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AlienZ

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Posts posted by AlienZ

  1. Hey dwallorde,

     

    Just to let you know, I get a few "File not found" errors in the console when starting a new world.

    The missing prefabs are as follows:

    xcostum_CountyJail(by_Volar)

    xcostum_SuperStore(by_Volar)

    xcostum_OlympicPool(by_BraizD)

    xcostum_wastelandtrain(by_Horst)

    xcostum_Chernobyl(by Maz_Burt)

    xcostum_ResidentEvilMansion(by_magoli)

    xcostum_ZHigh(by_Volar)

    xcostum_zombiepack01(10by10)

     

    I removed these from the rwgmixer.xml file for now.

    I thought to let you know.

    Thanks again for the mod! I'm off to check it out now. :)

  2. V4.3.0 Released! Check the the link in the original post for update notes... This is massive update.

     

    *Note if you don't want to use the prefab pack then don't copy over the Prefab Folder and the rwgmixer.xml file from the config folder

     

    Whoo hoo!

    Great job. I'm downloading it now.

  3. You will have to use the v4.3.0 without the prefabs for that. Not sureally about that mod. Haven't followed it.

     

    No worries, I'm looking forward to your release and do want to check out all the added prefabs, so maybe I'll play around with both options and see which I like best.

    I'll wait patiently for 4.3. :)

  4. Hey dwallorde,

     

    Could you confirm whether v4.3 of your mod will be compatible with "Gnamod World ONLY"?

    I am waiting for the release of your new version to start your mod and would love to check out GNA at the same time for better "random generation" unless, of course, you also tweak random generation to improve the vanilla experience?

  5. All the best with your family emergency.

    I am waiting for the update to start your mod!

    Will the prefabs be for random gen as well? I would like to try a random gen map for a change.

    I apologise if this question has been answered. I'm still busy reading through this thread.

    Keep up the good work and all the best!

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