@Markezzz:
Log when it runs ok and log with the mod when it does not please.
Well, that "original standalone version" is a completely different thing
I think I'll just allow a JS file, that way you have most flexibilty for doing your own things
The first one should be ok. Also you could update to the just released 185, as it drops the dependency on ControlPanelEnabled and TelnetEnabled altogether.
@Test if the port is in use: If it is in use the log will contain an exception saying so.
Yeah, kinda. The way I was activating it before Telnet also had to be enabled as otherwise my code wasn't called at all
Changed now though.
The game ports don't matter as those are UDP whereas Telnet/CP/Web interface are TCP. But obviously they could still conflict with other programs running on the machine as you said. Though the mod would log an exception if that was the case