePref.WorldGenSeed = 
    GamePref.WorldGenSize = 8192
    GamePref.XPMultiplier = 300
    GamePref.ZombieBMMove = 2
    GamePref.ZombieFeralMove = 1
    GamePref.ZombieMove = 0
    GamePref.ZombieMoveNight = 1
    GamePref.ZombiePlayers = True
    GameStat.AirDropFrequency = 0
    GameStat.AirDropMarker = False
    GameStat.AllowedViewDistance = 12
    GameStat.AnimalCount = 0
    GameStat.AutoParty = False
    GameStat.BedrollExpiryTime = 45
    GameStat.BlockDamagePlayer = 100
    GameStat.BloodMoonDay = 0
    GameStat.BloodMoonEnemyCount = 8
    GameStat.BloodMoonWarning = 8
    GameStat.ChunkStabilityEnabled = True
    GameStat.CraftTimer = 
    GameStat.CurrentRoundIx = 0
    GameStat.DayLightLength = 18
    GameStat.DayLimitActive = False
    GameStat.DayLimitThisRound = 0
    GameStat.DropOnDeath = 1
    GameStat.DropOnQuit = 0
    GameStat.EnemyCount = 0
    GameStat.EnemyDifficulty = Normal
    GameStat.EnemySpawnMode = True
    GameStat.FragLimitActive = False
    GameStat.FragLimitThisRound = 0
    GameStat.GameDifficulty = 2
    GameStat.GameDifficultyBonus = 1
    GameStat.GameModeId = 0
    GameStat.GameState = 0
    GameStat.GlobalMessageToShow = 
    GameStat.IsCreativeMenuEnabled = False
    GameStat.IsFlyingEnabled = False
    GameStat.IsPlayerCollisionEnabled = True
    GameStat.IsPlayerDamageEnabled = True
    GameStat.IsResetMapOnRestart = False
    GameStat.IsSaveSupplyCrates = True
    GameStat.IsSpawnEnemies = True
    GameStat.IsSpawnNearOtherPlayer = False
    GameStat.IsTeleportEnabled = False
    GameStat.IsVersionCheckDone = True
    GameStat.LandClaimCount = 1
    GameStat.LandClaimDeadZone = 30
    GameStat.LandClaimDecayMode = 0
    GameStat.LandClaimExpiryTime = 3
    GameStat.LandClaimOfflineDelay = 0
    GameStat.LandClaimOfflineDurabilityModifier = 32
    GameStat.LandClaimOnlineDurabilityModifier = 32
    GameStat.LandClaimSize = 41
    GameStat.LoadScene = 
    GameStat.LootTimer = 
    GameStat.OptionsPOICulling = 0
    GameStat.PartySharedKillRange = 100
    GameStat.PlayerKillingMode = KillStrangersOnly
    GameStat.ScoreDiedMultiplier = -5
    GameStat.ScorePlayerKillMultiplier = 1
    GameStat.ScoreZombieKillMultiplier = 1
    GameStat.ShowAllPlayersOnMap = False
    GameStat.ShowFriendPlayerOnMap = True
    GameStat.ShowSpawnWindow = False
    GameStat.ShowWindow = 
    GameStat.ShowZombieCounter = False
    GameStat.TimeLimitActive = False
    GameStat.TimeLimitThisRound = 0
    GameStat.TimeOfDayIncPerSec = 20
    GameStat.XPMultiplier = 100
    GameStat.ZombieHordeMeter = False
    2021-03-06T02:29:21 68.631 INF StartAsServer
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    WARNING: Shader Did you use #pragma only_renderers and omit this platform?
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
    2021-03-06T02:29:21 69.054 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
    2021-03-06T02:29:21 69.054 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
    2021-03-06T02:29:21 69.054 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
    Shader 'Custom/Distortion': fallback shader 'Effects/Distortion/Free/CullOff' not found
    2021-03-06T02:30:11 119.011 INF Block IDs with mapping
    2021-03-06T02:30:11 119.011 INF BlockIDs from Mapping
    2021-03-06T02:31:21 189.027 INF Item IDs with mapping
    2021-03-06T02:31:21 189.027 INF ItemIDs from Mapping
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    2021-03-06T02:31:30 197.417 INF createWorld: DFalls-Small2, DF0603202, GameModeSurvival
    2021-03-06T02:31:30 197.418 INF Occlusion: Enabled
    2021-03-06T02:31:30 197.825 INF Started thread ChunkRegeneration
    2021-03-06T02:31:30 197.825 INF Started thread ChunkCalc
    2021-03-06T02:31:30 198.060 INF World.Load: DFalls-Small2
    2021-03-06T02:31:30 198.067 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
    2021-03-06T02:31:32 199.498 INF ShapeControllers: 64
    2021-03-06T02:31:48 215.613 INF Started thread GenerateChunks
    2021-03-06T02:31:51 218.796 INF Calculating world hashes took 3170 ms (world size 292 MiB)
    2021-03-06T02:31:51 219.176 INF Loading dtm raw file took 3555ms
    2021-03-06T02:31:52 219.726 INF Biomes image size w= 8192, h = 8192
    2021-03-06T02:31:53 220.722 INF Loading and creating biomes took 1546ms
    2021-03-06T02:31:55 222.985 INF Loading and creating shader control textures took 2263ms
    2021-03-06T02:32:02 229.217 INF Loading and parsing of generator took 6231ms
    2021-03-06T02:32:02 229.221 INF Started thread SaveChunks C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/DFalls-Small2/DF0603202\Region
    2021-03-06T02:32:05 232.770 INF [DECO] read /
    2021-03-06T02:32:05 232.771 INF Decorating chunks
    2021-03-06T02:32:06 233.589 INF Loading asset at #Sounds/Music?HomeDay.wav...
    2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?HomeNight.wav...
    2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderBob.wav...
    2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderHugh.wav...
    2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderJen.wav...
    2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderJoel.wav...
    2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderRekt.wav...
    2021-03-06T02:32:07 234.829 INF AstarManager Init
    2021-03-06T02:32:15 242.580 INF Finished loading HomeDay.
    2021-03-06T02:32:15 242.580 INF Casted asset HomeDay as AudioClip.
    Crash!!!
    SymInit: Symbol-SearchPath: '.;e:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls;E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Adny_L'
    OS-Version: 10.0.0
    E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie.exe:7DaysToDie.exe (00007FF697540000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.2.17.24627
    C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFA115D0000), size: 2052096 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
    C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFA10660000), size: 774144 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
    C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFA0F360000), size: 2920448 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
    C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (00007FFA0C5A0000), size: 589824 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.572
    E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\UnityPlayer.dll:UnityPlayer.dll (00007FF9BEE70000), size: 25571328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.2.17.24627
    C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFA113F0000), size: 1703936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFA0EDB0000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
    C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFA0F690000), size: 172032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFA0EF60000), size: 1093632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFA0ED10000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
    C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFA0F0A0000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
    C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFA10160000), size: 1220608 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFA0FD80000), size: 1224704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\combase.dll:combase.dll (00007FFA107C0000), size: 3493888 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
    C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFA0FC90000), size: 348160 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFA0F720000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.19041.546
    C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFA0F820000), size: 4624384 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
    C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFA0EE90000), size: 319488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (00007FFA0F070000), size: 159744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
    C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFA0FF90000), size: 704512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.610
    C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFA10720000), size: 638976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
    C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFA10BC0000), size: 7610368 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
    C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFA10440000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFA10360000), size: 839680 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
    C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFA0FEB0000), size: 196608 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFA0F1A0000), size: 1437696 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
    C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFA09650000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FF9E6B40000), size: 1204224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
    C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFA0B000000), size: 159744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFA082E0000), size: 1097728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
    C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFA0D600000), size: 53248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\SYSTEM32\WindowsCodecs.dll:WindowsCodecs.dll (00007FFA061F0000), size: 1785856 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FFA0C8E0000), size: 192512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\SYSTEM32\WSOCK32.dll:WSOCK32.dll (00007FFA0BA40000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1
    C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFA02E30000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
    C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFA0D610000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFA0EEE0000), size: 524288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
    C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFA0C6F0000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFA0FEE0000), size: 712704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FF9CCE80000), size: 7770112 (result: 0), SymType: '-deferred-', PDB: ''
    C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFA10430000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (00007FFA0CE70000), size: 7929856 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
    C:\WINDOWS\SYSTEM32\Wldp.dll:Wldp.dll (00007FFA0E6B0000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
    C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (00007FFA0EC50000), size: 126976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
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    C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFA10040000), size: 1134592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
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    C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFA0E9F0000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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    C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (00007FFA0EB80000), size: 307200 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\SYSTEM32\UMPDC.dll:UMPDC.dll (00007FFA0EB60000), size: 73728 (result: 0), SymType: '-deferred-', PDB: ''
    C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (00007FFA0C7F0000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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    E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie_Data\Plugins\steam_api64.dll:steam_api64.dll (0000000054C60000), size: 266240 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 4.4.91.85
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    C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFA08D90000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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    ========== OUTPUTTING STACK TRACE ==================

    0x00007FF9BF6FF255 (UnityPlayer) scripting_object_get_class
    0x00007FF9BEFEA336 (UnityPlayer) ArrayOfManagedObjectsTransferer::begin
    0x00007FF9BF711FE4 (UnityPlayer) StreamedBinaryRead::TransferSTLStyleArray<ArrayOfManagedObjectsTransferer>
    0x00007FF9BF71D519 (UnityPlayer) Transfer_ManagedObject<StreamedBinaryRead,1>
    0x00007FF9BF70DEB6 (UnityPlayer) TransferField_LinearCollection<SafeBinaryRead>
    0x00007FF9BF71375F (UnityPlayer) TransferScriptingObject<StreamedBinaryRead>
    0x00007FF9BF7137E2 (UnityPlayer) TransferScriptingObject<StreamedBinaryRead>
    0x00007FF9BF72219D (UnityPlayer) SerializableManagedRefTransfer::TransferEngineAndMonoInstance<StreamedBinaryRead>
    0x00007FF9BF7328DD (UnityPlayer) SerializedFile::ReadObject
    0x00007FF9BF72A459 (UnityPlayer) PersistentManager::ReadAndActivateObjectThreaded
    0x00007FF9BF729124 (UnityPlayer) PersistentManager::LoadObjectsThreaded
    0x00007FF9BF5EE65F (UnityPlayer) LoadOperation::Perform
    0x00007FF9BF5EF42D (UnityPlayer) PreloadManager::ProcessSingleOperation
    0x00007FF9BF5EF74C (UnityPlayer) PreloadManager::Run
    0x00007FF9BF5EF7A9 (UnityPlayer) PreloadManager::Run
    0x00007FF9BF66D5C8 (UnityPlayer) Thread::RunThreadWrapper
    0x00007FFA10677034 (KERNEL32) BaseThreadInitThunk
    0x00007FFA11622651 (ntdll) RtlUserThreadStart

    ========== END OF STACKTRACE ===========

    A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
     * C:/Users/uazef/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes
     

     

  11. 1 hour ago, Sirillion said:

    Thanks for the comment!
    I'm confused about your mods! For some reason, I do not display it when viewing a picture, but it says that there is a link! All this on this site!
    If it's not difficult for you, tell me which parts of your mod to download, which answer the crafting screen in the workbenches!
    Thank!

     

  12. As I understand it, the author of the mod is TsAR !? Otherwise I would have answered the question a long time ago about the wretchedness of my underdeveloped imagination! YES forgive us stupid, unworthy to play your mod! We are pieces of @%$#, we will meekly wait for your answer! Oh great, crooked modder!

  13. Put the War_of_the_Walkers mod!
    And oh, horror !! There is a new version of SMX!
    Well, it's impossible to play this black and terrible creature!
    Not only is it almost impossible to see anything on a black background, they also made a darkening!
    Who thought of making all the recipes dark? Now, by touch, you need to seek, seek, seek, seek until you lose consciousness!
    Or unload every resource from chests, boxes into your inventory, and go to the workbench to see what can be done from this!
    Otherwise, there will be barely, barely visible contours!
    According to the new version of the mod, it is clear that the mod has advanced very far, please, colored icons in the skills.
    But I started learning programming to remove this nasty black color! And to clean up, this is your recipe darkening invention!

  14. 12 hours ago, Sirillion said:

     

    Я не совсем уверен, зачем вы приносите сюда свое горе? Я не являюсь частью команды разработчиков War of the Walkers, никогда не был. То, что они используют SMX для своих модов, и изменения, которые они вносят или не вносят в него, - это их дело, и я не имею на них никакого влияния.

     

    Если вам это не нравится, я предлагаю вам поиграть во что-нибудь другое.

    I apologize, but if I understood you correctly, then all I wrote is their revisions ??

     

  15. Put the War_of_the_Walkers mod!
    And oh, horror !! There is a new version of SMX!
    Well, it's impossible to play this black and terrible creature!
    Not only is it almost impossible to see anything on a black background, they also made a darkening!
    Who thought of making all the recipes dark? Now, by touch, you need to seek, seek, seek, seek until you lose consciousness!
    Or unload every resource from chests, boxes into your inventory, and go to the workbench to see what can be done from this!
    Otherwise, there will be barely, barely visible contours!
    According to the new version of the mod, it is clear that the mod has advanced very far, please, colored icons in the skills.
    But I started learning programming to remove this nasty black color! And to clean up, this is your recipe darkening invention!

  16. As I wrote before! -
    I really want a mod that (as in one of the old mods) changed the season! Today is summer, tomorrow it is snowing, everything is turning white, it is also getting cold and you need to change your clothes!
    But you have been smart, you have programmed everything so difficult that it is even difficult to understand the first time!
    We need to make it easier to access!
    For instance:
    Two days Summer and summer temperatures respectively.
    Two days Winter, the snow falls all white and the temperature is, respectively, winter!

    After you have installed your mod, only a message about the coming of the new season gives out the work of the mod! :

  17. I think I really messed up!
    I really want a mod that (as in one of the old mods) changed the season! Today is summer, tomorrow it will snow, everything is turning white, it is also getting cold and you need to change your clothes!

     

  18. I put your modlet on the weather and didn't notice anything!
    Only a pop-up sign says - it's spring! And more and more nothing changes! Maybe I did something wrong! Describe what should have happened? 

  19. 12 hours ago, KhaineGB said:

    Ошибка Unity, по моему опыту, означает, что вам не хватает памяти.

    Вам необходимо увеличить вашу виртуальную память. Не знаю почему, но это исправляет. (Да, даже в системе 32 ГБ, потому что у меня была такая же проблема)

    Thank!

  20. 9 hours ago, meganoth said:

    Удалите 8 из 9 модов, которые вы используете, затем запустите новую игру, и все будет в порядке.

     

    It would be very nice and very simple if it worked!
    Reinstalled the mod! - It didn't work out,
    With the help of the 7D2DModLauncher program I updated and re-installed everything! Remote mods started the client, no mods started! :(
    Everything worked out! I just misused 7D2DModLauncher!

  21. The game won't start!
    Drops out with Unity error!
    I am attaching the error log!

    Spoiler

    Mono path[0] = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Managed'
    Mono config path = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/MonoBleedingEdge/etc'
    Initialize engine version: 2019.2.17f1 (8e603399ca02)
    [XR] Discovering subsystems at path E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
        Vendor:   
        VRAM:     2988 MB
        Driver:   27.21.14.5751
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.116 seconds
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 0.520700 ms
    2021-02-20T13:45:06 0.018 INF Start harmony loading: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods
    2021-02-20T13:45:06 0.026 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\GP_Entities/Harmony/Harmony-GP_Entities.dll
    2021-02-20T13:45:06 0.053 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\Greys_Prophecy/Harmony/Harmony-Greys_Prophecy.dll
    2021-02-20T13:45:06 0.063 INF Found harmony interfaces: 2
     Loading Patch: GPEntitiesHarmonyInit
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/data-000001F617F18190.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/data-000001F61F639120.dll
     Loading Patch: GreysProphecyHarmonyInit
    2021-02-20T13:45:07 0.616 INF [Steamworks.NET] SteamAPI_Init() ok
    2021-02-20T13:45:07 0.832 INF Localization language: russian
    2021-02-20T13:45:07 0.855 INF Texture quality is set to 0
    2021-02-20T13:45:07 0.856 INF Precaching...
    2021-02-20T13:45:07 0.857 INF Precaching file: 7DaysToDie_Data/resources.assets
    2021-02-20T13:45:07 0.939 INF [EAC] Not loading, not started from launcher
    2021-02-20T13:45:10 4.068 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
    2021-02-20T13:45:10 4.084 INF Precaching file: Data/Bundles/blocktextureatlases
    2021-02-20T13:45:17 10.300 INF Precaching file: Data/Bundles/terraintextures
    2021-02-20T13:45:22 16.163 INF Precaching done
    2021-02-20T13:45:22 16.164 INF Loading main scene
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 1.275800 ms
    2021-02-20T13:45:23 16.434 INF [GSM] Singleton Initialized...
    2021-02-20T13:45:23 16.446 INF Awake IsFocused: False
    2021-02-20T13:45:23 16.446 INF Awake
    2021-02-20T13:45:23 16.457 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
    2021-02-20T13:45:23 16.457 INF System information:
    2021-02-20T13:45:23 16.457 INF    OS: Windows 10  (10.0.0) 64bit
    2021-02-20T13:45:23 16.457 INF    CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (cores: 4)
    2021-02-20T13:45:23 16.457 INF    RAM: 16323 MB
    2021-02-20T13:45:23 16.457 INF    GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB)
    2021-02-20T13:45:23 16.458 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
    2021-02-20T13:45:23 16.458 INF Last played version: Alpha 19.4
    2021-02-20T13:45:23 16.458 INF Local UTC offset: 3 hours
    2021-02-20T13:45:23 16.466 INF Command line arguments: E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie.exe -force-d3d11 -language=Russian -logfile E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie_Data\output_log__2021-02-20__13-45-02.txt
    2021-02-20T13:45:23 16.467 WRN Command line argument 'language' is not a configfile property, ignoring.
    2021-02-20T13:45:23 16.468 INF Not running in Big Picture Mode, no on-screen keyboard available
    2021-02-20T13:45:23 16.469 INF Starting PlayerInputManager...
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32
    2021-02-20T13:45:23 16.677 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2021-02-20T13:45:23 16.697 INF Starting UserProfileManager...
    2021-02-20T13:45:23 16.793 INF Occlusion: Awake
    2021-02-20T13:45:23 16.807 INF Persistent GamePrefs saved
    2021-02-20T13:45:23 16.813 INF Controls Reset
    2021-02-20T13:45:23 16.814 INF ApplyAllOptions streaming budget 2689.2 MB
    2021-02-20T13:45:23 16.815 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
    2021-02-20T13:45:23 16.815 INF Texture quality is set to 0
    2021-02-20T13:45:23 16.816 INF ApplyTextureFilter 0, AF Disable
    2021-02-20T13:45:23 16.817 INF ApplyTerrainOptions 3
    2021-02-20T13:45:24 17.678 INF [MODS] Start loading
    2021-02-20T13:45:24 17.680 INF [MODS] Trying to load from folder: GP_Bigger_Backpack
    2021-02-20T13:45:24 17.715 INF [MODS] Loaded Mod: GP_Bigger_Backpack (19.1.0)
    2021-02-20T13:45:24 17.716 INF [MODS] Trying to load from folder: GP_Custom_Storage
    2021-02-20T13:45:24 17.716 INF [MODS] Loaded Mod: GP_Custom_Storage (19.1.0)
    2021-02-20T13:45:24 17.716 INF [MODS] Trying to load from folder: GP_Custom_Vehicles
    2021-02-20T13:45:24 17.717 INF [MODS] Loaded Mod: GP_Custom_Vehicles (19.1.0)
    2021-02-20T13:45:24 17.717 INF [MODS] Trying to load from folder: GP_Entities
    2021-02-20T13:45:24 17.718 INF [MODS] Loaded Mod: GP_Entities (19.1.0)
    2021-02-20T13:45:24 17.718 INF [MODS] Trying to load from folder: GP_StackSizes
    2021-02-20T13:45:24 17.719 INF [MODS] Loaded Mod: GP_StackSizes (19.1.0)
    2021-02-20T13:45:24 17.719 INF [MODS] Trying to load from folder: GP_UI
    2021-02-20T13:45:24 17.722 INF [MODS] Loaded Mod: GP_UI (19.1.0.0)
    2021-02-20T13:45:24 17.722 INF [MODS] Trying to load from folder: Greys_Prophecy
    2021-02-20T13:45:24 17.723 INF [MODS] Loaded Mod: Greys_Prophecy (19.1.0)
    2021-02-20T13:45:24 17.723 INF [MODS] Trying to load from folder: HD_MumpfySkins1
    2021-02-20T13:45:24 17.724 INF [MODS] Loaded Mod: HD_MumpfySkins1 (1.0)
    2021-02-20T13:45:24 17.724 INF [MODS] Trying to load from folder: Intruders_Vehicles
    2021-02-20T13:45:24 17.724 INF [MODS] Loaded Mod: Intruders_Vehicles (1.0)
    2021-02-20T13:45:24 17.724 INF [MODS] Initializing mod code
    2021-02-20T13:45:24 17.724 INF [MODS] Loading done
    2021-02-20T13:45:24 17.768 INF Pack 3924 us
    2021-02-20T13:45:24 17.923 INF Pack 56215 us
    2021-02-20T13:45:24 17.958 INF Pack 7731 us
    2021-02-20T13:45:25 18.806 INF Pack 314640 us
    2021-02-20T13:45:25 18.979 INF Pack 52843 us
    2021-02-20T13:45:26 19.427 INF Pack 38995 us
    2021-02-20T13:45:26 19.609 INF Pack 41964 us
    2021-02-20T13:45:26 19.611 INF [MODS] Loading localization from mod: GP_Bigger_Backpack
    2021-02-20T13:45:26 19.634 INF [MODS] Loading localization from mod: GP_Custom_Storage
    2021-02-20T13:45:26 19.634 INF [MODS] Loading localization from mod: GP_Custom_Vehicles
    2021-02-20T13:45:26 19.653 INF [MODS] Loading localization from mod: GP_Entities
    2021-02-20T13:45:26 19.661 INF [MODS] Loading localization from mod: Greys_Prophecy
    2021-02-20T13:45:26 19.680 INF [MODS] Loading localization from mod: Intruders_Vehicles
    2021-02-20T13:45:26 19.701 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-02-20T13:45:26 19.718 INF Loading permissions file done.
    2021-02-20T13:45:26 19.780 INF Looking for mods dll at E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie_Data\Managed/Mods.dll
    2021-02-20T13:45:26 19.780 INF Trying to add mods.dll
    2021-02-20T13:45:26 19.797 INF GameSense server not found (no props file), disabling
    2021-02-20T13:45:26 19.797 INF Awake done in 3350 ms
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc

    Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 4349.
    Total: 22.569200 ms (FindLiveObjects: 0.318500 ms CreateObjectMapping: 0.078100 ms MarkObjects: 21.991000 ms  DeleteObjects: 0.181200 ms)

    2021-02-20T13:45:26 20.202 INF User joined: ZbT
    2021-02-20T13:45:27 20.411 INF Updated culture for display texts
    2021-02-20T13:45:27 20.448 INF Reloading serveradmin.xml
    2021-02-20T13:45:27 20.448 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-02-20T13:45:27 20.449 INF Loading permissions file done.
    2021-02-20T13:45:32 26.143 INF UMA Overlay loading took 4875 ms
    2021-02-20T13:45:32 26.145 INF UMA Slot loading took 1 ms
    2021-02-20T13:45:32 26.246 INF [GSM] GameSparks Connected
    2021-02-20T13:45:37 30.319 INF LoadTextureArraysForQuality quality -1 to 0, reload False
    2021-02-20T13:45:37 31.066 INF [GSM] Skipping me
    2021-02-20T13:45:38 32.158 INF WorldStaticData.Init() needed 5.861s
    2021-02-20T13:45:40 33.931 INF [Steamworks.NET] Login ok.
    2021-02-20T13:45:41 34.623 INF AchievementManager: Received stats and achievements from Steam
    2021-02-20T13:45:46 39.996 INF NET: Starting server protocols
    2021-02-20T13:45:46 40.008 INF NET: LiteNetLib server started
    2021-02-20T13:45:46 40.009 INF [Steamworks.NET] NET: Server started
    2021-02-20T13:45:46 40.009 INF Started thread SteamNetworkingServer
    2021-02-20T13:45:46 40.011 INF StartGame
    2021-02-20T13:45:46 40.011 INF NetPackageManager Init
    2021-02-20T13:45:46 40.078 INF Persistent GamePrefs saved
    GamePref.AdminFileName = serveradmin.xml
    GamePref.AirDropFrequency = 72
    GamePref.AirDropMarker = True
    GamePref.AutopilotMode = 0
    GamePref.BedrollDeadZoneSize = 15
    GamePref.BedrollExpiryTime = 45
    GamePref.BlockDamageAI = 25
    GamePref.BlockDamageAIBM = 25
    GamePref.BlockDamagePlayer = 300
    GamePref.BloodMoonEnemyCount = 24
    GamePref.BloodMoonFrequency = 7
    GamePref.BloodMoonRange = 0
    GamePref.BloodMoonWarning = 8
    GamePref.BuildCreate = False
    GamePref.ConnectToServerIP = 127.0.0.1
    GamePref.ConnectToServerPort = 26900
    GamePref.ControlPanelEnabled = False
    GamePref.ControlPanelPort = 8080
    GamePref.CraftTimer = 
    GamePref.CreateLevelDim = 8
    GamePref.CreateLevelName = My Level
    GamePref.CreativeMenuEnabled = False
    GamePref.DayCount = 3
    GamePref.DayLightLength = 18
    GamePref.DayNightLength = 120
    GamePref.DebugMenuEnabled = False
    GamePref.DebugMenuShowTasks = False
    GamePref.DebugStopEnemiesMoving = False
    GamePref.DropOnDeath = 2
    GamePref.DropOnQuit = 0
    GamePref.DynamicSpawner = 
    GamePref.EACEnabled = False
    GamePref.EnemyDifficulty = 0
    GamePref.EnemySpawnMode = True
    GamePref.FavoriteServersList = 
    GamePref.FragLimit = 20
    GamePref.GameDifficulty = 1
    GamePref.GameGuidClient = 
    GamePref.GameMode = GameModeSurvival
    GamePref.GameName = аава
    GamePref.GameNameClient = My Game
    GamePref.GameVersion = Alpha 19.3
    GamePref.GameWorld = Poderu County
    GamePref.HideCommandExecutionLog = 0
    GamePref.JoiningOptions = True
    GamePref.LandClaimCount = 4
    GamePref.LandClaimDeadZone = 30
    GamePref.LandClaimDecayMode = 0
    GamePref.LandClaimExpiryTime = 7
    GamePref.LandClaimOfflineDelay = 0
    GamePref.LandClaimOfflineDurabilityModifier = 4
    GamePref.LandClaimOnlineDurabilityModifier = 4
    GamePref.LandClaimSize = 41
    GamePref.LastGameResetRevision = 13
    GamePref.LastLoadedPrefab = 
    GamePref.LastLoadedPrefabSize = 
    GamePref.LastLoadingTipRead = 18
    GamePref.LootAbundance = 200
    GamePref.LootRespawnDays = 5
    GamePref.LootTimer = 
    GamePref.MatchLength = 10
    GamePref.MaxSpawnedAnimals = 50
    GamePref.MaxSpawnedZombies = 150
    GamePref.MaxUncoveredMapChunksPerPlayer = 524288
    GamePref.NoGraphicsMode = False
    GamePref.OptionsAllowController = True
    GamePref.OptionsAmbientVolumeLevel = 0.8232759
    GamePref.OptionsAudioOcclusion = False
    GamePref.OptionsBackgroundGlobalOpacity = 0.8
    GamePref.OptionsControllerVibration = True
    GamePref.OptionsControlsResetRevision = 2
    GamePref.OptionsDisableChunkLODs = False
    GamePref.OptionsDynamicMusicDailyTime = 0.45
    GamePref.OptionsDynamicMusicEnabled = True
    GamePref.OptionsForegroundGlobalOpacity = 1
    GamePref.OptionsGfxAA = 2
    GamePref.OptionsGfxBloom = False
    GamePref.OptionsGfxBrightness = 0.6258621
    GamePref.OptionsGfxDOF = False
    GamePref.OptionsGfxDynamicMinFPS = 30
    GamePref.OptionsGfxDynamicMode = 0
    GamePref.OptionsGfxDynamicScale = 1
    GamePref.OptionsGfxFOV = 85
    GamePref.OptionsGfxGrassDistance = 1
    GamePref.OptionsGfxLODDistance = 0.55
    GamePref.OptionsGfxMotionBlur = 0
    GamePref.OptionsGfxObjQuality = 3
    GamePref.OptionsGfxOcclusion = True
    GamePref.OptionsGfxQualityPreset = 4
    GamePref.OptionsGfxReflectQuality = 1
    GamePref.OptionsGfxReflectShadows = False
    GamePref.OptionsGfxResetRevision = 1
    GamePref.OptionsGfxResolution = 0
    GamePref.OptionsGfxShadowDistance = 1
    GamePref.OptionsGfxSSAO = False
    GamePref.OptionsGfxSSReflections = 0
    GamePref.OptionsGfxStreamMipmaps = True
    GamePref.OptionsGfxSunShafts = False
    GamePref.OptionsGfxTerrainQuality = 3
    GamePref.OptionsGfxTexFilter = 0
    GamePref.OptionsGfxTexQuality = 0
    GamePref.OptionsGfxTreeDistance = 4
    GamePref.OptionsGfxUMATexQuality = 1
    GamePref.OptionsGfxViewDistance = 5
    GamePref.OptionsGfxVsync = 1
    GamePref.OptionsGfxWaterPtlLimiter = 0.1
    GamePref.OptionsGfxWaterQuality = 0
    GamePref.OptionsHudOpacity = 1
    GamePref.OptionsHudSize = 1
    GamePref.OptionsInterfaceSensitivity = 0.75
    GamePref.OptionsInvertMouse = False
    GamePref.OptionsJournalPopup = True
    GamePref.OptionsMenuMusicVolumeLevel = 0.7
    GamePref.OptionsMicVolumeLevel = 0.75
    GamePref.OptionsMouseSensitivity = 0.5
    GamePref.OptionsMusicVolumeLevel = 0.3146552
    GamePref.OptionsOverallAudioVolumeLevel = 0.487069
    GamePref.OptionsPlayChanceFrequency = 3
    GamePref.OptionsPlayChanceProbability = 0.983
    GamePref.OptionsPlayerModel = playerMale
    GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
    GamePref.OptionsPOICulling = 1
    GamePref.OptionsScreenBoundsValue = 1
    GamePref.OptionsShowCompass = True
    GamePref.OptionsShowCrosshair = True
    GamePref.OptionsStabSpawnBlocksOnGround = True
    GamePref.OptionsTempCelsius = True
    GamePref.OptionsUiFpsScaling = 1
    GamePref.OptionsVoiceChatEnabled = True
    GamePref.OptionsVoiceVolumeLevel = 0.75
    GamePref.OptionsZoomMouseSensitivity = 0.5
    GamePref.PartySharedKillRange = 200
    GamePref.PersistentPlayerProfiles = True
    GamePref.PlayerAutologin = False
    GamePref.PlayerId = 76561198871435219
    GamePref.PlayerKillingMode = 2
    GamePref.PlayerName = ZbT
    GamePref.PlayerSafeZoneHours = 7
    GamePref.PlayerSafeZoneLevel = 5
    GamePref.PlayerToken = 
    GamePref.RebuildMap = False
    GamePref.SaveGameFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves
    GamePref.SelectionContextMode = 0
    GamePref.SelectionOperationMode = 0
    GamePref.ServerAdminSlots = 0
    GamePref.ServerAdminSlotsPermission = 0
    GamePref.ServerDescription = 
    GamePref.ServerDisabledNetworkProtocols = 
    GamePref.ServerIP = 
    GamePref.ServerIsPublic = True
    GamePref.ServerLoginConfirmationText = 
    GamePref.ServerMaxAllowedViewDistance = 12
    GamePref.ServerMaxPlayerCount = 1
    GamePref.ServerMaxWorldTransferSpeedKiBs = 512
    GamePref.ServerName = Default Server
    GamePref.ServerPort = 26900
    GamePref.ServerReservedSlots = 0
    GamePref.ServerReservedSlotsPermission = 100
    GamePref.ServerVisibility = 0
    GamePref.ServerWebsiteURL = 
    GamePref.ShowFriendPlayerOnMap = True
    GamePref.TelnetEnabled = False
    GamePref.TelnetFailedLoginLimit = 10
    GamePref.TelnetFailedLoginsBlocktime = 10
    GamePref.TelnetPort = 25003
    GamePref.TerminalWindowEnabled = True
    GamePref.UNUSED_OptionsBloom = 
    GamePref.UNUSED_OptionsDeferredLighting = 
    GamePref.UNUSED_OptionsDOF = 
    GamePref.UNUSED_OptionsFieldOfViewNew = 
    GamePref.UNUSED_OptionsGamma = 
    GamePref.UNUSED_OptionsImageEffects = 
    GamePref.UNUSED_OptionsMotionBlur = 
    GamePref.UNUSED_OptionsObjectBlur = 
    GamePref.UNUSED_OptionsReflectionBounces = 
    GamePref.UNUSED_OptionsReflectionCullList = 
    GamePref.UNUSED_OptionsReflectionFarClip = 
    GamePref.UNUSED_OptionsReflectionRefreshMode = 
    GamePref.UNUSED_OptionsReflectionShadowDistance = 
    GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
    GamePref.UNUSED_OptionsSSAO = 
    GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
    GamePref.UNUSED_OptionsSunShafts = 
    GamePref.UserDataFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie
    GamePref.WorldGenSeed = 
    GamePref.WorldGenSize = 8192
    GamePref.XPMultiplier = 200
    GamePref.ZombieBMMove = 2
    GamePref.ZombieFeralMove = 1
    GamePref.ZombieMove = 0
    GamePref.ZombieMoveNight = 1
    GamePref.ZombiePlayers = True
    GameStat.AirDropFrequency = 0
    GameStat.AirDropMarker = False
    GameStat.AllowedViewDistance = 12
    GameStat.AnimalCount = 0
    GameStat.AutoParty = False
    GameStat.BedrollExpiryTime = 45
    GameStat.BlockDamagePlayer = 100
    GameStat.BloodMoonDay = 0
    GameStat.BloodMoonEnemyCount = 8
    GameStat.BloodMoonWarning = 8
    GameStat.ChunkStabilityEnabled = True
    GameStat.CraftTimer = 
    GameStat.CurrentRoundIx = 0
    GameStat.DayLightLength = 18
    GameStat.DayLimitActive = False
    GameStat.DayLimitThisRound = 0
    GameStat.DropOnDeath = 1
    GameStat.DropOnQuit = 0
    GameStat.EnemyCount = 0
    GameStat.EnemyDifficulty = Normal
    GameStat.EnemySpawnMode = True
    GameStat.FragLimitActive = False
    GameStat.FragLimitThisRound = 0
    GameStat.GameDifficulty = 2
    GameStat.GameDifficultyBonus = 1
    GameStat.GameModeId = 0
    GameStat.GameState = 0
    GameStat.GlobalMessageToShow = 
    GameStat.IsCreativeMenuEnabled = False
    GameStat.IsFlyingEnabled = False
    GameStat.IsPlayerCollisionEnabled = True
    GameStat.IsPlayerDamageEnabled = True
    GameStat.IsResetMapOnRestart = False
    GameStat.IsSaveSupplyCrates = True
    GameStat.IsSpawnEnemies = True
    GameStat.IsSpawnNearOtherPlayer = False
    GameStat.IsTeleportEnabled = False
    GameStat.IsVersionCheckDone = True
    GameStat.LandClaimCount = 1
    GameStat.LandClaimDeadZone = 30
    GameStat.LandClaimDecayMode = 0
    GameStat.LandClaimExpiryTime = 3
    GameStat.LandClaimOfflineDelay = 0
    GameStat.LandClaimOfflineDurabilityModifier = 32
    GameStat.LandClaimOnlineDurabilityModifier = 32
    GameStat.LandClaimSize = 41
    GameStat.LoadScene = 
    GameStat.LootTimer = 
    GameStat.OptionsPOICulling = 0
    GameStat.PartySharedKillRange = 100
    GameStat.PlayerKillingMode = KillStrangersOnly
    GameStat.ScoreDiedMultiplier = -5
    GameStat.ScorePlayerKillMultiplier = 1
    GameStat.ScoreZombieKillMultiplier = 1
    GameStat.ShowAllPlayersOnMap = False
    GameStat.ShowFriendPlayerOnMap = True
    GameStat.ShowSpawnWindow = False
    GameStat.ShowWindow = 
    GameStat.ShowZombieCounter = False
    GameStat.TimeLimitActive = False
    GameStat.TimeLimitThisRound = 0
    GameStat.TimeOfDayIncPerSec = 20
    GameStat.XPMultiplier = 100
    GameStat.ZombieHordeMeter = False
    2021-02-20T13:45:46 40.127 INF StartAsServer
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    WARNING: Shader Did you use #pragma only_renderers and omit this platform?
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
    2021-02-20T13:45:47 40.741 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
    2021-02-20T13:45:47 40.741 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
    2021-02-20T13:45:47 40.741 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
    2021-02-20T13:46:12 66.049 INF Block IDs with mapping
    2021-02-20T13:46:12 66.049 INF BlockIDs from Mapping
    2021-02-20T13:47:12 125.434 INF Item IDs with mapping
    2021-02-20T13:47:12 125.434 INF ItemIDs from Mapping
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    2021-02-20T13:47:34 148.292 INF createWorld: Poderu County, аава, GameModeSurvival
    2021-02-20T13:47:35 148.303 INF Occlusion: Enabled
    2021-02-20T13:47:35 148.460 INF Started thread ChunkRegeneration
    2021-02-20T13:47:35 148.460 INF Started thread ChunkCalc
    2021-02-20T13:47:35 148.893 INF World.Load: Poderu County
    2021-02-20T13:47:35 148.895 INF Loading base world file header...
    2021-02-20T13:47:35 148.896 INF Loaded world file from different version: 'Alpha 19.2 (b4)'
    2021-02-20T13:47:35 148.900 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
    2021-02-20T13:47:35 148.924 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
    2021-02-20T13:47:36 150.238 INF ShapeControllers: 64
    2021-02-20T13:47:46 160.070 INF Started thread GenerateChunks
    2021-02-20T13:47:47 160.961 INF Calculating world hashes took 863 ms (world size 286 MiB)
    2021-02-20T13:47:48 161.387 INF Loading dtm raw file took 1307ms
    2021-02-20T13:47:48 162.015 INF Biomes image size w= 8192, h = 8192
    2021-02-20T13:47:49 162.874 INF Loading and creating biomes took 1487ms
    2021-02-20T13:47:51 165.273 INF Loading and creating shader control textures took 2398ms
    2021-02-20T13:47:57 170.954 INF Loading and parsing of generator took 5680ms
    2021-02-20T13:47:57 170.959 INF Started thread SaveChunks C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/Poderu County/аава\Region
    2021-02-20T13:48:01 174.643 INF [DECO] read /
    2021-02-20T13:48:01 174.643 INF Decorating chunks
    2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?HomeDay.wav...
    2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?HomeNight.wav...
    2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?TraderBob.wav...
    2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?TraderHugh.wav...
    2021-02-20T13:48:02 175.640 INF Loading asset at #Sounds/Music?TraderJen.wav...
    2021-02-20T13:48:02 175.640 INF Loading asset at #Sounds/Music?TraderJoel.wav...
    2021-02-20T13:48:02 175.640 INF Loading asset at #Sounds/Music?TraderRekt.wav...
    2021-02-20T13:48:03 176.913 INF AstarManager Init
    2021-02-20T13:48:13 187.016 INF Finished loading HomeDay.
    2021-02-20T13:48:13 187.016 INF Casted asset HomeDay as AudioClip.
    Crash!!!
    SymInit: Symbol-SearchPath: '.;e:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy;E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Adny_L'
    OS-Version: 10.0.0
    E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie.exe:7DaysToDie.exe (00007FF7D00E0000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.2.17.24627
    C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFC67AF0000), size: 2056192 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
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    ========== OUTPUTTING STACK TRACE ==================

    0x00007FFC1110F255 (UnityPlayer) scripting_object_get_class
    0x00007FFC109FA336 (UnityPlayer) ArrayOfManagedObjectsTransferer::begin
    0x00007FFC11121FE4 (UnityPlayer) StreamedBinaryRead::TransferSTLStyleArray<ArrayOfManagedObjectsTransferer>
    0x00007FFC1112D519 (UnityPlayer) Transfer_ManagedObject<StreamedBinaryRead,1>
    0x00007FFC1111DEB6 (UnityPlayer) TransferField_LinearCollection<SafeBinaryRead>
    0x00007FFC1112375F (UnityPlayer) TransferScriptingObject<StreamedBinaryRead>
    0x00007FFC111237E2 (UnityPlayer) TransferScriptingObject<StreamedBinaryRead>
    0x00007FFC1113219D (UnityPlayer) SerializableManagedRefTransfer::TransferEngineAndMonoInstance<StreamedBinaryRead>
    0x00007FFC111428DD (UnityPlayer) SerializedFile::ReadObject
    0x00007FFC1113A459 (UnityPlayer) PersistentManager::ReadAndActivateObjectThreaded
    0x00007FFC11139124 (UnityPlayer) PersistentManager::LoadObjectsThreaded
    0x00007FFC10FFE65F (UnityPlayer) LoadOperation::Perform
    0x00007FFC10FFF42D (UnityPlayer) PreloadManager::ProcessSingleOperation
    0x00007FFC10FFF74C (UnityPlayer) PreloadManager::Run
    0x00007FFC10FFF7A9 (UnityPlayer) PreloadManager::Run
    0x00007FFC1107D5C8 (UnityPlayer) Thread::RunThreadWrapper
    0x00007FFC66F27034 (KERNEL32) BaseThreadInitThunk
    0x00007FFC67B3D241 (ntdll) RtlUserThreadStart

    ========== END OF STACKTRACE ===========

    A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
     * C:/Users/uazef/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes
     

     

  22. The game won't start!
    Drops out with Unity error!
    I am attaching the error log!

    Spoiler

    Mono path[0] = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Managed'
    Mono config path = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/MonoBleedingEdge/etc'
    Initialize engine version: 2019.2.17f1 (8e603399ca02)
    [XR] Discovering subsystems at path E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
        Vendor:   
        VRAM:     2988 MB
        Driver:   27.21.14.5751
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.145 seconds
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 71.819800 ms
    2021-02-20T13:05:23 0.022 INF Start harmony loading: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods
    2021-02-20T13:05:23 0.032 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\GP_Entities/Harmony/Harmony-GP_Entities.dll
    2021-02-20T13:05:23 0.081 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\Greys_Prophecy/Harmony/Harmony-Greys_Prophecy.dll
    2021-02-20T13:05:23 0.082 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\khzmusik_Seasonal_Weather_DMT/Harmony/Harmony-khzmusik_Seasonal_Weather_DMT.dll
    2021-02-20T13:05:23 0.104 INF Found harmony interfaces: 3
     Loading Patch: GPEntitiesHarmonyInit
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/data-000001E80BA32A80.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/data-000001E80BC780E0.dll
     Loading Patch: GreysProphecyHarmonyInit
    Loading: SeasonalWeatherManager
    2021-02-20T13:05:23 0.551 WRN [MODS] Could not find mod that tries to register a handler for event GameUpdate
    Seasonal weather manager registered
    2021-02-20T13:05:24 0.975 INF [Steamworks.NET] SteamAPI_Init() ok
    2021-02-20T13:05:24 1.208 INF Localization language: russian
    2021-02-20T13:05:24 1.232 INF Texture quality is set to 0
    2021-02-20T13:05:24 1.233 INF Precaching...
    2021-02-20T13:05:24 1.233 INF Precaching file: 7DaysToDie_Data/resources.assets
    2021-02-20T13:05:24 1.400 INF [EAC] Not loading, not started from launcher
    2021-02-20T13:05:28 5.301 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
    2021-02-20T13:05:28 5.317 INF Precaching file: Data/Bundles/blocktextureatlases
    2021-02-20T13:05:35 12.291 INF Precaching file: Data/Bundles/terraintextures
    2021-02-20T13:05:41 18.154 INF Precaching done
    2021-02-20T13:05:41 18.155 INF Loading main scene
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 1.743900 ms
    2021-02-20T13:05:41 18.546 INF [GSM] Singleton Initialized...
    2021-02-20T13:05:41 18.555 INF Awake IsFocused: True
    2021-02-20T13:05:41 18.556 INF Awake
    2021-02-20T13:05:41 18.605 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
    2021-02-20T13:05:41 18.606 INF System information:
    2021-02-20T13:05:41 18.606 INF    OS: Windows 10  (10.0.0) 64bit
    2021-02-20T13:05:41 18.606 INF    CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (cores: 4)
    2021-02-20T13:05:41 18.606 INF    RAM: 16323 MB
    2021-02-20T13:05:41 18.606 INF    GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB)
    2021-02-20T13:05:41 18.607 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
    2021-02-20T13:05:41 18.607 INF Last played version: Alpha 19.3
    2021-02-20T13:05:41 18.607 INF Local UTC offset: 3 hours
    2021-02-20T13:05:41 18.617 INF Command line arguments: E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie.exe -force-d3d11 -language=Russian -logfile E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie_Data\output_log__2021-02-20__13-05-16.txt
    2021-02-20T13:05:41 18.618 WRN Command line argument 'language' is not a configfile property, ignoring.
    2021-02-20T13:05:41 18.620 INF Not running in Big Picture Mode, no on-screen keyboard available
    2021-02-20T13:05:41 18.620 INF Starting PlayerInputManager...
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32
    2021-02-20T13:05:42 18.908 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2021-02-20T13:05:42 18.929 INF Starting UserProfileManager...
    2021-02-20T13:05:42 19.055 INF Occlusion: Awake
    2021-02-20T13:05:42 19.061 INF ApplyAllOptions streaming budget 2689.2 MB
    2021-02-20T13:05:42 19.062 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
    2021-02-20T13:05:42 19.062 INF Texture quality is set to 0
    2021-02-20T13:05:42 19.063 INF ApplyTextureFilter 0, AF Disable
    2021-02-20T13:05:42 19.064 INF ApplyTerrainOptions 3
    2021-02-20T13:05:43 19.958 INF [MODS] Start loading
    2021-02-20T13:05:43 19.961 INF [MODS] Trying to load from folder: GP_Bigger_Backpack
    2021-02-20T13:05:43 20.060 INF [MODS] Loaded Mod: GP_Bigger_Backpack (19.1.0)
    2021-02-20T13:05:43 20.061 INF [MODS] Trying to load from folder: GP_Custom_Storage
    2021-02-20T13:05:43 20.063 INF [MODS] Loaded Mod: GP_Custom_Storage (19.1.0)
    2021-02-20T13:05:43 20.063 INF [MODS] Trying to load from folder: GP_Custom_Vehicles
    2021-02-20T13:05:43 20.064 INF [MODS] Loaded Mod: GP_Custom_Vehicles (19.1.0)
    2021-02-20T13:05:43 20.064 INF [MODS] Trying to load from folder: GP_Entities
    2021-02-20T13:05:43 20.065 INF [MODS] Loaded Mod: GP_Entities (19.1.0)
    2021-02-20T13:05:43 20.065 INF [MODS] Trying to load from folder: GP_StackSizes
    2021-02-20T13:05:43 20.066 INF [MODS] Loaded Mod: GP_StackSizes (19.1.0)
    2021-02-20T13:05:43 20.066 INF [MODS] Trying to load from folder: GP_UI
    2021-02-20T13:05:43 20.068 INF [MODS] Loaded Mod: GP_UI (19.1.0.0)
    2021-02-20T13:05:43 20.068 INF [MODS] Trying to load from folder: Greys_Prophecy
    2021-02-20T13:05:43 20.069 INF [MODS] Loaded Mod: Greys_Prophecy (19.1.0)
    2021-02-20T13:05:43 20.069 INF [MODS] Trying to load from folder: HD_MumpfySkins1
    2021-02-20T13:05:43 20.070 INF [MODS] Loaded Mod: HD_MumpfySkins1 (1.0)
    2021-02-20T13:05:43 20.070 INF [MODS] Trying to load from folder: Intruders_Vehicles
    2021-02-20T13:05:43 20.070 INF [MODS] Loaded Mod: Intruders_Vehicles (1.0)
    2021-02-20T13:05:43 20.070 INF [MODS] Trying to load from folder: khzmusik_Seasonal_Weather_DMT
    2021-02-20T13:05:43 20.071 WRN Unknown element found: DMT (file E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\khzmusik_Seasonal_Weather_DMT/ModInfo.xml, line 10)
    2021-02-20T13:05:43 20.071 INF [MODS] Loaded Mod: khzmusik_Seasonal_Weather_DMT (1.0.1)
    2021-02-20T13:05:43 20.071 INF [MODS] Initializing mod code
    2021-02-20T13:05:43 20.071 INF [MODS] Loading done
    2021-02-20T13:05:43 20.103 INF Pack 4191 us
    2021-02-20T13:05:43 20.205 INF Pack 56590 us
    2021-02-20T13:05:43 20.223 INF Pack 7284 us
    2021-02-20T13:05:43 20.849 INF Pack 342182 us
    2021-02-20T13:05:44 20.968 INF Pack 52928 us
    2021-02-20T13:05:44 21.040 INF Pack 38665 us
    2021-02-20T13:05:44 21.115 INF Pack 44903 us
    2021-02-20T13:05:44 21.117 INF [MODS] Loading localization from mod: GP_Bigger_Backpack
    2021-02-20T13:05:44 21.118 INF [MODS] Loading localization from mod: GP_Custom_Storage
    2021-02-20T13:05:44 21.118 INF [MODS] Loading localization from mod: GP_Custom_Vehicles
    2021-02-20T13:05:44 21.119 INF [MODS] Loading localization from mod: GP_Entities
    2021-02-20T13:05:44 21.119 INF [MODS] Loading localization from mod: Greys_Prophecy
    2021-02-20T13:05:44 21.121 INF [MODS] Loading localization from mod: Intruders_Vehicles
    2021-02-20T13:05:44 21.122 INF [MODS] Loading localization from mod: khzmusik_Seasonal_Weather_DMT
    2021-02-20T13:05:44 21.176 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-02-20T13:05:44 21.196 INF Loading permissions file done.
    2021-02-20T13:05:44 21.290 INF Looking for mods dll at E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie_Data\Managed/Mods.dll
    2021-02-20T13:05:44 21.290 INF Trying to add mods.dll
    2021-02-20T13:05:44 21.316 INF GameSense server not found (no props file), disabling
    2021-02-20T13:05:44 21.316 INF Awake done in 2761 ms
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc.dll
    Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc

    Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 4349.
    Total: 24.282500 ms (FindLiveObjects: 0.323400 ms CreateObjectMapping: 0.077200 ms MarkObjects: 23.682800 ms  DeleteObjects: 0.198300 ms)

    2021-02-20T13:05:44 21.741 INF User joined: ZbT
    2021-02-20T13:05:45 21.925 INF Reloading serveradmin.xml
    2021-02-20T13:05:45 21.925 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-02-20T13:05:45 21.925 INF Loading permissions file done.
    2021-02-20T13:05:45 22.088 INF Updated culture for display texts
    2021-02-20T13:05:51 27.959 INF UMA Overlay loading took 4841 ms
    2021-02-20T13:05:51 27.963 INF UMA Slot loading took 3 ms
    2021-02-20T13:05:51 28.070 INF [GSM] GameSparks Connected
    2021-02-20T13:05:58 35.108 INF LoadTextureArraysForQuality quality -1 to 0, reload False
    2021-02-20T13:05:59 35.966 INF [GSM] Skipping me
    2021-02-20T13:06:00 37.146 INF WorldStaticData.Init() needed 9.000s
    2021-02-20T13:06:02 39.086 INF [Steamworks.NET] Login ok.
    2021-02-20T13:06:02 39.680 INF AchievementManager: Received stats and achievements from Steam
    2021-02-20T13:06:10 47.169 INF NET: Starting server protocols
    2021-02-20T13:06:10 47.200 INF NET: LiteNetLib server started
    2021-02-20T13:06:10 47.201 INF [Steamworks.NET] NET: Server started
    2021-02-20T13:06:10 47.202 INF Started thread SteamNetworkingServer
    2021-02-20T13:06:10 47.203 INF StartGame
    2021-02-20T13:06:10 47.203 INF NetPackageManager Init
    2021-02-20T13:06:10 47.273 INF Persistent GamePrefs saved
    GamePref.AdminFileName = serveradmin.xml
    GamePref.AirDropFrequency = 72
    GamePref.AirDropMarker = True
    GamePref.AutopilotMode = 0
    GamePref.BedrollDeadZoneSize = 15
    GamePref.BedrollExpiryTime = 45
    GamePref.BlockDamageAI = 25
    GamePref.BlockDamageAIBM = 25
    GamePref.BlockDamagePlayer = 300
    GamePref.BloodMoonEnemyCount = 24
    GamePref.BloodMoonFrequency = 7
    GamePref.BloodMoonRange = 0
    GamePref.BloodMoonWarning = 8
    GamePref.BuildCreate = False
    GamePref.ConnectToServerIP = 127.0.0.1
    GamePref.ConnectToServerPort = 26900
    GamePref.ControlPanelEnabled = False
    GamePref.ControlPanelPort = 8080
    GamePref.CraftTimer = 
    GamePref.CreateLevelDim = 8
    GamePref.CreateLevelName = My Level
    GamePref.CreativeMenuEnabled = False
    GamePref.DayCount = 3
    GamePref.DayLightLength = 18
    GamePref.DayNightLength = 120
    GamePref.DebugMenuEnabled = False
    GamePref.DebugMenuShowTasks = False
    GamePref.DebugStopEnemiesMoving = False
    GamePref.DropOnDeath = 2
    GamePref.DropOnQuit = 0
    GamePref.DynamicSpawner = 
    GamePref.EACEnabled = False
    GamePref.EnemyDifficulty = 0
    GamePref.EnemySpawnMode = True
    GamePref.FavoriteServersList = 
    GamePref.FragLimit = 20
    GamePref.GameDifficulty = 1
    GamePref.GameGuidClient = 
    GamePref.GameMode = GameModeSurvival
    GamePref.GameName = гг
    GamePref.GameNameClient = My Game
    GamePref.GameVersion = Alpha 19.3
    GamePref.GameWorld = Poderu County
    GamePref.HideCommandExecutionLog = 0
    GamePref.JoiningOptions = True
    GamePref.LandClaimCount = 4
    GamePref.LandClaimDeadZone = 30
    GamePref.LandClaimDecayMode = 0
    GamePref.LandClaimExpiryTime = 7
    GamePref.LandClaimOfflineDelay = 0
    GamePref.LandClaimOfflineDurabilityModifier = 4
    GamePref.LandClaimOnlineDurabilityModifier = 4
    GamePref.LandClaimSize = 41
    GamePref.LastGameResetRevision = 13
    GamePref.LastLoadedPrefab = 
    GamePref.LastLoadedPrefabSize = 
    GamePref.LastLoadingTipRead = 18
    GamePref.LootAbundance = 200
    GamePref.LootRespawnDays = 5
    GamePref.LootTimer = 
    GamePref.MatchLength = 10
    GamePref.MaxSpawnedAnimals = 50
    GamePref.MaxSpawnedZombies = 150
    GamePref.MaxUncoveredMapChunksPerPlayer = 524288
    GamePref.NoGraphicsMode = False
    GamePref.OptionsAllowController = True
    GamePref.OptionsAmbientVolumeLevel = 0.8232759
    GamePref.OptionsAudioOcclusion = False
    GamePref.OptionsBackgroundGlobalOpacity = 0.8
    GamePref.OptionsControllerVibration = True
    GamePref.OptionsControlsResetRevision = 2
    GamePref.OptionsDisableChunkLODs = False
    GamePref.OptionsDynamicMusicDailyTime = 0.45
    GamePref.OptionsDynamicMusicEnabled = True
    GamePref.OptionsForegroundGlobalOpacity = 1
    GamePref.OptionsGfxAA = 2
    GamePref.OptionsGfxBloom = False
    GamePref.OptionsGfxBrightness = 0.6258621
    GamePref.OptionsGfxDOF = False
    GamePref.OptionsGfxDynamicMinFPS = 30
    GamePref.OptionsGfxDynamicMode = 0
    GamePref.OptionsGfxDynamicScale = 1
    GamePref.OptionsGfxFOV = 85
    GamePref.OptionsGfxGrassDistance = 1
    GamePref.OptionsGfxLODDistance = 0.55
    GamePref.OptionsGfxMotionBlur = 0
    GamePref.OptionsGfxObjQuality = 3
    GamePref.OptionsGfxOcclusion = True
    GamePref.OptionsGfxQualityPreset = 4
    GamePref.OptionsGfxReflectQuality = 1
    GamePref.OptionsGfxReflectShadows = False
    GamePref.OptionsGfxResetRevision = 1
    GamePref.OptionsGfxResolution = 0
    GamePref.OptionsGfxShadowDistance = 1
    GamePref.OptionsGfxSSAO = False
    GamePref.OptionsGfxSSReflections = 0
    GamePref.OptionsGfxStreamMipmaps = True
    GamePref.OptionsGfxSunShafts = False
    GamePref.OptionsGfxTerrainQuality = 3
    GamePref.OptionsGfxTexFilter = 0
    GamePref.OptionsGfxTexQuality = 0
    GamePref.OptionsGfxTreeDistance = 4
    GamePref.OptionsGfxUMATexQuality = 1
    GamePref.OptionsGfxViewDistance = 5
    GamePref.OptionsGfxVsync = 1
    GamePref.OptionsGfxWaterPtlLimiter = 0.1
    GamePref.OptionsGfxWaterQuality = 0
    GamePref.OptionsHudOpacity = 1
    GamePref.OptionsHudSize = 1
    GamePref.OptionsInterfaceSensitivity = 0.75
    GamePref.OptionsInvertMouse = False
    GamePref.OptionsJournalPopup = True
    GamePref.OptionsMenuMusicVolumeLevel = 0.7
    GamePref.OptionsMicVolumeLevel = 0.75
    GamePref.OptionsMouseSensitivity = 0.5
    GamePref.OptionsMusicVolumeLevel = 0.3146552
    GamePref.OptionsOverallAudioVolumeLevel = 0.487069
    GamePref.OptionsPlayChanceFrequency = 3
    GamePref.OptionsPlayChanceProbability = 0.983
    GamePref.OptionsPlayerModel = playerMale
    GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
    GamePref.OptionsPOICulling = 1
    GamePref.OptionsScreenBoundsValue = 1
    GamePref.OptionsShowCompass = True
    GamePref.OptionsShowCrosshair = True
    GamePref.OptionsStabSpawnBlocksOnGround = True
    GamePref.OptionsTempCelsius = True
    GamePref.OptionsUiFpsScaling = 1
    GamePref.OptionsVoiceChatEnabled = True
    GamePref.OptionsVoiceVolumeLevel = 0.75
    GamePref.OptionsZoomMouseSensitivity = 0.5
    GamePref.PartySharedKillRange = 200
    GamePref.PersistentPlayerProfiles = True
    GamePref.PlayerAutologin = False
    GamePref.PlayerId = 76561198871435219
    GamePref.PlayerKillingMode = 2
    GamePref.PlayerName = ZbT
    GamePref.PlayerSafeZoneHours = 7
    GamePref.PlayerSafeZoneLevel = 5
    GamePref.PlayerToken = 
    GamePref.RebuildMap = False
    GamePref.SaveGameFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves
    GamePref.SelectionContextMode = 0
    GamePref.SelectionOperationMode = 0
    GamePref.ServerAdminSlots = 0
    GamePref.ServerAdminSlotsPermission = 0
    GamePref.ServerDescription = 
    GamePref.ServerDisabledNetworkProtocols = 
    GamePref.ServerIP = 
    GamePref.ServerIsPublic = True
    GamePref.ServerLoginConfirmationText = 
    GamePref.ServerMaxAllowedViewDistance = 12
    GamePref.ServerMaxPlayerCount = 1
    GamePref.ServerMaxWorldTransferSpeedKiBs = 512
    GamePref.ServerName = Default Server
    GamePref.ServerPort = 26900
    GamePref.ServerReservedSlots = 0
    GamePref.ServerReservedSlotsPermission = 100
    GamePref.ServerVisibility = 0
    GamePref.ServerWebsiteURL = 
    GamePref.ShowFriendPlayerOnMap = True
    GamePref.TelnetEnabled = False
    GamePref.TelnetFailedLoginLimit = 10
    GamePref.TelnetFailedLoginsBlocktime = 10
    GamePref.TelnetPort = 25003
    GamePref.TerminalWindowEnabled = True
    GamePref.UNUSED_OptionsBloom = 
    GamePref.UNUSED_OptionsDeferredLighting = 
    GamePref.UNUSED_OptionsDOF = 
    GamePref.UNUSED_OptionsFieldOfViewNew = 
    GamePref.UNUSED_OptionsGamma = 
    GamePref.UNUSED_OptionsImageEffects = 
    GamePref.UNUSED_OptionsMotionBlur = 
    GamePref.UNUSED_OptionsObjectBlur = 
    GamePref.UNUSED_OptionsReflectionBounces = 
    GamePref.UNUSED_OptionsReflectionCullList = 
    GamePref.UNUSED_OptionsReflectionFarClip = 
    GamePref.UNUSED_OptionsReflectionRefreshMode = 
    GamePref.UNUSED_OptionsReflectionShadowDistance = 
    GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
    GamePref.UNUSED_OptionsSSAO = 
    GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
    GamePref.UNUSED_OptionsSunShafts = 
    GamePref.UserDataFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie
    GamePref.WorldGenSeed = 
    GamePref.WorldGenSize = 8192
    GamePref.XPMultiplier = 200
    GamePref.ZombieBMMove = 2
    GamePref.ZombieFeralMove = 1
    GamePref.ZombieMove = 0
    GamePref.ZombieMoveNight = 1
    GamePref.ZombiePlayers = True
    GameStat.AirDropFrequency = 0
    GameStat.AirDropMarker = False
    GameStat.AllowedViewDistance = 12
    GameStat.AnimalCount = 0
    GameStat.AutoParty = False
    GameStat.BedrollExpiryTime = 45
    GameStat.BlockDamagePlayer = 100
    GameStat.BloodMoonDay = 0
    GameStat.BloodMoonEnemyCount = 8
    GameStat.BloodMoonWarning = 8
    GameStat.ChunkStabilityEnabled = True
    GameStat.CraftTimer = 
    GameStat.CurrentRoundIx = 0
    GameStat.DayLightLength = 18
    GameStat.DayLimitActive = False
    GameStat.DayLimitThisRound = 0
    GameStat.DropOnDeath = 1
    GameStat.DropOnQuit = 0
    GameStat.EnemyCount = 0
    GameStat.EnemyDifficulty = Normal
    GameStat.EnemySpawnMode = True
    GameStat.FragLimitActive = False
    GameStat.FragLimitThisRound = 0
    GameStat.GameDifficulty = 2
    GameStat.GameDifficultyBonus = 1
    GameStat.GameModeId = 0
    GameStat.GameState = 0
    GameStat.GlobalMessageToShow = 
    GameStat.IsCreativeMenuEnabled = False
    GameStat.IsFlyingEnabled = False
    GameStat.IsPlayerCollisionEnabled = True
    GameStat.IsPlayerDamageEnabled = True
    GameStat.IsResetMapOnRestart = False
    GameStat.IsSaveSupplyCrates = True
    GameStat.IsSpawnEnemies = True
    GameStat.IsSpawnNearOtherPlayer = False
    GameStat.IsTeleportEnabled = False
    GameStat.IsVersionCheckDone = True
    GameStat.LandClaimCount = 1
    GameStat.LandClaimDeadZone = 30
    GameStat.LandClaimDecayMode = 0
    GameStat.LandClaimExpiryTime = 3
    GameStat.LandClaimOfflineDelay = 0
    GameStat.LandClaimOfflineDurabilityModifier = 32
    GameStat.LandClaimOnlineDurabilityModifier = 32
    GameStat.LandClaimSize = 41
    GameStat.LoadScene = 
    GameStat.LootTimer = 
    GameStat.OptionsPOICulling = 0
    GameStat.PartySharedKillRange = 100
    GameStat.PlayerKillingMode = KillStrangersOnly
    GameStat.ScoreDiedMultiplier = -5
    GameStat.ScorePlayerKillMultiplier = 1
    GameStat.ScoreZombieKillMultiplier = 1
    GameStat.ShowAllPlayersOnMap = False
    GameStat.ShowFriendPlayerOnMap = True
    GameStat.ShowSpawnWindow = False
    GameStat.ShowWindow = 
    GameStat.ShowZombieCounter = False
    GameStat.TimeLimitActive = False
    GameStat.TimeLimitThisRound = 0
    GameStat.TimeOfDayIncPerSec = 20
    GameStat.XPMultiplier = 100
    GameStat.ZombieHordeMeter = False
    2021-02-20T13:06:10 47.326 INF StartAsServer
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    WARNING: Shader Did you use #pragma only_renderers and omit this platform?
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
    2021-02-20T13:06:11 47.922 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
    2021-02-20T13:06:11 47.922 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
    2021-02-20T13:06:11 47.922 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
    2021-02-20T13:06:46 83.146 INF Block IDs with mapping
    2021-02-20T13:06:46 83.147 INF BlockIDs from Mapping
    2021-02-20T13:07:45 142.559 INF Item IDs with mapping
    2021-02-20T13:07:45 142.560 INF ItemIDs from Mapping
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    2021-02-20T13:08:08 165.505 INF createWorld: Poderu County, гг, GameModeSurvival
    2021-02-20T13:08:08 165.519 INF Occlusion: Enabled
    2021-02-20T13:08:08 165.602 INF Started thread ChunkRegeneration
    2021-02-20T13:08:08 165.602 INF Started thread ChunkCalc
    2021-02-20T13:08:09 165.886 INF World.Load: Poderu County
    2021-02-20T13:08:09 165.888 INF Loading base world file header...
    2021-02-20T13:08:09 165.889 INF Loaded world file from different version: 'Alpha 19.2 (b4)'
    2021-02-20T13:08:09 165.893 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
    2021-02-20T13:08:09 165.918 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
    2021-02-20T13:08:09 166.688 INF ShapeControllers: 64
    2021-02-20T13:08:19 176.002 INF Started thread GenerateChunks
    2021-02-20T13:08:19 176.847 INF Calculating world hashes took 822 ms (world size 286 MiB)
    2021-02-20T13:08:20 177.284 INF Loading dtm raw file took 1272ms
    2021-02-20T13:08:21 177.911 INF Biomes image size w= 8192, h = 8192
    2021-02-20T13:08:21 178.844 INF Loading and creating biomes took 1559ms
    2021-02-20T13:08:24 181.335 INF Loading and creating shader control textures took 2491ms
    2021-02-20T13:08:30 187.451 INF Loading and parsing of generator took 6115ms
    2021-02-20T13:08:30 187.455 INF Started thread SaveChunks C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/Poderu County/гг\Region
    2021-02-20T13:08:34 191.514 INF [DECO] read /
    2021-02-20T13:08:34 191.516 INF Decorating chunks
    2021-02-20T13:08:35 192.597 INF Loading asset at #Sounds/Music?HomeDay.wav...
    2021-02-20T13:08:35 192.599 INF Loading asset at #Sounds/Music?HomeNight.wav...
    2021-02-20T13:08:35 192.599 INF Loading asset at #Sounds/Music?TraderBob.wav...
    2021-02-20T13:08:35 192.599 INF Loading asset at #Sounds/Music?TraderHugh.wav...
    2021-02-20T13:08:35 192.599 INF Loading asset at #Sounds/Music?TraderJen.wav...
    2021-02-20T13:08:35 192.599 INF Loading asset at #Sounds/Music?TraderJoel.wav...
    2021-02-20T13:08:35 192.599 INF Loading asset at #Sounds/Music?TraderRekt.wav...
    2021-02-20T13:08:37 193.917 INF AstarManager Init
    2021-02-20T13:08:49 206.672 INF Finished loading HomeDay.
    2021-02-20T13:08:49 206.672 INF Casted asset HomeDay as AudioClip.
    Crash!!!
    SymInit: Symbol-SearchPath: '.;e:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy;E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Adny_L'
    OS-Version: 10.0.0
    E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie.exe:7DaysToDie.exe (00007FF7D00E0000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.2.17.24627
    C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFC67AF0000), size: 2056192 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
    C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFC66F10000), size: 774144 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
    C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFC65880000), size: 2920448 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
    E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\UnityPlayer.dll:UnityPlayer.dll (00007FFC21890000), size: 25571328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.2.17.24627
    C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFC67910000), size: 1703936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFC654F0000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
    C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFC67070000), size: 172032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFC65620000), size: 1093632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFC65520000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
    C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFC65730000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
    C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFC65C00000), size: 1220608 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFC667E0000), size: 1224704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
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    C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFC66B60000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.19041.546
    C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFC674A0000), size: 4616192 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFC65830000), size: 319488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (00007FFC65230000), size: 159744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
    C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFC65B50000), size: 704512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.610
    C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFC66FD0000), size: 638976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
    C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFC66090000), size: 7610368 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
    C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFC66EA0000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFC66950000), size: 839680 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
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    C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFC65260000), size: 1400832 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
    C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFC5EF20000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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    C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFC5E5B0000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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    C:\WINDOWS\SYSTEM32\WindowsCodecs.dll:WindowsCodecs.dll (00007FFC585D0000), size: 1785856 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FFC62FD0000), size: 192512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\SYSTEM32\WSOCK32.dll:WSOCK32.dll (00007FFC62B10000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1
    C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFC594B0000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFC63D70000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFC65470000), size: 524288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
    C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFC62D10000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFC67110000), size: 712704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FFC21120000), size: 7770112 (result: 0), SymType: '-deferred-', PDB: ''
    C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFC66910000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (00007FFC632C0000), size: 7929856 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
    C:\WINDOWS\SYSTEM32\Wldp.dll:Wldp.dll (00007FFC64BC0000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
    C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (00007FFC65160000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\system32\mswsock.dll:mswsock.dll (00007FFC64940000), size: 434176 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFC671C0000), size: 1134592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
    C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFC613C0000), size: 2506752 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFC63B50000), size: 995328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
    C:\WINDOWS\System32\DriverStore\FileRepository\nvmd.inf_amd64_1408eaf9a25ed64f\nvldumdx.dll:nvldumdx.dll (00007FFC55470000), size: 1056768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 27.21.14.5751
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    C:\WINDOWS\SYSTEM32\cryptbase.dll:cryptbase.dll (00007FFC64B30000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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    C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFC642E0000), size: 212992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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    C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FFC4FB00000), size: 241664 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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    C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFC5D710000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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    E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie_Data\Plugins\XInputInterface64.dll:XInputInterface64.dll (00007FFC60B80000), size: 90112 (result: 0), SymType: '-deferred-', PDB: ''
    C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.746_none_ca02b4b61b8320a4\comctl32.dll:comctl32.dll (00007FFC544C0000), size: 2732032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.10.19041.746
    C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFC4AB90000), size: 94208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFC4A680000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\system32\wshbth.dll:wshbth.dll (00007FFC5FE80000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FFC60980000), size: 118784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
    C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFC4A470000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
    C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFC548A0000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804

    ========== OUTPUTTING STACK TRACE ==================

    0x00007FFC2211F255 (UnityPlayer) scripting_object_get_class
    0x00007FFC21A0A336 (UnityPlayer) ArrayOfManagedObjectsTransferer::begin
    0x00007FFC22131FE4 (UnityPlayer) StreamedBinaryRead::TransferSTLStyleArray<ArrayOfManagedObjectsTransferer>
    0x00007FFC2213D519 (UnityPlayer) Transfer_ManagedObject<StreamedBinaryRead,1>
    0x00007FFC2212DEB6 (UnityPlayer) TransferField_LinearCollection<SafeBinaryRead>
    0x00007FFC2213375F (UnityPlayer) TransferScriptingObject<StreamedBinaryRead>
    0x00007FFC221337E2 (UnityPlayer) TransferScriptingObject<StreamedBinaryRead>
    0x00007FFC2214219D (UnityPlayer) SerializableManagedRefTransfer::TransferEngineAndMonoInstance<StreamedBinaryRead>
    0x00007FFC221528DD (UnityPlayer) SerializedFile::ReadObject
    0x00007FFC2214A459 (UnityPlayer) PersistentManager::ReadAndActivateObjectThreaded
    0x00007FFC22149124 (UnityPlayer) PersistentManager::LoadObjectsThreaded
    0x00007FFC2200E65F (UnityPlayer) LoadOperation::Perform
    0x00007FFC2200F42D (UnityPlayer) PreloadManager::ProcessSingleOperation
    0x00007FFC2200F74C (UnityPlayer) PreloadManager::Run
    0x00007FFC2200F7A9 (UnityPlayer) PreloadManager::Run
    0x00007FFC2208D5C8 (UnityPlayer) Thread::RunThreadWrapper
    0x00007FFC66F27034 (KERNEL32) BaseThreadInitThunk
    0x00007FFC67B3D241 (ntdll) RtlUserThreadStart

    ========== END OF STACKTRACE ===========

    A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
     * C:/Users/uazef/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes
     


  23. I have passed your version 3.2A completely, 2 times!

    I might just be unlucky, but I never found small bunkers! First, I’ll say I didn’t like it! The number of received red cards was about 100 jokes! And all in the big bunker! At this stage of the game, they are not needed at all. The number of keys exceeded 400, although only one large bunker! And then it's really boring.

     

    I want to share my ideas for the further development of the mod!

    1.Return small bunkers, and only drop red cards there.

    2. Everyone knows that in the radiation zone, the harvest of vegetable gardens is 3-5 times more than in a usual place. This can be exploited by moving the base into a radioactive area.

    To be able to locate a vegetable garden in a radioactive zone, it must be possible to build a shelter protected from radiation.

    To do this, you need to make the following changes.

    There are very beautiful blue portals in the big bunkers!

    You can use these portals to charge Power Armor for 7 days.

    After the armor is charged in this portal, it will acquire temporarily improved properties that will allow you to farm huge fire portals. In this armor, it will be much easier to do, since it will need to be obtained as a special loot, a special ingredient.

    This ingredient will allow using a laser workbench to transform titanium blocks of armor and so on ... into radiation-resistant items. You can make a safe shelter out of blocks, use new types of armor, and so on.

    There is an incentive to move to a radioactive zone and start farming portals. This will lengthen the game by at least another 30 percent! Once a week, a super-boss should come out of the fire portal. Which you will need to quickly kill, by analogy with an exploding boss, with a light bulb on his chest.

    If you don't kill him, there will be a strong nuclear explosion that will damage all buildings in the radioactive zone.

    And if you manage to kill him, you can get a part of a special protective field generator, which, when turned on during the 7th day, will turn all green zombies into ordinary ferrals! (except those with a light bulb that explode) In general, something like this :)))

    Thanks!

    I apologize in advance for the google translator.

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