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About thhrash

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  1. For the great 'health bar or no health bar' controversy one idea is add a device like the night vision goggles. You have them on and they give you a medical readout of what you are looking at. Zombies have their own heat map that shows their status and the scanner picks this up. Don't want health bars then don't equip said device. Have it lootable or purchased from a vendor. Since the guns will have attachments maybe have this as an attachment instead. Lots of options and holds more in lore than some checkbox on a UI.
  2. thhrash

    Ravenhearst Mod

    Had the same issue using Fall Creator version. Found that the latest update had installed two items and I could not even launch vanilla anymore. Removed one of the two and could launch. YMMV.
  3. thhrash

    Ravenhearst Mod

    I have had zero issues using the launcher and have 3 mods currently on my system I swap between. As is often the case the bazillion users not having issues are not posting, it is only the people having issues that you see here. At first I was put off by how often I saw the launcher being 'pushed' at me in posts and it got my hackles up and I did not install for a long time. Downloading and using the launcher has been a huge joy for me and eliminated some of the simple mistakes I would make.
  4. thhrash

    Ravenhearst Mod

    I have been playing for about an hour. Did an uninstall/reinstall with the launcher of the mod via the launcher and made sure not to use a previous save. Black screen due to EAC being enabled? Are you running it from the launcher?
  5. thhrash

    True Survival

    Same issue, but log file is not really helpful for launcher. What is helpful is when I kill the 7 Days to die exe process via task manager I get the following windows error: 7daystodie.exe - fatal Application Exit Unknown file version c:\<install directory>\managed\assembly-csharp.dll I even downloaded the correct dll again from GitHub Update: Yes there was a bad file version. Doh! Thought I had locked my steam download to 16.2 but in reality it had updated to 16.3
  6. thhrash

    A16 Valmod Pack

    The perks for the ammo would not light up regardless of what I did. Finally modded the progression.xml to include <requirement perk_level="1" required_skill_name="Construction Tools" required_skill_level="1"/> for each type. I could purchase every perk except the top 9mm one after that. Since I just found the 44 mag that is not as important anymore.
  7. thhrash

    A16 Valmod Pack

    I am at a loss. I have looked through posts, examined the xml config files, and cannot figure out how to craft ammo. It says I do not know that recipe but I cannot figure out what is gating me. Playing 16.1 b1 with experimental update that from my understanding is close to the release. I am sure it is something obvious. Great Mod!! wanted something more challenging than the vanilla with the added items and recipes and I found that and more
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