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LoboFH

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Everything posted by LoboFH

  1. Yes, you need to place rain barrels (within 4 blocks of crops)
  2. Well, RNG is always an important factor and changes the experience for everyone. Around Day 40 and I still didn't find a welder torch (so no Steel Age for me at the moment) I even looted the big Crack'a'Book and I am round 90 papers, so not even a class book craftet yet.
  3. As I said, you are running in circles with the silly debate "demand/request", as modder/developer I sugest you learn to read between the lines, I am very frustrated with this "feature" and still I wasn't harsh or mean in my feedback. I like lot of things in your mod, Vanilla should never be released with the absurd change to skills leveling, your mod is an interesting common ground. But with a lot of things set I have hit a wall, hard, I don't know if it's different in your experimental branch but in stable build is 120 papers in the writing desk. I didn't start as civilian, no better barter, and my farming of books is slow like a snail, so I am stuck in a slow grind to get access to the content of the mod.
  4. I will not run in circles around your hurteds feelings, whatever, I said what I think about a major issue in your mod and I am done with you. Learn to accept feedback, you don't need to comply to every request, just don't make a big drama about it.
  5. An example of what? Did I hurt your feelings stating an obvious flaw of your mod?, in my opinion, indeed, perhaps I am wrong but I am just a player of your mod, giving feedback to improve it, you can ignore it or think about it in more depth. You need to understand the difference of "easy/hard" and "grindy", also you need to understand the flow of 7Days to Die and how to catch the interest of players in the late game. In early game we are plebs in rags, but soon we are fine, we solve easily the feeding, the house, the anti BM horde base and the game gets stale. With your classes system you can give some purpose to the player in late game but you hide it behind a grind wall, and perhaps you will lose the interest of the player in the meantime. I am demanding nothing, I am requesting a change. The same, I demanded nothing, I requested a change, he can ignore it or think about it. I think I have adressed the same issue in my reply to him but I repeat it, you can extend gameplay with a well thought mechanic or with an annoying grind, the later is never a good idea. This doesn't make the mod harder, only grindy, an artificial wall to make the progression longer, but not specially satisfying.
  6. These insane requeriments are ruining the fun for me. The grind to get new class books is obnoxious. Day 26 and still didn't craft one. To the modder: change this, the unlock of new classes is one of the major features of the mod and is behind an annoying grind.
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