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m1ke

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  1. Cheers Alloc. Going to try and customise the build myself to add that in. Just wondering how you debug these libs in Visual Studio? I've got a local 7DTD server running via SteamCMD, and I've done a DEBUG build of the .dll's and added them (and associated PDB's) to the /mods dir of the server. The mod is definitely working (checked the server log and tested some commands in-game), but when I try and attach VS to the 7DaysToDieServer process, the mod .dll's never seem to appear in the modules list so I can't stick breakpoints anywhere in the code. It's weird because to sanity check this, I used ProcessExplorer and the 7DaysToDieServer process definitely has a handle on the mod's server-fixes .dll. Any tips?
  2. Was digging around on your website for this, and found your 'Active ticket list' - https://7dtd.illy.bz/report/1 Is this still relevant? (most look quite old now). One in particular caught my eye - https://7dtd.illy.bz/ticket/60 - this ticket relating to a hook for player deaths. I'm looking implement a sort of 'hardcore' mode (details outlined here - https://7daystodie.com/forums/showthread.php?38582-Delete-character-on-death), and I think that proposed hook would definitely come in handy!
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