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Linkhead2's Achievements


Survivor (3/15)



  1. I was referring to the drop in viewership in Joel's videos. What can explain the drop in active viewers, In your opinion?
  2. Developer videos on youtube, the 100k being the average viewership. Since A17, the viewership went from 200k+ average viewers to just below 100k, that is a sign of a community decreasing in viewership to me.
  3. (Disclaimer: From a consumers standpoint...) Weve gotton to a point now where we cant talk about 7 Days, without talking about the poor inconsistency of the devs. It doesnt matter if Borderlands 3 gets its updates becuase people have played the game and werent happy, It doesnt matter if Anthem gets it's updates becuase people played it and arent willing to give it a chance. Factorio was in development for 8 years, but was also given patches. 7 days does NOT get patched, only on rare occasions. When i think of Factorio, i consider those Devs to be interested in delivering a quality product, even if the game wasnt finished, they knew how to patch their games and please their Audience. I feel like FTP have never understood that as an idea. I think Alpha 17 was where this had reached boiling point. it threw the community into civil war, with most dedicated players packing their bags and leaving, Theyd given up hope in the game ever reaching its next stage of development. The youtube comment section on "7 days Alpha day 1" had left a minefield of negative complaints. Since then not a single Dev video to date has reached 100k and before then, reaching 100k wasnt hard...
  4. Linkhead2

    Car Respawning

    it doesnt seem to work for me, Enever i try and load my game, a box pops up saying "uh ok, we've hit an error. Please leave athe Devs a message as to what could have caused this accident, it'd be greatly appreciated"
  5. im not sure, all these ideas remind me too much of a micture between Darkwood and Minecraft
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