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feralpig

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Refugee

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  1. The save file was not slightly corrupted in the crash from a few hours ago. One item (tier 4 robotic sledge) disappeared from my player's active inventory. Just after I found this out, the game and Windows did a full crash again. So it's not just Windows coming out of long hibernate that causes the crash as this latest iteration happened after a short hibernate/sleep.
  2. The save file was not slightly corrupted in the crash from a few hours ago. One item (tier 4 robotic sledge) disappeared from my player's active inventory. Just after I found this out, the game and Windows did a full crash again. So it's not just Windows coming out of long hibernate that causes the crash as this latest iteration happened after a short hibernate/sleep.
  3. Here's the output file from this morning's crash (I deliberately didn't wait long enough after my computer came out of hibernate, game crashed within three minutes of loading the world, not sure yet if there was a save file corruption). Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) Vendor: VRAM: 6043 MB Driver: 31.0.15.2647 Begin MonoManager ReloadAssembly - Completed reload, in 7.349 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.095800 ms 2022-10-29T07:58:05 0.024 INF Version: Alpha 20.6 (b9) Compatibility Version: Alpha 20.6, Build: WindowsPlayer 64 Bit 2022-10-29T07:58:05 0.025 INF System information: 2022-10-29T07:58:05 0.025 INF OS: Windows 10 (10.0.19044) 64bit 2022-10-29T07:58:05 0.025 INF CPU: Intel(R) Core(TM) i3-4150 CPU @ 3.50GHz (cores: 4) 2022-10-29T07:58:05 0.026 INF RAM: 16300 MB 2022-10-29T07:58:05 0.026 INF GPU: NVIDIA GeForce GTX 1060 6GB (6043 MB) 2022-10-29T07:58:05 0.029 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-10-29T07:58:05 0.059 INF Last played version: Alpha 20.6 2022-10-29T07:58:05 0.060 INF Local UTC offset: -4 hours 2022-10-29T07:58:05 0.082 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Benjamin\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-10-29__07-57-31.txt 2022-10-29T07:58:05 0.093 INF [Platform] Init 2022-10-29T07:58:06 0.190 INF [Platform] Using native platform: Steam 2022-10-29T07:58:06 0.192 INF [Platform] Using cross platform: EOS 2022-10-29T07:58:06 0.193 INF [Platform] Using server platform: Steam 2022-10-29T07:58:06 0.193 INF [Platform] Using server platform: XBL 2022-10-29T07:58:06 0.200 INF Starting PlayerInputManager... Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-10-29T07:58:06 0.603 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-10-29T07:58:06 0.618 INF [Platform] Initializing Steam 2022-10-29T07:58:07 2.056 INF [Steamworks.NET] SteamAPI_Init() ok 2022-10-29T07:58:07 2.058 INF [Steamworks.NET] Registering auth callbacks 2022-10-29T07:58:07 2.062 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-10-29T07:58:07 2.062 INF [Platform] Initializing EOS 2022-10-29T07:58:08 2.583 INF [EOS] Initialize: Success 2022-10-29T07:58:08 2.899 INF [Platform] Initializing XBL 2022-10-29T07:58:08 3.085 INF Localization language from platform: english 2022-10-29T07:58:08 3.087 INF Texture quality is set to 0 2022-10-29T07:58:08 3.088 INF Precaching... 2022-10-29T07:58:08 3.089 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-10-29T07:58:18 12.792 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-10-29T07:58:18 12.800 INF Precaching file: Data/Bundles/blocktextureatlases 2022-10-29T07:58:23 17.364 INF Precaching file: Data/Bundles/terraintextures 2022-10-29T07:58:29 23.404 INF Precaching done 2022-10-29T07:58:29 23.405 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.936500 ms 2022-10-29T07:58:29 24.028 INF [GSM] Singleton Initialized... 2022-10-29T07:58:29 24.039 INF Awake IsFocused: True 2022-10-29T07:58:29 24.039 INF Awake 2022-10-29T07:58:29 24.103 INF Occlusion: Awake 2022-10-29T07:58:29 24.117 INF ApplyAllOptions streaming budget 5438.7 MB 2022-10-29T07:58:29 24.118 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow 2022-10-29T07:58:29 24.119 INF Texture quality is set to 0 2022-10-29T07:58:29 24.120 INF ApplyTextureFilter 2, AF Enable 2022-10-29T07:58:29 24.121 INF ApplyTerrainOptions 2 2022-10-29T07:58:31 25.253 INF [MODS] No mods folder found 2022-10-29T07:58:31 25.254 INF [MODS] Initializing mod code 2022-10-29T07:58:31 25.254 INF [MODS] Loading done 2022-10-29T07:58:31 25.270 INF Loading permissions file at 'C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-10-29T07:58:31 25.342 INF Loading permissions file done. 2022-10-29T07:58:31 25.765 INF GameSense server not found (no props file), disabling 2022-10-29T07:58:31 25.765 INF Awake done in 1725 ms 2022-10-29T07:58:31 26.029 INF Reloading serveradmin.xml 2022-10-29T07:58:31 26.029 INF Loading permissions file at 'C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-10-29T07:58:31 26.030 INF Loading permissions file done. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5866. Total: 12.277100 ms (FindLiveObjects: 0.306200 ms CreateObjectMapping: 0.201300 ms MarkObjects: 11.714900 ms DeleteObjects: 0.054200 ms) 2022-10-29T07:58:32 26.540 INF [XUi] Instantiating XUi from default prefab. 2022-10-29T07:58:32 26.551 INF [XUi] XUi instantiation completed in 11 ms 2022-10-29T07:58:32 27.010 INF [XUi] Loading XUi asynchronously 2022-10-29T07:58:32 27.039 INF Updated culture for display texts 2022-10-29T07:58:33 27.998 INF [XUi] Parsing all window groups completed in 931 ms total. 2022-10-29T07:58:41 35.957 INF [XUi] Initialized all window groups completed in 1848 ms total. 2022-10-29T07:58:42 37.160 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2022-10-29T07:58:44 38.996 INF Loaded (local): rwgmixer 2022-10-29T07:58:44 39.149 INF Loaded (local): archetypes 2022-10-29T07:58:45 39.230 INF Loaded (local): color_mappings 2022-10-29T07:58:45 39.313 INF Loaded (local): loadingscreen 2022-10-29T07:58:45 39.331 INF WorldStaticData.Init() needed 9.000s 2022-10-29T07:58:45 39.351 INF [Steamworks.NET] Login ok. 2022-10-29T07:58:45 39.352 INF [EOS] Login 2022-10-29T07:58:45 39.530 INF AchievementManager: Received stats and achievements from Steam 2022-10-29T07:58:46 40.619 INF [EOS] Login succeeded, PUID: 00023e45cae2439995b3dfec95edfafb 2022-10-29T07:58:46 40.620 INF [EOS] Getting native user for 00023e45cae2439995b3dfec95edfafb 2022-10-29T07:58:46 40.624 INF [EOS] CopyIdToken result: Success 2022-10-29T07:58:47 41.494 INF [EOS] TransferProgress: News.xml, 2118 / 2118 2022-10-29T07:58:47 41.573 INF [EOS] Read (News.xml) completed: Success 2022-10-29T07:59:59 113.501 INF NET: Starting server protocols 2022-10-29T07:59:59 113.690 INF NET: LiteNetLib server started 2022-10-29T07:59:59 113.691 INF [Steamworks.NET] NET: Server started 2022-10-29T07:59:59 113.691 INF Started thread SteamNetworkingServer 2022-10-29T07:59:59 113.692 INF [EOS-P2PS] Server started 2022-10-29T07:59:59 113.694 INF StartGame 2022-10-29T07:59:59 113.694 INF NetPackageManager Init 2022-10-29T07:59:59 113.770 INF [XUi] Instantiating XUi from default prefab. 2022-10-29T07:59:59 113.783 INF [XUi] XUi instantiation completed in 12 ms 2022-10-29T07:59:59 113.798 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = False GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = True GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = hhh.prev GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 20.6 GamePref.GameWorld = West Xuyofu Territory GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 13 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 7 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 3 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.5041916 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 2 GamePref.OptionsGfxOcclusion = False GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 0 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = False GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 2 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 7 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleMouseSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceInputDevice = GamePref.OptionsVoiceOutputDevice = GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 2 GamePref.PlayerName = feraldad GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = NorthAmericaEast GamePref.SaveGameFolder = C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\Benjamin\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2022-10-29T07:59:59 113.822 INF StartAsServer 2022-10-29T08:00:03 117.908 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2022-10-29T08:00:03 117.909 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2022-10-29T08:00:03 117.909 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2022-10-29T08:00:03 117.969 INF Loaded (local): materials 2022-10-29T08:00:04 118.219 INF Loaded (local): physicsbodies 2022-10-29T08:00:04 118.403 INF Loaded (local): painting 2022-10-29T08:00:04 118.704 INF Loaded (local): shapes 2022-10-29T08:00:44 158.710 INF Block IDs with mapping Unloading 3 Unused Serialized files (Serialized files now loaded: 9) 2022-10-29T08:00:44 158.723 INF Block IDs total 13640, terr 44, last 13848 2022-10-29T08:00:44 158.744 INF Loaded (local): blocks Unloading 54216 unused Assets to reduce memory usage. Loaded Objects now: 95602. Total: 654.275900 ms (FindLiveObjects: 12.776200 ms CreateObjectMapping: 16.666500 ms MarkObjects: 570.200300 ms DeleteObjects: 54.632400 ms) 2022-10-29T08:00:45 159.719 INF Loaded (local): progression 2022-10-29T08:00:45 160.109 INF Loaded (local): buffs 2022-10-29T08:00:46 160.290 INF Loaded (local): misc 2022-10-29T08:00:50 164.575 INF Loaded (local): items 2022-10-29T08:00:51 165.493 INF Item IDs with mapping 2022-10-29T08:00:51 165.493 INF ItemIDs from Mapping 2022-10-29T08:00:51 165.551 INF Loaded (local): item_modifiers 2022-10-29T08:00:51 165.986 INF Loaded (local): entityclasses 2022-10-29T08:00:51 166.140 INF Loaded (local): qualityinfo 2022-10-29T08:00:52 166.405 INF Loaded (local): sounds 2022-10-29T08:00:52 166.898 INF Loaded (local): recipes 2022-10-29T08:00:52 167.142 INF Loaded (local): blockplaceholders 2022-10-29T08:00:53 167.401 INF Loaded (local): loot 2022-10-29T08:00:53 167.717 INF Loaded (local): entitygroups 2022-10-29T08:00:53 167.890 INF Loaded (local): utilityai 2022-10-29T08:00:53 168.090 INF Loaded (local): vehicles 2022-10-29T08:00:54 168.257 INF Loaded (local): rwgmixer 2022-10-29T08:00:54 168.441 INF Loaded (local): weathersurvival 2022-10-29T08:00:54 168.649 INF Loaded (local): archetypes 2022-10-29T08:00:54 168.896 INF Loaded (local): quests 2022-10-29T08:00:54 169.090 INF Loaded (local): traders 2022-10-29T08:00:55 169.274 INF Loaded (local): npc 2022-10-29T08:00:55 169.462 INF Loaded (local): dialogs 2022-10-29T08:00:55 169.658 INF Loaded (local): ui_display 2022-10-29T08:00:55 169.841 INF Loaded (local): nav_objects 2022-10-29T08:00:55 170.040 INF Loaded (local): gamestages 2022-10-29T08:00:56 170.322 INF Loaded (local): gameevents 2022-10-29T08:00:56 170.587 INF Loaded (local): twitch 2022-10-29T08:00:56 170.774 INF Loaded (local): twitch_events 2022-10-29T08:00:56 171.055 INF Loaded (local): dmscontent 2022-10-29T08:00:57 171.224 INF Loaded (local): color_mappings 2022-10-29T08:00:57 171.391 INF Loaded (local): XUi_Common/styles 2022-10-29T08:00:57 171.557 INF Loaded (local): XUi_Common/controls 2022-10-29T08:00:57 171.724 INF Loaded (local): XUi/styles 2022-10-29T08:00:57 171.907 INF Loaded (local): XUi/controls 2022-10-29T08:00:57 172.140 INF Loaded (local): XUi/windows 2022-10-29T08:00:58 172.324 INF [XUi] Loading XUi asynchronously 2022-10-29T08:00:58 172.347 INF Loaded (local): XUi/xui 2022-10-29T08:00:58 172.816 INF Loaded (local): biomes 2022-10-29T08:00:59 173.279 INF Loaded (local): worldglobal 2022-10-29T08:00:59 173.540 INF [XUi] Parsing all window groups completed in 1037 ms total. 2022-10-29T08:00:59 173.647 INF Loaded (local): spawning 2022-10-29T08:01:00 174.223 INF Loaded (local): loadingscreen 2022-10-29T08:01:00 174.527 INF createWorld: West Xuyofu Territory, hhh.prev, GameModeSurvival 2022-10-29T08:01:00 174.528 INF Occlusion: Disabled 2022-10-29T08:01:00 174.590 INF Started thread ChunkRegeneration 2022-10-29T08:01:00 174.591 INF Started thread ChunkCalc 2022-10-29T08:01:00 174.592 INF Started thread ChunkMeshBake 2022-10-29T08:01:00 174.799 INF World.Load: West Xuyofu Territory 2022-10-29T08:01:00 174.816 INF BloodMoon SetDay: day 84, last day 77, freq 7, range 0 2022-10-29T08:01:01 175.966 INF ShapeControllers: 96 2022-10-29T08:01:03 178.141 INF [XUi] Initialized all window groups completed in 1624 ms total. 2022-10-29T08:02:45 279.430 INF Started thread GenerateChunks 2022-10-29T08:02:47 282.049 INF Calculating world hashes took 2582 ms (world size 264 MiB) 2022-10-29T08:02:48 282.617 INF Loading dtm raw file took 3183ms 2022-10-29T08:02:49 283.629 INF Biomes image size w= 8192, h = 8192 2022-10-29T08:02:52 286.418 INF Loading and creating biomes took 3801ms 2022-10-29T08:02:55 289.755 INF Loading and creating shader control textures took 3336ms 2022-10-29T08:02:57 291.568 INF Loading and parsing of generator took 1813ms 2022-10-29T08:02:58 292.814 INF Started thread SaveChunks C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev\Region 2022-10-29T08:03:03 297.369 INF [DECO] read 119369/ 2022-10-29T08:03:03 297.448 INF Dynamic Music Initialized on Server 2022-10-29T08:03:09 303.334 INF Dynamic Music Initialized on Client 2022-10-29T08:03:09 303.798 INF AstarManager Init 2022-10-29T08:03:10 304.254 INF WeatherManager: Init 8 weather packages 2022-10-29T08:03:17 311.377 INF WeatherManager: ApplySavedPackages 2022-10-29T08:03:17 311.381 INF createWorld() done 2022-10-29T08:03:17 311.384 INF Loading players.xml 2022-10-29T08:03:22 316.281 INF Created player with id=171 2022-10-29T08:03:22 317.096 INF Loaded player 2022-10-29T08:03:24 318.335 INF 7147 VehicleManager read #0, id 21942, vehicleMotorcycle, (-1317.7, 37.1, 791.8), chunk -83, 49 2022-10-29T08:03:24 318.335 INF VehicleManager C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev/vehicles.dat, loaded 1 2022-10-29T08:03:24 318.385 INF DroneManager C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev/drones.dat, loaded 1 2022-10-29T08:03:26 320.302 INF [EOS] Registering server 2022-10-29T08:03:26 320.639 WRN [EOS] [LogEOSSessions - Warning] Session will be created, but user lacks permission to advertise presence. 2022-10-29T08:03:27 321.196 INF [DECO] written 119369, in 38ms 2022-10-29T08:03:27 321.226 INF [DECO] write thread 29ms 2022-10-29T08:03:27 321.536 INF OpenSpawnWindow 2022-10-29T08:03:32 326.418 INF Loading dymesh settings 2022-10-29T08:03:32 326.419 INF Dynamic Mesh Settings 2022-10-29T08:03:32 326.419 INF Use Imposter Values: False 2022-10-29T08:03:32 326.419 INF Only Player Areas: True 2022-10-29T08:03:32 326.419 INF Player Area Buffer: 3 2022-10-29T08:03:32 326.419 INF Max View Distance: 1000 2022-10-29T08:03:32 326.419 INF Regen all on new world: False 2022-10-29T08:03:32 326.419 INF Dymesh: Enabled True 2022-10-29T08:03:32 326.419 INF Dymesh: Distance 1000 2022-10-29T08:03:32 326.419 INF Dymesh: LCB Only True 2022-10-29T08:03:32 326.419 INF Dymesh: LCB Buff 3 2022-10-29T08:03:32 326.419 INF Dymesh: Imposters False 2022-10-29T08:03:32 326.420 INF Dymesh: MaxRegion 1 2022-10-29T08:03:32 326.420 INF Dymesh: MaxItem 3 2022-10-29T08:03:32 326.422 INF Dymesh: Prepping dynamic mesh. Resend Default: True 2022-10-29T08:03:32 326.423 INF Dymesh: Mesh location: C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev/DynamicMeshes/ 2022-10-29T08:03:32 326.423 INF StartGame done Calling Animator.GotoState on Synchronize layer 2022-10-29T08:03:36 330.615 INF [Steamworks.NET] GameServer.Init successful 2022-10-29T08:03:36 330.846 WRN DroneManager already loaded #0, id 22291, [type=EntityDrone, name=entityJunkDrone, id=22291], (-1315.8, 38.4, 801.6) 2022-10-29T08:03:36 330.968 INF [EOS] Server registered, session: a1e7f4a270774513941118dbe8a9fc31 2022-10-29T08:03:36 330.978 INF [EOS] Session address: 38.242.8.190 2022-10-29T08:03:36 330.987 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate) 2022-10-29T08:03:36 331.057 INF Dymesh: Warming dynamic mesh 2022-10-29T08:03:36 331.057 INF Dymesh: Creating dynamic mesh manager 2022-10-29T08:03:36 331.060 INF Dymesh: Awake 2022-10-29T08:03:36 331.061 INF Dymesh: Mesh location: C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev/DynamicMeshes/ 2022-10-29T08:03:36 331.062 INF Dymesh: Loading Items: C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev/DynamicMeshes/ 2022-10-29T08:03:38 332.931 INF Dymesh: Loaded Items: 156 2022-10-29T08:03:38 332.931 INF Dymesh: Loading all items took: 1.8696773 seconds. 2022-10-29T08:03:39 333.404 INF Meshlist count is now 1 2022-10-29T08:03:39 333.404 INF Meshlist count is now 2 2022-10-29T08:03:39 333.405 INF Force load took 0 seconds 2022-10-29T08:03:39 333.407 INF Clearing queues. 2022-10-29T08:03:39 333.407 INF Cleared queues. 2022-10-29T08:03:39 333.409 INF Dynamic thread starting 2022-10-29T08:03:39 333.413 INF Dymesh door replacement: imposterBlock 2022-10-29T08:03:39 333.516 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244233111593, server SteamID=, server public IP=3*.24*.*.19*, server port=26900 2022-10-29T08:03:39 333.558 INF [Steamworks.NET] Lobby entered: 109775244233111593 2022-10-29T08:03:39 333.693 INF Missing paint ID XML entry: 255 for block 'concreteShapes:cubeTrimQuarterEdgeTwoSided' 2022-10-29T08:03:39 333.801 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90165194419152904, public IP=3*.24*.*.19* 2022-10-29T08:03:39 333.981 INF [Steamworks.NET] Exiting Lobby 2022-10-29T08:03:39 333.992 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate) 2022-10-29T08:03:40 334.309 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244233111729, server SteamID=90165194419152904, server public IP=3*.24*.*.19*, server port=26900 2022-10-29T08:03:40 334.321 INF [Steamworks.NET] Lobby entered: 109775244233111729 2022-10-29T08:03:42 337.089 ERR Builder error: unknown compression method at Noemax.GZip.DeflateInputStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x00151] in <b83f7b3d011b4dc788eed6d1b95cd134>:0 at DynamicMeshChunkDataStorage`1[T].TryLoadItem (DynamicMeshChunkDataWrapper wrapper, System.Boolean releaseLock) [0x000ba] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkDataStorage`1[T].ForceLoadItem (DynamicMeshChunkDataWrapper wrapper) [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkDataStorage`1[T].CollectItem (System.Int64 worldPosition, DynamicMeshChunkDataWrapper& wrapper, System.String& debugMessage) [0x0006f] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkProcessor.CreateMesh (System.Int64 key, System.Boolean isRegionRegen) [0x00052] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkProcessor.CreateMesh (DynamicMe@%$#em item) [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkProcessor.RunJob () [0x00072] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkProcessor.<StartThread>b__40_0 () [0x0004b] in <ffc99a688d2b435db53bb46aed82ca49>:0 2022-10-29T08:03:45 339.637 INF 7204 Vehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=21942], (-1317.7, 37.1, 791.8) (chunk -83, 49), rbPos (0.0, 0.0, 0.0) 2022-10-29T08:03:45 339.645 INF 7204 VehicleManager loaded #0, id 21942, [type=EntityMotorcycle, name=vehicleMotorcycle, id=21942], (-1317.7, 37.1, 791.8), chunk -83, 49 (-83, 49) 2022-10-29T08:03:45 339.645 INF 7204 VehicleManager Update loaded 1 2022-10-29T08:03:46 340.758 INF Respawn almost done 2022-10-29T08:03:46 340.766 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1316, 37, 800): localplayer 2022-10-29T08:03:46 340.996 INF 7241+1 Origin Reposition (0.0, 0.0, 0.0) to (-1328.0, 32.0, 800.0) 2022-10-29T08:03:50 344.759 INF DroneManager saving 1 (1 + 0) 2022-10-29T08:03:50 344.763 INF DroneManager saved 528 bytes 2022-10-29T08:04:10 364.270 INF Time: 4.66m FPS: 36.48 Heap: 3853.0MB Max: 3853.0MB Chunks: 324 CGO: 240 Ply: 1 Zom: 2 Ent: 5 (5) Items: 0 CO: 1 RSS: 7061.9MB the save file was not corrupted in the crash from a few hours ago.
  4. Here's the output file from this morning's crash (I deliberately didn't wait long enough after my computer came out of hibernate, game crashed within three minutes of loading the world, not sure yet if there was a save file corruption). Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) Vendor: VRAM: 6043 MB Driver: 31.0.15.2647 Begin MonoManager ReloadAssembly - Completed reload, in 7.349 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.095800 ms 2022-10-29T07:58:05 0.024 INF Version: Alpha 20.6 (b9) Compatibility Version: Alpha 20.6, Build: WindowsPlayer 64 Bit 2022-10-29T07:58:05 0.025 INF System information: 2022-10-29T07:58:05 0.025 INF OS: Windows 10 (10.0.19044) 64bit 2022-10-29T07:58:05 0.025 INF CPU: Intel(R) Core(TM) i3-4150 CPU @ 3.50GHz (cores: 4) 2022-10-29T07:58:05 0.026 INF RAM: 16300 MB 2022-10-29T07:58:05 0.026 INF GPU: NVIDIA GeForce GTX 1060 6GB (6043 MB) 2022-10-29T07:58:05 0.029 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-10-29T07:58:05 0.059 INF Last played version: Alpha 20.6 2022-10-29T07:58:05 0.060 INF Local UTC offset: -4 hours 2022-10-29T07:58:05 0.082 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Benjamin\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-10-29__07-57-31.txt 2022-10-29T07:58:05 0.093 INF [Platform] Init 2022-10-29T07:58:06 0.190 INF [Platform] Using native platform: Steam 2022-10-29T07:58:06 0.192 INF [Platform] Using cross platform: EOS 2022-10-29T07:58:06 0.193 INF [Platform] Using server platform: Steam 2022-10-29T07:58:06 0.193 INF [Platform] Using server platform: XBL 2022-10-29T07:58:06 0.200 INF Starting PlayerInputManager... Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-10-29T07:58:06 0.603 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-10-29T07:58:06 0.618 INF [Platform] Initializing Steam 2022-10-29T07:58:07 2.056 INF [Steamworks.NET] SteamAPI_Init() ok 2022-10-29T07:58:07 2.058 INF [Steamworks.NET] Registering auth callbacks 2022-10-29T07:58:07 2.062 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-10-29T07:58:07 2.062 INF [Platform] Initializing EOS 2022-10-29T07:58:08 2.583 INF [EOS] Initialize: Success 2022-10-29T07:58:08 2.899 INF [Platform] Initializing XBL 2022-10-29T07:58:08 3.085 INF Localization language from platform: english 2022-10-29T07:58:08 3.087 INF Texture quality is set to 0 2022-10-29T07:58:08 3.088 INF Precaching... 2022-10-29T07:58:08 3.089 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-10-29T07:58:18 12.792 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-10-29T07:58:18 12.800 INF Precaching file: Data/Bundles/blocktextureatlases 2022-10-29T07:58:23 17.364 INF Precaching file: Data/Bundles/terraintextures 2022-10-29T07:58:29 23.404 INF Precaching done 2022-10-29T07:58:29 23.405 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.936500 ms 2022-10-29T07:58:29 24.028 INF [GSM] Singleton Initialized... 2022-10-29T07:58:29 24.039 INF Awake IsFocused: True 2022-10-29T07:58:29 24.039 INF Awake 2022-10-29T07:58:29 24.103 INF Occlusion: Awake 2022-10-29T07:58:29 24.117 INF ApplyAllOptions streaming budget 5438.7 MB 2022-10-29T07:58:29 24.118 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow 2022-10-29T07:58:29 24.119 INF Texture quality is set to 0 2022-10-29T07:58:29 24.120 INF ApplyTextureFilter 2, AF Enable 2022-10-29T07:58:29 24.121 INF ApplyTerrainOptions 2 2022-10-29T07:58:31 25.253 INF [MODS] No mods folder found 2022-10-29T07:58:31 25.254 INF [MODS] Initializing mod code 2022-10-29T07:58:31 25.254 INF [MODS] Loading done 2022-10-29T07:58:31 25.270 INF Loading permissions file at 'C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-10-29T07:58:31 25.342 INF Loading permissions file done. 2022-10-29T07:58:31 25.765 INF GameSense server not found (no props file), disabling 2022-10-29T07:58:31 25.765 INF Awake done in 1725 ms 2022-10-29T07:58:31 26.029 INF Reloading serveradmin.xml 2022-10-29T07:58:31 26.029 INF Loading permissions file at 'C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-10-29T07:58:31 26.030 INF Loading permissions file done. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5866. Total: 12.277100 ms (FindLiveObjects: 0.306200 ms CreateObjectMapping: 0.201300 ms MarkObjects: 11.714900 ms DeleteObjects: 0.054200 ms) 2022-10-29T07:58:32 26.540 INF [XUi] Instantiating XUi from default prefab. 2022-10-29T07:58:32 26.551 INF [XUi] XUi instantiation completed in 11 ms 2022-10-29T07:58:32 27.010 INF [XUi] Loading XUi asynchronously 2022-10-29T07:58:32 27.039 INF Updated culture for display texts 2022-10-29T07:58:33 27.998 INF [XUi] Parsing all window groups completed in 931 ms total. 2022-10-29T07:58:41 35.957 INF [XUi] Initialized all window groups completed in 1848 ms total. 2022-10-29T07:58:42 37.160 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2022-10-29T07:58:44 38.996 INF Loaded (local): rwgmixer 2022-10-29T07:58:44 39.149 INF Loaded (local): archetypes 2022-10-29T07:58:45 39.230 INF Loaded (local): color_mappings 2022-10-29T07:58:45 39.313 INF Loaded (local): loadingscreen 2022-10-29T07:58:45 39.331 INF WorldStaticData.Init() needed 9.000s 2022-10-29T07:58:45 39.351 INF [Steamworks.NET] Login ok. 2022-10-29T07:58:45 39.352 INF [EOS] Login 2022-10-29T07:58:45 39.530 INF AchievementManager: Received stats and achievements from Steam 2022-10-29T07:58:46 40.619 INF [EOS] Login succeeded, PUID: 00023e45cae2439995b3dfec95edfafb 2022-10-29T07:58:46 40.620 INF [EOS] Getting native user for 00023e45cae2439995b3dfec95edfafb 2022-10-29T07:58:46 40.624 INF [EOS] CopyIdToken result: Success 2022-10-29T07:58:47 41.494 INF [EOS] TransferProgress: News.xml, 2118 / 2118 2022-10-29T07:58:47 41.573 INF [EOS] Read (News.xml) completed: Success 2022-10-29T07:59:59 113.501 INF NET: Starting server protocols 2022-10-29T07:59:59 113.690 INF NET: LiteNetLib server started 2022-10-29T07:59:59 113.691 INF [Steamworks.NET] NET: Server started 2022-10-29T07:59:59 113.691 INF Started thread SteamNetworkingServer 2022-10-29T07:59:59 113.692 INF [EOS-P2PS] Server started 2022-10-29T07:59:59 113.694 INF StartGame 2022-10-29T07:59:59 113.694 INF NetPackageManager Init 2022-10-29T07:59:59 113.770 INF [XUi] Instantiating XUi from default prefab. 2022-10-29T07:59:59 113.783 INF [XUi] XUi instantiation completed in 12 ms 2022-10-29T07:59:59 113.798 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = False GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = True GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = hhh.prev GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 20.6 GamePref.GameWorld = West Xuyofu Territory GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 13 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 7 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 3 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.5041916 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 2 GamePref.OptionsGfxOcclusion = False GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 0 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = False GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 2 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 7 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleMouseSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceInputDevice = GamePref.OptionsVoiceOutputDevice = GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 2 GamePref.PlayerName = feraldad GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = NorthAmericaEast GamePref.SaveGameFolder = C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\Benjamin\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2022-10-29T07:59:59 113.822 INF StartAsServer 2022-10-29T08:00:03 117.908 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2022-10-29T08:00:03 117.909 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2022-10-29T08:00:03 117.909 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2022-10-29T08:00:03 117.969 INF Loaded (local): materials 2022-10-29T08:00:04 118.219 INF Loaded (local): physicsbodies 2022-10-29T08:00:04 118.403 INF Loaded (local): painting 2022-10-29T08:00:04 118.704 INF Loaded (local): shapes 2022-10-29T08:00:44 158.710 INF Block IDs with mapping Unloading 3 Unused Serialized files (Serialized files now loaded: 9) 2022-10-29T08:00:44 158.723 INF Block IDs total 13640, terr 44, last 13848 2022-10-29T08:00:44 158.744 INF Loaded (local): blocks Unloading 54216 unused Assets to reduce memory usage. Loaded Objects now: 95602. Total: 654.275900 ms (FindLiveObjects: 12.776200 ms CreateObjectMapping: 16.666500 ms MarkObjects: 570.200300 ms DeleteObjects: 54.632400 ms) 2022-10-29T08:00:45 159.719 INF Loaded (local): progression 2022-10-29T08:00:45 160.109 INF Loaded (local): buffs 2022-10-29T08:00:46 160.290 INF Loaded (local): misc 2022-10-29T08:00:50 164.575 INF Loaded (local): items 2022-10-29T08:00:51 165.493 INF Item IDs with mapping 2022-10-29T08:00:51 165.493 INF ItemIDs from Mapping 2022-10-29T08:00:51 165.551 INF Loaded (local): item_modifiers 2022-10-29T08:00:51 165.986 INF Loaded (local): entityclasses 2022-10-29T08:00:51 166.140 INF Loaded (local): qualityinfo 2022-10-29T08:00:52 166.405 INF Loaded (local): sounds 2022-10-29T08:00:52 166.898 INF Loaded (local): recipes 2022-10-29T08:00:52 167.142 INF Loaded (local): blockplaceholders 2022-10-29T08:00:53 167.401 INF Loaded (local): loot 2022-10-29T08:00:53 167.717 INF Loaded (local): entitygroups 2022-10-29T08:00:53 167.890 INF Loaded (local): utilityai 2022-10-29T08:00:53 168.090 INF Loaded (local): vehicles 2022-10-29T08:00:54 168.257 INF Loaded (local): rwgmixer 2022-10-29T08:00:54 168.441 INF Loaded (local): weathersurvival 2022-10-29T08:00:54 168.649 INF Loaded (local): archetypes 2022-10-29T08:00:54 168.896 INF Loaded (local): quests 2022-10-29T08:00:54 169.090 INF Loaded (local): traders 2022-10-29T08:00:55 169.274 INF Loaded (local): npc 2022-10-29T08:00:55 169.462 INF Loaded (local): dialogs 2022-10-29T08:00:55 169.658 INF Loaded (local): ui_display 2022-10-29T08:00:55 169.841 INF Loaded (local): nav_objects 2022-10-29T08:00:55 170.040 INF Loaded (local): gamestages 2022-10-29T08:00:56 170.322 INF Loaded (local): gameevents 2022-10-29T08:00:56 170.587 INF Loaded (local): twitch 2022-10-29T08:00:56 170.774 INF Loaded (local): twitch_events 2022-10-29T08:00:56 171.055 INF Loaded (local): dmscontent 2022-10-29T08:00:57 171.224 INF Loaded (local): color_mappings 2022-10-29T08:00:57 171.391 INF Loaded (local): XUi_Common/styles 2022-10-29T08:00:57 171.557 INF Loaded (local): XUi_Common/controls 2022-10-29T08:00:57 171.724 INF Loaded (local): XUi/styles 2022-10-29T08:00:57 171.907 INF Loaded (local): XUi/controls 2022-10-29T08:00:57 172.140 INF Loaded (local): XUi/windows 2022-10-29T08:00:58 172.324 INF [XUi] Loading XUi asynchronously 2022-10-29T08:00:58 172.347 INF Loaded (local): XUi/xui 2022-10-29T08:00:58 172.816 INF Loaded (local): biomes 2022-10-29T08:00:59 173.279 INF Loaded (local): worldglobal 2022-10-29T08:00:59 173.540 INF [XUi] Parsing all window groups completed in 1037 ms total. 2022-10-29T08:00:59 173.647 INF Loaded (local): spawning 2022-10-29T08:01:00 174.223 INF Loaded (local): loadingscreen 2022-10-29T08:01:00 174.527 INF createWorld: West Xuyofu Territory, hhh.prev, GameModeSurvival 2022-10-29T08:01:00 174.528 INF Occlusion: Disabled 2022-10-29T08:01:00 174.590 INF Started thread ChunkRegeneration 2022-10-29T08:01:00 174.591 INF Started thread ChunkCalc 2022-10-29T08:01:00 174.592 INF Started thread ChunkMeshBake 2022-10-29T08:01:00 174.799 INF World.Load: West Xuyofu Territory 2022-10-29T08:01:00 174.816 INF BloodMoon SetDay: day 84, last day 77, freq 7, range 0 2022-10-29T08:01:01 175.966 INF ShapeControllers: 96 2022-10-29T08:01:03 178.141 INF [XUi] Initialized all window groups completed in 1624 ms total. 2022-10-29T08:02:45 279.430 INF Started thread GenerateChunks 2022-10-29T08:02:47 282.049 INF Calculating world hashes took 2582 ms (world size 264 MiB) 2022-10-29T08:02:48 282.617 INF Loading dtm raw file took 3183ms 2022-10-29T08:02:49 283.629 INF Biomes image size w= 8192, h = 8192 2022-10-29T08:02:52 286.418 INF Loading and creating biomes took 3801ms 2022-10-29T08:02:55 289.755 INF Loading and creating shader control textures took 3336ms 2022-10-29T08:02:57 291.568 INF Loading and parsing of generator took 1813ms 2022-10-29T08:02:58 292.814 INF Started thread SaveChunks C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev\Region 2022-10-29T08:03:03 297.369 INF [DECO] read 119369/ 2022-10-29T08:03:03 297.448 INF Dynamic Music Initialized on Server 2022-10-29T08:03:09 303.334 INF Dynamic Music Initialized on Client 2022-10-29T08:03:09 303.798 INF AstarManager Init 2022-10-29T08:03:10 304.254 INF WeatherManager: Init 8 weather packages 2022-10-29T08:03:17 311.377 INF WeatherManager: ApplySavedPackages 2022-10-29T08:03:17 311.381 INF createWorld() done 2022-10-29T08:03:17 311.384 INF Loading players.xml 2022-10-29T08:03:22 316.281 INF Created player with id=171 2022-10-29T08:03:22 317.096 INF Loaded player 2022-10-29T08:03:24 318.335 INF 7147 VehicleManager read #0, id 21942, vehicleMotorcycle, (-1317.7, 37.1, 791.8), chunk -83, 49 2022-10-29T08:03:24 318.335 INF VehicleManager C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev/vehicles.dat, loaded 1 2022-10-29T08:03:24 318.385 INF DroneManager C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev/drones.dat, loaded 1 2022-10-29T08:03:26 320.302 INF [EOS] Registering server 2022-10-29T08:03:26 320.639 WRN [EOS] [LogEOSSessions - Warning] Session will be created, but user lacks permission to advertise presence. 2022-10-29T08:03:27 321.196 INF [DECO] written 119369, in 38ms 2022-10-29T08:03:27 321.226 INF [DECO] write thread 29ms 2022-10-29T08:03:27 321.536 INF OpenSpawnWindow 2022-10-29T08:03:32 326.418 INF Loading dymesh settings 2022-10-29T08:03:32 326.419 INF Dynamic Mesh Settings 2022-10-29T08:03:32 326.419 INF Use Imposter Values: False 2022-10-29T08:03:32 326.419 INF Only Player Areas: True 2022-10-29T08:03:32 326.419 INF Player Area Buffer: 3 2022-10-29T08:03:32 326.419 INF Max View Distance: 1000 2022-10-29T08:03:32 326.419 INF Regen all on new world: False 2022-10-29T08:03:32 326.419 INF Dymesh: Enabled True 2022-10-29T08:03:32 326.419 INF Dymesh: Distance 1000 2022-10-29T08:03:32 326.419 INF Dymesh: LCB Only True 2022-10-29T08:03:32 326.419 INF Dymesh: LCB Buff 3 2022-10-29T08:03:32 326.419 INF Dymesh: Imposters False 2022-10-29T08:03:32 326.420 INF Dymesh: MaxRegion 1 2022-10-29T08:03:32 326.420 INF Dymesh: MaxItem 3 2022-10-29T08:03:32 326.422 INF Dymesh: Prepping dynamic mesh. Resend Default: True 2022-10-29T08:03:32 326.423 INF Dymesh: Mesh location: C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev/DynamicMeshes/ 2022-10-29T08:03:32 326.423 INF StartGame done Calling Animator.GotoState on Synchronize layer 2022-10-29T08:03:36 330.615 INF [Steamworks.NET] GameServer.Init successful 2022-10-29T08:03:36 330.846 WRN DroneManager already loaded #0, id 22291, [type=EntityDrone, name=entityJunkDrone, id=22291], (-1315.8, 38.4, 801.6) 2022-10-29T08:03:36 330.968 INF [EOS] Server registered, session: a1e7f4a270774513941118dbe8a9fc31 2022-10-29T08:03:36 330.978 INF [EOS] Session address: 38.242.8.190 2022-10-29T08:03:36 330.987 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate) 2022-10-29T08:03:36 331.057 INF Dymesh: Warming dynamic mesh 2022-10-29T08:03:36 331.057 INF Dymesh: Creating dynamic mesh manager 2022-10-29T08:03:36 331.060 INF Dymesh: Awake 2022-10-29T08:03:36 331.061 INF Dymesh: Mesh location: C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev/DynamicMeshes/ 2022-10-29T08:03:36 331.062 INF Dymesh: Loading Items: C:\Users\Benjamin\AppData\Roaming/7DaysToDie/Saves/West Xuyofu Territory/hhh.prev/DynamicMeshes/ 2022-10-29T08:03:38 332.931 INF Dymesh: Loaded Items: 156 2022-10-29T08:03:38 332.931 INF Dymesh: Loading all items took: 1.8696773 seconds. 2022-10-29T08:03:39 333.404 INF Meshlist count is now 1 2022-10-29T08:03:39 333.404 INF Meshlist count is now 2 2022-10-29T08:03:39 333.405 INF Force load took 0 seconds 2022-10-29T08:03:39 333.407 INF Clearing queues. 2022-10-29T08:03:39 333.407 INF Cleared queues. 2022-10-29T08:03:39 333.409 INF Dynamic thread starting 2022-10-29T08:03:39 333.413 INF Dymesh door replacement: imposterBlock 2022-10-29T08:03:39 333.516 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244233111593, server SteamID=, server public IP=3*.24*.*.19*, server port=26900 2022-10-29T08:03:39 333.558 INF [Steamworks.NET] Lobby entered: 109775244233111593 2022-10-29T08:03:39 333.693 INF Missing paint ID XML entry: 255 for block 'concreteShapes:cubeTrimQuarterEdgeTwoSided' 2022-10-29T08:03:39 333.801 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90165194419152904, public IP=3*.24*.*.19* 2022-10-29T08:03:39 333.981 INF [Steamworks.NET] Exiting Lobby 2022-10-29T08:03:39 333.992 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate) 2022-10-29T08:03:40 334.309 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244233111729, server SteamID=90165194419152904, server public IP=3*.24*.*.19*, server port=26900 2022-10-29T08:03:40 334.321 INF [Steamworks.NET] Lobby entered: 109775244233111729 2022-10-29T08:03:42 337.089 ERR Builder error: unknown compression method at Noemax.GZip.DeflateInputStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x00151] in <b83f7b3d011b4dc788eed6d1b95cd134>:0 at DynamicMeshChunkDataStorage`1[T].TryLoadItem (DynamicMeshChunkDataWrapper wrapper, System.Boolean releaseLock) [0x000ba] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkDataStorage`1[T].ForceLoadItem (DynamicMeshChunkDataWrapper wrapper) [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkDataStorage`1[T].CollectItem (System.Int64 worldPosition, DynamicMeshChunkDataWrapper& wrapper, System.String& debugMessage) [0x0006f] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkProcessor.CreateMesh (System.Int64 key, System.Boolean isRegionRegen) [0x00052] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkProcessor.CreateMesh (DynamicMe@%$#em item) [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkProcessor.RunJob () [0x00072] in <ffc99a688d2b435db53bb46aed82ca49>:0 at DynamicMeshChunkProcessor.<StartThread>b__40_0 () [0x0004b] in <ffc99a688d2b435db53bb46aed82ca49>:0 2022-10-29T08:03:45 339.637 INF 7204 Vehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=21942], (-1317.7, 37.1, 791.8) (chunk -83, 49), rbPos (0.0, 0.0, 0.0) 2022-10-29T08:03:45 339.645 INF 7204 VehicleManager loaded #0, id 21942, [type=EntityMotorcycle, name=vehicleMotorcycle, id=21942], (-1317.7, 37.1, 791.8), chunk -83, 49 (-83, 49) 2022-10-29T08:03:45 339.645 INF 7204 VehicleManager Update loaded 1 2022-10-29T08:03:46 340.758 INF Respawn almost done 2022-10-29T08:03:46 340.766 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1316, 37, 800): localplayer 2022-10-29T08:03:46 340.996 INF 7241+1 Origin Reposition (0.0, 0.0, 0.0) to (-1328.0, 32.0, 800.0) 2022-10-29T08:03:50 344.759 INF DroneManager saving 1 (1 + 0) 2022-10-29T08:03:50 344.763 INF DroneManager saved 528 bytes 2022-10-29T08:04:10 364.270 INF Time: 4.66m FPS: 36.48 Heap: 3853.0MB Max: 3853.0MB Chunks: 324 CGO: 240 Ply: 1 Zom: 2 Ent: 5 (5) Items: 0 CO: 1 RSS: 7061.9MB the save file was not corrupted in the crash from a few hours ago.
  5. I haven't had a save file corruption in a long time and have been able to avoid all game crashes for more than a week. At this point I am not sure I can find the right output log for a crash scenario that included save file corruption. If I do see a crash (with or without savefile corruption) I will post the output log to this thread.
  6. I haven't had a save file corruption in a long time and have been able to avoid all game crashes for more than a week. At this point I am not sure I can find the right output log for a crash scenario that included save file corruption. If I do see a crash (with or without savefile corruption) I will post the output log to this thread.
  7. TSBX: I've played around with this and based upon the empirical data I've gathered it does seem like Windows memory management after hibernation. Though I have seen the crash after a system reboot (once) and the crash after reboot could be another bug. I can reliably avoid the crash if I wake the computer up, spend 30-60 minutes doing other tasks (on the computer, or in the real world) and then launching SDtD. I have not seen a crash when I avoid launching SDtD immediately or soon after computer wakes up from overnight hibernation. any idea how to avoid the corruption of the save file? or is that a separate bug from the crashing issue?
  8. TSBX: I've played around with this and based upon the empirical data I've gathered it does seem like Windows memory management after hibernation. Though I have seen the crash after a system reboot (once) and the crash after reboot could be another bug. I can reliably avoid the crash if I wake the computer up, spend 30-60 minutes doing other tasks (on the computer, or in the real world) and then launching SDtD. I have not seen a crash when I avoid launching SDtD immediately or soon after computer wakes up from overnight hibernation. any idea how to avoid the corruption of the save file? or is that a separate bug from the crashing issue?
  9. alpha 20.6 NVIDIA GTX 1060 6GB Intel core i3-4150 @ 3.5GHz (4 core) RAM 16300 MB Graphics API Direct 3D 11.0 [level 11.1] (shader level 5.0) Windows 10 Home version 21H2 OS Build 19044.2006 experience: windows feature experience pack 120.2212.4180.0 no game mods single player mode or multi player mode save file corruption: sometimes it appears that the game save is corrupted and when the game is launched after system crash and reboot the player is reset to level 1 and the intro tutorial quests are reactivated. player is dropped into the game at the start location. game day is correct, but you're a level 1 with no belongings, all skill books learned have gone away. I have seen this happen as early as day 6 and as far into game as day 21 (horde day incoming, no skills, no belongings, FML). I have an example that I can provide where I started a fresh game and have backups of my save folder that one can use to compare the pre and post corruption. I'm also happy to provide whatever log files may be helpful. the other interesting note about this is that it happens most often at the start of day when the game is launched for the first time that day. usually the PC has been in sleep or hibernate mode overnight.
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