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vinimodo72

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  1. Additions to the standard game. #1 Food First addition: Microwave dinners. You don't 'cook' them, you simply heat them up. All ingredients are in the package. Faster food. Hangry Dude (Hungry man) Tuna Casserole Surprise microwave dinner. The surprise is it has rotten meat and water in it, no tuna. Krock Cuisine (?) Turkey Feast microwave dinner. Thanksgiving in the apocalypse. Tons of microwave dinners to 're-imagine'. Boxed dinners. You have to add meat of some type and water. Shaft Mac n' Cheese (Kraft mac n' cheese.). Box dinner, just add water. Shamburger Assistant (hamburger helper). Box dinner, just add meat n water. Chef Boo Ya! canned spaghetti spirals. Canned food. Just an inclusion of a canned food I would like to see. ; ) Changes to food: Introduction of XL and Family sizes to boxed meals as well as an update to Master chef. XL makes two of each meal and family size makes three or four of each meal. Same ingredient requirements but basically the time to cook is the same as if you cooked an individual meal. Maybe 10% higher or something. For the boxed meals increased find rarity for XL and Family size and for Master Chef end of skill tree. No Family sized microwave dinners, but certainly XL. Also, a new POI which is a Shamway and or Shaft CO. distribution center. You could find a lot of things in there. Lots of rotted meat, but also boxed foods. Also, a freezer section where you could find some precooked foods that are 'thawing out' and/or microwave meals. Or you could simply make an addition to the Shamway factory POI. #2 Map electricity conditions Imagine starting in a new game but there was no electricity except for traders and POIs with running generators. Everything else is dark. There is a Hydroelectric dam on one of the rivers on the map or a coal plant somewhere (for people who take water off the map). As a quest (tier 3?) you go and repair the electric plant and the streetlights, and some POI lights come on as they are now. As a corollary some(most?) POI's need fuses/circuit breakers changed to make lights come back on. Mo' power here we come! Also adding working microwaves/electric ranges after you bring electricity back online would be great. I think this would give players something to look forward to and would also increase immersion. Also, the darker map in the beginning would be scarier. #3 Propane use in POIs In rural and even city POIs with propane tanks being able to use gas stoves just like a campfire would be super sweet. Cooking pot, grill and beaker addons just like the campfire. Might give you a reason to stay in the wilds until the power is back on (see above...) #4 Farming Great ideas on animal husbandry in the pimp dreams but I think scale farming would be a great addition too. The big smooth plains areas in the Pine Forest biomes? Make Tractors and Combines useable (after repair of course) and go big. Sell in bulk to food trader. Also, this would be crops like Millet, barley, rye and milo(sorghum). Nothing a player eats in the apocalypse. #5 Toolbelt change Adding use of one toolbelt slot to be the 'Left hand'. Leftmost toolbelt slot would be your left hand and would show when applicable on screen. Example: Hate not being able to carry torch and axe early game. I understand you can get the headlamp fairly quickly most times, but this addition could change all that. Downside: no power attacks while holding item in left hand or perhaps it is delayed a second while your character drops the torch. Able to be flipped for 'Lefties' in settings. This could also impact scavenging. A wrench in one hand and a screwdriver in the other? Faster scavenging my bro! Maybe even get a little more material. #6 Subway Tunnels A few things here. On Navezgane a subway tunnel from Perishton through Diersville down to Departure. Maybe even a second, crossing branch from Diersville through Gravestown to the other city in the Wasteland. An option on RWG maps. Even useable in modded play. A mod map with all wasteland above ground yet you could play in an extensive subway system complete with traders, farms and everything else. A Metro vibe kind of but definitely 7 days. #7 Trader stuff. A new/relocated trader into Dishong tower. Another new/relocated trader into a new Mega mall. Again, at a new strip mall POI. Could make challenge runs a lot more interesting. They might also have limited stock. Dealers' choice. Also, more quests that involve trader to trader stuff. Jen needs fuel for her generator, or it's lights out time. Luckily enough trader Hugh has a large bundle of fuel (not usable by player) she can have! Or instead of just buried supplies quests having food (still like buried supply quests, great for getting clay early game) maybe trader Rekt needs you to pick up a food bundle (not usable by player) from trader Joel. Strange thing, the fast travel things that are coming would be offline for this. Another thing, Traders might have an 'ask' of the player. Survivors might need to help the Trader brave a smaller yet fierce Bloodmoon type horde just on some random day. Some of this may be in MODs (working microwaves/electric range I am pretty sure...) or in other Pimp dreams. Didn't read them all and primarily play standard now. Just think this would all be pretty cool if added. You (Fun Pimps) could even put all of these suggestions as options. Peace out and keep surviving. apologies if this posts multiple times or if I post it incorrectly. I am having issues, internet and others, today.
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