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ElCabong

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Posts posted by ElCabong

  1. Water is not hard to deal with. Now it's just another resource you need to be aware of and collect. It's not something you're always going to be short of. Previously, you would just make a stack of water jars and then forget about water because you had all you need. Not anymore.

     

    The traider will usually have water for sale. There's a vending machine that will always have water or red tea or something. 

     

    When you start, do the first quest and the traider might give you a stack of water as a reward. The first thing you buy is the cooking pot and then buy as much water as you can afford. Do another quest. Again, you might get a stack of water as a reward or a stack of duct tape or a stack of glue. Pick that because then you don't need water to make duct tape or glue. 

     

    Buy as much water as you can from the vendor or the vending machine. If it doesn't have any, get something to drink. The next morning the vending machine will refresh. I think, it is nightly. If I'm wrong, it refreshes often keep checking it.

     

    Look for liquor stores to loot because stacks of liquor will always have murky water. The hardware store will have a line of toilets. At least two of them will have murky water and maybe a pistol. Check out the vending machines you come across in the town, mark the ones in your map that work. You can come back to them for water.

     

    I don't build a dew collector anymore because I'm short of water only the first night and have to keep an eye on how much I drink. I might not make anything that requires water to make glue. By the end of the next day I have all the water I need but I'm always buying water from the trader or a vending machine. It's cheap. Lol

  2. On 2/11/2024 at 10:01 AM, Ramethzer0 said:

    What's stopping you from making Youtube shorts about these moments?  I think you'd be hilarious to watch.

    It's impossible to plan for these things. They happen when they happen and I usually post about them one or two minutes after they're over

  3. You just killed a snake and got jumped by her and the fat guy. 

    She's eating a snake

    You've got to concentrate on the fat guy

    She's eating a snake

    Will you quit looking at her and concentrate on the fat guy? His eyes are glowing

    She's eating a snake

    So what if she's eating a damn snake?

    It's head is in her mouth. That's just wrong

  4. I have removed mountains from my random gen maps. I regret this. I like having them but the gravity mechanic forces me to a stop three quarters of the way up a steep road. I can empty the vehicle inventory and carry it up. If I have more in there than I can carry, it's a royal pain.

     

    Even the hills I get without mountains slows me to a crawl. 

     

    Can I tweak with the vehicles to get me over the hump?

  5. On 12/19/2023 at 1:03 AM, Roland said:

    Early game could be regular snakes with regular venom and you could just go to Dr Jen to have her suck it out. Late game could be irradiated snakes with a nastier variant that would take chemistry station crafting to solve.

     

    New problem: Nobody wants to leave the early game...

    Make it so that Dr Jen doesn't know when to stop sometimes. There's worse ways to die though

  6. 3 hours ago, zztong said:

    I'm not unhappy with snakes, but my thoughts are that snakes might be a bit more interesting if:

    1. Their color matched the biome, giving them a little camouflage. (No Snow biome snakes, please. Ha!)
    2. Perhaps there was a slightly larger version (with more reach) in the Wasteland biome.
    3. They started "hidden" and struck when you got near them.
    4. They had a chance of appearing when you:
      1. Cut down a stump.
      2. Break a "stack of wood" block.

     

    Huh? I love feather delivery service.

    I have to agree with you on that as long as I'm not occupied by something else and they decide to join the party. Happens frequently in the desert biome.

    18 hours ago, RStarphoenix said:

    or just do what i did and mod their code so they're faster than a motorcycle, hit 2 times per second, have a radioactive bite and 4000 HP each. and they're 2.8x times normal size.

    I think that's a little over the top. It also lacks a humorous side. Why would irritable bowel syndrome cause your armor to erode?

  7. Snakes are too easy. Once you know where to aim they are at worst an annoyance. I'm glad to run into one starting out because they're practically an effortless source of food.

     

    I would give them the same number of hit points as the zombie wearing the hoodie. You would have to work to kill them. Add a chance of infecting you with a new disease, irritable bowel syndrome.

     

    It would erode your armor rating over time and require an antibiotic to fix.

     

    They would  rival buzzards as the most hated critter after dogs.

  8. I'm not 100% sure this is a bug anymore. I was like you for the longest time but then when I equipped the arrow guide mod to my bow, I started hitting a lot more often. Now this business of missing them when they're at point black range still happened usually when I was aiming at the head. This entirely goes away when I'm using a crossbow with a scope. I'm not sure what's going on here

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