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Sergant1000

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Posts posted by Sergant1000

  1. Filled patch update mode with 19.64 to 19.74

    Added:

    Added "4x-Engine" engine for minibike.

    New animals: "Bear (baby)" and "Hornet Queen".

    Updated:

    Fixed missing icons from plastic bottles. Fixed critical error causes loading map. Fixed bowl in "Bear Stew". Fixed loot. increased the number of caves. Changed some recipes. The desert biome has become even more deserted. Fixed an issue when repairing units "Cobblestone". Updated skin "FleshTonn". Increased size. Increased chance of infection from infected zombies.

     

    Changed "Infection": 1st stage: 0.5 seconds for endurance. Duration of 10 hours of game. 2nd stage: 0.1 seconds for health., -1 For endurance seconds. and slowing 25%, duration of 8 hours of game. 3rd stage: 0.5 seconds for health., -2 Stamina for seconds. and delay by 50%, the duration of the game 6 hours. 4th stage: the death.

     

    Fixed chance of bleeding from arrows and bolts. Resized "Hornet". Reduced damage from "OldSwat". predpolagatelno Removed bug causing an error in the console at the death. Reduced damage from the "Rabbit (Male)". Changed loot "hive" and "nest". Changed livestock, and now animals can grow even under the ground. Modified version of the bag opening, and now it can be put anywhere to open it you need to hit.

    Supplement:

    Due to the fact that the blocks with new models it is impossible to put interactive, they will be returned to the standard model. Instructions to install the patch updated.

  2. The mod has been updated to version 18.88

    Added:

    Updated "Prefabs-Compo-Pack" V7.

    Introduced to the game biome "wasteland". A new mine "Hubcap_Mine_Adv" added: "Plastic_Bottle_Mold", "Bottle_Murky_Water", "Plastic_Bottle", "Scrap_Plastic". Added getting plastic from oil. Also, plastic may be prepared plastic bottles and plastic bags. Added models: "Uzi_Pro", "Mini_UZI", "Jericho_941", "Jericho_941_with_Muffler", "Jericho_941F", "Crossbow_MIB", "HK_G3", "IMI_Galil", "SIG_SG_552". Added new icons. Dnobavlen gun "Flintlock" and a shotgun "Duplet". "Sig 550" Renamed "Sig 556," added the model and change the icon. Added ammunition for "Duplet". Added a recipe for "12x70mm" using "Scrap_Plastic". Added "Lens" and the ability to create them using the "Lens_Mold". Added a recipe for the creation of "sniperScope" from the "Lens". Added getting "gasCan" from "crudeOil". Added model "Iron_Spikes". Added new zombies from the future game update. Replaced model Hare and Pig.

    Updated:

    Removed the possibility to repair "Tazas Stone Axe" "MP-443 Grach" is now being repaired rem.naborom. Biomes redistributed in height. Removed loss "Plains_Dirt" from "forestGround". Fixed absence of icons from the "Injector barrel". Fixed recipe fiery arrows and bolts from fat. Mines changed "gunPowder" on "gunPowderCharge". Fixed repair gun "LSAT". Finally fixed a bug with the wrong cast steel. Fixed a bug with combustible pan. Loot weapons rewritten and divided into classes. Changed the recipe for a gun "Blunderbuss" and rebalanced. Fixed position of the model "Benelli_M3_Super_90". Updated Model "AKC-74Y. Rewritten template quality drop-down items. Now, with each level increases the chance to find a quality thing, even at the highest level will come across a bad thing. Hide block" WindowPlug ". Removed recipes skeletons" stairs FV ". Due to the fact that allow to see through texture. Fixed crafting ammo "9mm" and ".50AE". Updated views: "FleshTonn" and "Pyroplasm".

    Supplement:

    So far removed the possibility of making part of the normal weapons as soon as developers stop inhibit the development mode, you will be introduced flow benches for parts billet weapons. Some items can be done, since they do not require complex manufacturing conditions. The conception of weapons, it will be easier to find parts rather than the whole gun to find. The main weapon will samopaly, not very powerful, dolgozaryadnye, but it can be assembled from the material at hand. These include: "Wooden bow", "Crossbow", "Blunderbuss", "Duplet" and "Flintlock". Simplified installation method Fashion, copied it. Check out the new installation instructions.

  3. I dont no.

     

    - - - Updated - - -

     

    The mod has been updated to version 18.88

    Added:

    Repossessed "Injector_105" and its modification with a view "Injector_105_with_Scope". Just for him to make munitions "Dart_with_Medicament", "Dart_with_Painkiller", "Dart_with_Bloodstop" and "Dart_with_Infection".

    Added "Engry Pig" for a place "Boar". Added "LockPick" to open the safe or the chests of the enemy. Added the ability to raise: "tire", "mattressHalf" and "schoolDesk". Animals are divided into male and female. Men particularly aggressive. The female gives young.

    Updated:

    Fixed "steel ingots pouring from a simple metal", as well as other objects made of steel. Fixed not to display icons patrons. Fixed recipe and fire armor-piercing cartridge .357 SIG. Fixed the missing icon in "Advaced Repair Kid". Increased the size of the store to "Electro_Drill" and "Electro_Saw". Fixed recipe "firstAidBandage" Added a recipe for extraction of bear from the package. Returned map "AirDrop". Revised damage to all weapons. Increased the damage occurred. Removed the possibility to disassemble the instrument. Fixed number "Fire_Bolt" with the canister. Chainsaw translated into a quality system like a drill. Removed loss "hive". It increased the number of zombies. "OldSwat" put guns to loot. Removed the possibility of raising min. With the destruction of "asphalt" falls "asphalt". Increase the strength of the backpack is now a chance to remain without a backpack less. Removed bug when crafting bleed out "Winchester_M1912". Fixed a bug with the inability to repair "Mk-1S_MGL".

    Supplement:

    Instructions for installing the patch rewritten. High quality icons updated.

  4. The mod has been updated to version 18.61

    Added:

    The shape of a wine bottle.

    Strawberry jam blood sausage. Added armor-piercing ammunition, a 50% more powerful than the standard. Just book and consumables for them. Lock minibike added to the loot. Ordinary crossbow adds the ability to shoot iron and steel bolts. Modified Kraft picks, shovels, axes, hoes and sledgehammers. Starting from the iron. Added drill, a Bulgarian, an ancient ax, gun MP-443 "Grach" Machine Gun "LSAT", AK-12. Exhibited model: "HK_USP_Compact" and "Mk-1S_MGL".

    Updated:

    Increased the range of instruments to 3 blocks. Edit Template loss of rare books. nerfed the damage of the explosion crossbow bolt. Fixed minor bugs. Added new icons. The errors in the size of icons. Done redistribute wooden spike for upgrades. Removed perpetual improvement recently upgraded wooden spike. Changed the recipe for "bellows" Fixed errors in recipes. increased damage sledgehammer. Fixed damage bolt head. It reduces the chances of finding firearms. Fixed a slowdown using "Webgun".

    Supplement:

    As was made some errors in the icon is completely laid out mod without the patch, since the weight equal to the weight of the patch. ATTENTION. In connection with the problems some users when install mod, was rewritten installation instructions.

  5. Just delete block

    <property class="Parts">

    <property name="Stock" value="PumpShotgun_shortStock" />

    <property name="Receiver" value="PumpShotgun_receiver" />

    <property name="Pump" value="PumpShotgun_parts" />

    <property name="Barrel" value="PumpShotgun_shortBarrel" />

    </property>

     

    from

    <item id="44" name="sawedOffPumpShotgun">

     

    save, enter the game, drop the gun.

  6. The mod has been updated to version 18.02 for the alpha version of the game 12.4

    Added:

    Old kit is divided into the new: "Mini_Aid_Kit", "Medium_Aid_Kit", "Large_Aid_Kit".

    Added a system repair weapons, their parts well. Added the ability to carry bear meat in the package. Added the blood of animals. Added incendiary bullets. All patrons exposed to the damage of a weapon. Books added: "Hot_Ammunition_Book" and "Hot_Ammunition_II_Book". New items: "Copper_Bullet_Tip" and "Copper_Bullet_Tip_Mold".

    Updated:

    Fixed recipe trimmings. Fixed recipe Vegetable soup with a jar of water. Removed loss "Bedrock". fixed number of recraft iron and steel arrows. Fixed loss of sulfure ore. Loss method books changed to the old method. Changed recipes bandages. Due to a bug in the nest and the hive, reduced the number of required resources. (Console left) Removed "Wood_Rot" for a place it "woodDebris". Change settings boxes for lunch. "Benelli_XM1014" and "Benelli_M3_Super_90" exhibited the ability to shoot "12x70mm_Slug".

     

    Translate of the tooltips was update.

  7. *If you use SD2DX V4.1 than youre folder is "SD2DXMods" and button is "Buikd..".

    *If you use SD2DX V2 than youre folder is "Mods" and button is "Compile Mods".

     

    If you have some problems.

    Before to install mod, delete Backup folder from your SD2DX manger.

  8. The mod has been updated to version 17.90, the patch is filled.

    Added:

    Steel tip into loot.

    added the ability to grow beets and strawberries. Added "Stone_Hammer". Added ability to collect birch sap. To do this, take a hammer and 5 cans find birch, RMB on it, and after a while the tree is updated and you can collect birch sap. Added fried egg in a frying pan. Added biomes "water" and "burnt_forest" in total generation. Added iron and steel tip into the loot. Added a recipe for a steel tip

    Updated:

    Updated Prefabs-Compo-Pack (from Magoli) Reduced chance of poisoning the food. Changed the recipe for an Iron Hammer Changed the recipe stone axes have "Stone Axe" removed the possibility of building and upgrading all its functions transferred to the "Stone_Hammer". Transcribed location of ore layers from scratch. Now ore will be randomly generated single cloud, without stirring as it was before, and without a single ore for the whole ground now. Fixed damage from explosive arrows. Fixed physics of flight of crossbow bolts.

  9. Mod moved to the Alpha 12 has been updated to version 17.80

    Added:

    Brown, green and braided, thin carpets. At pistol with a silencer Mute shot. Added wires. (Recipe item.) Added block "plainsDirt" biome for "plain". It is similar to the block "fertileDirt", with the passage of time is transformed into a block "plainsGround". block "plainsGround" adds the ability to create a grass "plainsGrassDiagonal". block "sandStone" added ability by analogy with the block "fertileDirt", with the passage of time is transformed into a block "sand". Added block "forestDirt" biome for "Pine Forest". It is similar to the block "fertileDirt", with the passage of time is transformed into a block "forestGround". block "forestGround" adds the ability to create a grass "tallGrassDiagonal". Added the ability to create the grass: "tallGrassDiagonal", "plainsGrassDiagonal", "brownGrassDiagonal". Added a recipe for creating a block of flesh, with a "heat" biome. Added a recipe for F-1. Added crude oil. Added distillation arrows of iron and steel fire boom. "Steel_Bolt", "Steel_Head", "Steel_Head_Mold"

    Building line "Rebar Frame" and "Concrete Form" on the books spread out otbalansirovanny bronze tools. Generation facilities biome rewritten. "Fur_Rug" and "Fur_Rug_Thin" .book now drop in the level.

    Added drawings for tungsten armor. Added quality clothing.

    Updated:

    Of prescription "Concrete Mix" using "Bowl_Water", removed "Bowl". Recipe thread is changed, the grass is replaced by cotton. Medicine Cabinet modified material. Brown and green carpet modified recipes. Carpets appointed group "Decor". Recipe soap simplified sand replaced with crushed sand, clay is replaced by a piece of clay. a chance to find muffler reduced. Changed the recipe for chain saws and drill. Minced changed water from 2 to 1. Fixed vegetable soup recipe. Starter kit changed: the torch is replaced by a candle. It reduced the number of days between the spawn zombies when stripping the territory: from 5 to 3 days. Added loss of skin, tissue, metal and planks: Leather sofas and bed sections. The book "Metal_Alloys_Book" is divided into three, for steel, brass and tungsten. Changed the recipe for "Steel_Ingot_Mold", "Brass Ingot Mold" and "Tungsten Ingot Mold". Changed the damage on the "bedrock". Added icon "scrapMetalPile" added sulfur. Changed the generation of ore: generated blended and blocks. Fixed rep all animals.

    In addition:

    Removed boar, as he now does not bind the collision .. Removed "FIre Crossbow" and "Explosion Crossbow", now fiery and explosive arrows shoot normal crossbow. Removed "Compo-Pack for Random Gen", waiting for the solution developer. Patch will not. Released ModMenedzhera third version, do not forget it skachat.Otformatirovan text from books and tips. Distributed recipes from books Increased the damage of arrows crossbow bolts made similar arrows "Crossbow_MIB" shoot all types of bolts. Reduced the health of the bear, to change the model 500. Machete. Fixed apgredy a construction line "Wood Frame". Position model picks and Molotov, corrected. Fixed "self-destruct earth", as increased productivity. model "M202A1_Flash" and "Khukuri" fixed. Fixed console when filling minibike. Change settings minibike. Corrected descriptions in the drawings. Done Bronze Kirk exhibited 1-3. Damage steel Kirk exhibited 2-3. Recipes given by "Metal_Alloys_Book" and "Metal_Alloys_II_Book" swapped.

  10. befor install mod, in arhive you have folder "addons" open it, then open "eng" folder, and copy "Mods" in you game directory, install mod and in game notes will bee on english.

  11. mod has been updated to version 17.22

    Added:

    Coal added the ability to shoot poison.

    Added the ability to repair the drill and chainsaw handle and the engine. Bactericidal bandage and first aid kit, treated for Critical bleeding. Wooden frame added during combustion. Added a recipe for Screwdrivers. When using "bloodDrawKit" lost 1 wellnes. added: beets, cabbage, borscht. Added distillation of arrows and bolts under the iron arrows. Alternative recipes "Bowl_Water". Added strawberries, beef, burgers, cutlets with potatoes. Returned models rabbit and pig for growing (console will complain, but not critical).

    Updated:

    It changed the location of the ore. "Iron_Spikes" changed the material for the metal. Dysentery keeps playing day and not really change the recipe gravel. Critical bleeding changed: -1 -2 health and endurance per second. Increased chance of finding: "Crowbar", "Bat", "Screwdriver". Katana: removed during combustion modified to repair "Forged_Steel". I changed the recipe kits. Increased the damage of a shotgun. Reduced the range of tools on the block. All delay before using chopper changed. I changed the recipe for fire arrows: 1 canister and 10pc. Consumables. Recipe stockfish changed to Kraft in inventory. Fixed burned chain from benzoprily and needles. Reducing the chance of finding food. Removed from the DUP "Oil Barrel" Recipe "Metal_Alloys_Book" is now to be seen until the study of the book.

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