vinanrra
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Posts posted by vinanrra
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16 hours ago, BFT2020 said:
It's already a known bug (it's in the bug report)
Thx didnt know
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On 1/16/2021 at 6:26 AM, hellhole said:
I have just installed this on my upgraded NAS also, DS 918+ 8GB ram and 2 x 1TB NVMe drives.
I have not got it to run yet as i am new to Docker and Linux commands =( I had to change the start mode from 0 to 1 in the Docker file as it kept crashing after installing.
I would love a guide on this and how to run the command line of things if any one has a link please.
Thank you very much Vinanrra for the Docker image!!
Hi, first sorry for the late reply.
I have updated the Docker and fixed some errors introduced by steam changes, now should be working perfectly, because I'm using myself the image right now, and I will add some new features and improvements when I have enough time because I'm working and studying, for the guide, just follow the read me, I think that everything it's explained there, if you need further help just post it here and I will try to help, but please be more detailed about where you want help.
Have a nice day
Update:
Added auto-install for Alloc Fixes.
Added clean stop for Docker signal?
Updated Linux gsm scripts.
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Forgot to update the post.
Fixed space check
Fixed duplicate PUID at Readme0 -
Nice mod, more things to loot hehehe
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Is this mod working with Alpha 19?
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- Added check space
- Installation file has been split
In next update i am gonna add mod auto-install, and the docker image will auto install the mod you want it
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Fixed container installation, now the container works again properly.
The container it is compatible with mods
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Added new START_MODE "0" where server is only installed
Added monitorization of server to start up again if server goes down
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Removed documentation from main post, because of pain to update everytime.
- Improved updated method
- Remove useless START_MODES because of new update method
- Added alerts when server is down
0 - Improved updated method
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Can i add this mods to Darkness Falls? or there will be any problems?
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Hi,
Added TimeZone
Because of the recent changes logs were not showing "correct" timezone thats why i have added the possibility to change it.
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Yes, if you have just added 0-SphereII, you will need a new world. It changes things that are not vanilla compatible.
Thanks for the info and sorry to bother.
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This type of error can happen when you add and remove mods from an existing save game. The error points at vanilla having trouble, and nothing in particular to the DMT mods.
If i am understanding well, if i would like to use your mod i would need to use a "fresh" server? Because i have never use DMT mods i just used modlets and didnt edit any server file.
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Added log folders
Added backup START_MODE
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You need to load the 0-SpherellCore and make sure in that modlets blocks file that this property is true: <property name="UnlockEnemyHealthBar" value="true" /> <!-- Unlocks the enemy health bar-->
Is not working at 18.4 Linux 7 Days To Die Server, im getting errors with 0-SphereIICore.
Im able to use at 18.4 CLIENT 7 Days To Die.
Here is the error log:
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I am having this error with 0-SphereIICore at 7 Days To Die Server in Ubuntu Server 18.04.
Using this mods.
Edit: I have tried with only 0-SphereIICore and SMXHud and still not working.
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got my soldiers in, stoked, here theyre taking on a demo zombie
How can i see that health bar in my server?
PD: I know that i need to install in client and server, but i only see a gray bar without any info.
Im not able to make my Linux 7 days to die server run, any idea of how to patch with DMT?
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I haved updated some scripts and added backup options, if someone can test it could be awesome it is tagged as: vinanrra/7dtd-server:unstable
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Updated image, working again.
I have made some change to improve the install method, now with the use of case will be able to check all START_MODE
Thx for the 10K downloads
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Updated main post and thanks for all the downloads 3k in 2 weeks you guys are amazing
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[Docker] 7 days to die server using LinuxGSM with backups, monitor, auto-installable mods and more
in Multiplayer
Posted · Edited by vinanrra (see edit history)
Have a nice day
Updates:
Automatic Backups at 5 AM, this will be configurable in later updates.
Monitor Server (Working again), if server crash the server will start again.
Update LGSM script
They are in the test tag in Docker, I hope tomorrow they will be on latest