Final Update and Release Announcement
After a very long and exhausting weekend we are proud to announce we have exposed and fixed all of the issues with server crashes, poi issues, allocs errors for servers, sleeper issues causing to save corruptions, custom animals who could not take spike damage which caused world crashes, animals with mismatched class types as well as a host of reported bugs and issues. Our server has successfully gone past Day 53, with NO errors in our logs and no "groundhog days" or save fails. We are confident THIS is what the release version should have been. Im going to deploy the new update sometime in the next 24-48 hours to give people enough time to prepare.
Thank you and to all the people who helped (during this little bump in the road) for all your hard work. Jax, you created an incredible mod and I am absolutely smitten with it, lol. I love the challenge, the crafting, the risk vs. reward, the constant watching your back, the looting and hoarding, just everything. so again, thank you and everyone who helped create this awesome mod and for all the hard work, time and effort. Fantastic work. No matter what, I'll always stand by this mod. a wipe is not a problem at all. ) great job guys and great work on this speedy fix!