I don't understand why you guys are arguing about the variety of zombies. What this game really needs is an endgame or a final objective, call it a story. Something like reaching point X, getting rescued, teaming up with a faction, completing all their missions, or finding a cure. Anything, really. The game definitely needs more than just more zombies or decorations. We've heard that they added a lot of dialogue lines, but we don't know much else. Maybe like notes you find in games like "Raft"? Going from point X to Y and finding clues until you reach the end. That would be enough for me. I'm already ruling out some things, like reaching a faction and helping them improve (maybe in 7 Days to Die 2). But I'm hopeful that the bandits won't just be another enemy and will add more depth to the game. It really needs it.