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Crimsonmortis

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Everything posted by Crimsonmortis

  1. THANK YOU!!!!!! Left click worked and as an extra surprise it was clean water!!!!
  2. We are still running build 24 but we have noticed the crafted sink is not useable I had not noticed it mentioned any where yet. The snares and chicken coops we know are broken in 24. Was this mentioned and I overlooked it? If so I'm sorry!!
  3. So I can get our game back on track with the givequest and party share quest one list issue not Darkness falls doing but mistake I made moving our base over. Looks like I destroyed all inventory in the storage chests of our base, I knew they world be empty in the new world but when I went and loaded the old world to go "Pack for the move" all the chests are empty. Pretty sure this is the result of using the save poi function and since I was not smart enough to make a back up copy before messing with the world file\map everything is gone forever.
  4. When I gave myself the whiteriver_visit_razor he does offer additional work but no open trade routes yet trying to do a couple quick quests for him to test if anna pops up. Also is there a way as Admin I can give others the quest or just give it to myself then share quest as normal?
  5. What is the quest id\name for meeting Razor, or is there a way to reset The White River Rep\Quest line? I think I found it <quest id="whiteriver_visit_razor"> Though I am worried when I get there he will not trust me even though Whiteriver rep is 50. I messed up when we first started our server and used Pregen6k instead of DFPregen6k. So I learned how to move our base and Characters with Skills and Levels intact. I found how to give the Find Anna quest but not how to meet Razor and the white river scouts don't offer anything under "Do you Have any other work". I don't want to wipe the Factions file completely though.
  6. I did search but did not find this. Sorry if its an old topic. When we play Darkness Falls we end up doing tier one or two quests because they are the quickest and easiest to do. Since all quests give you one Rep. point per quest why do the harder tier quests. Sometimes we will take a tier 5 as a group to do something as a party. The question is can quest rewards be set per tier? For example do a tier one or two receive 1 rep point. Do a tier 3 or 4 get 2 rep points and on a tier 5 get 3? I suspect this is a vanilla thing so might be better asking The Fun Pimps. It is not game breaking but would be nice. Thank you for all the hard work. We love watching Khaine play Darkness Falls on YouTube and still get surprised by things in game!!!
  7. Was afraid of that. Like I said everything else is working fine, It's just case of "I DON'T WANNA GO SO FAR" complaining LOL. You can reset the trader jobs. Go into debug mode by opening the console with F1, type dm and press enter, exit the console with F1. Now you should have the options to reset quests and trader inventory when you talk to the trader. Would this also reset our standings with the factions?
  8. Hello everyone. Playing Darkness Fall V4.02 on 7 Days Alpha 20.3 (b3) with pregen map, DFalls-Medium1-NoCP. Everything over all is working with Zero issues however any quests from scouts, or Razor (pretty much ALL White River) will be 5 Kilometers away. This will often result in quests being in oceans, Waste lands Etc. We end up having to abandon the quest, take it again, look where it is and either go the 5K+ to do the kill quest, Clear the outpost, Ect. or abandon and try again. The mod is perfectly playable this is just an annoyances, is there an XML setting I can edit? Did I do something to mess this up in Serverconfig.Xml? I did try to paste my Serverconfig into Ubuntu pastebin it keeps calling it a PHP script. If someone has a clue or wants more information just ask!! Thank you for the MOD!!
  9. Using Dev. build three. I have not seen any wandering hordes yet. We are playing without Bloodmoon hordes, will this impact the wandering horde mod? Group of six of us all wanted to say THANK YOU for this mod!!!
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