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TePa

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  1. For me the answer is yes, although not quite at 100%. With video settings on Low or Lowest I could not get it to crash with 2 tries each, but on all other ones it did with varying timing, sometimes I had to completely level the place, sometimes it was instant. Also tried running windowed 1080p with no significant change in result. And cranking the settings up to Ultra and removing the lines from config does not crash, though the game does run noticeably worse than with them enabled.
  2. For me the answer is yes, although not quite at 100%. With video settings on Low or Lowest I could not get it to crash with 2 tries each, but on all other ones it did with varying timing, sometimes I had to completely level the place, sometimes it was instant. Also tried running windowed 1080p with no significant change in result. And cranking the settings up to Ultra and removing the lines from config does not crash, though the game does run noticeably worse than with them enabled.
  3. Chiming in because it's happening to me too, no consistent way to repro, but once it crashes during a quest at a POI once, that quest will crash with semi-consistent timing after restarting the quest. Does NOT happen if I remove these options from boot.config gfx-enable-gfx-jobs=1 gfx-enable-native-gfx-jobs=1 Also happens on current A20 stable if I add these options in there. Logs say that the cause of the crash is: d3d11.dll caused an Access Violation (0xc0000005) in module d3d11.dll at 0033:15a68bf9. Relevant infos: Game Version: A20.1 b5 Platform: PC / Steam OS/Version: Windows 10 Pro 21H1 CPU Model: Intel i5 6600K System Memory: 16GB GPU Model and VRAM: NVIDIA GeForce RTX 2080 8GB Screen Resolution: 2560 x 1440 Video Settings: Custom, Anti-Aliasing: off Texture Quality: Full Texture Filter: Low & Medium UMA Texture Quality: High Reflection Quality: Low & Medium Reflected Shadows: off Water Quality: High View Distance: High Terrain Quality: High Grass Distance: Medium Object Quality: Medium & High DoF: off Motion Blur: off SSAO: on SS Reflections: Medium Occlusion: on Game mode: SP, RWG Did you wipe old saves? Yes Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? No EAC: OFF Running from an M.2 SSD. I cannot turn Voicemeeter off for testing this, so that could be something? Things I've tried: Update Graphics Driver from version 477.12 to 511.23. Memtest RAM with no failures from 3 full tests. Ran the game as Administrator Ran the game in compatibility Mode Removed OC from CPU (default 3.5gHz and OC at 4.0gHz) Disabled RivaTuner Overlay Lowered some graphics settings Removed all generated RWG's, current saves and made new ones. Add more pagefile (total 20Gb) Crash log example (I have 10+ of these): Player.log : https://pastebin.com/YzJ5gxgj error.log : https://pastebin.com/vUz3CJ4m
  4. Chiming in because it's happening to me too, no consistent way to repro, but once it crashes during a quest at a POI once, that quest will crash with semi-consistent timing after restarting the quest. Does NOT happen if I remove these options from boot.config gfx-enable-gfx-jobs=1 gfx-enable-native-gfx-jobs=1 Also happens on current A20 stable if I add these options in there. Logs say that the cause of the crash is: d3d11.dll caused an Access Violation (0xc0000005) in module d3d11.dll at 0033:15a68bf9. Relevant infos: Game Version: A20.1 b5 Platform: PC / Steam OS/Version: Windows 10 Pro 21H1 CPU Model: Intel i5 6600K System Memory: 16GB GPU Model and VRAM: NVIDIA GeForce RTX 2080 8GB Screen Resolution: 2560 x 1440 Video Settings: Custom, Anti-Aliasing: off Texture Quality: Full Texture Filter: Low & Medium UMA Texture Quality: High Reflection Quality: Low & Medium Reflected Shadows: off Water Quality: High View Distance: High Terrain Quality: High Grass Distance: Medium Object Quality: Medium & High DoF: off Motion Blur: off SSAO: on SS Reflections: Medium Occlusion: on Game mode: SP, RWG Did you wipe old saves? Yes Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? No EAC: OFF Running from an M.2 SSD. I cannot turn Voicemeeter off for testing this, so that could be something? Things I've tried: Update Graphics Driver from version 477.12 to 511.23. Memtest RAM with no failures from 3 full tests. Ran the game as Administrator Ran the game in compatibility Mode Removed OC from CPU (default 3.5gHz and OC at 4.0gHz) Disabled RivaTuner Overlay Lowered some graphics settings Removed all generated RWG's, current saves and made new ones. Add more pagefile (total 20Gb) Crash log example (I have 10+ of these): Player.log : https://pastebin.com/YzJ5gxgj error.log : https://pastebin.com/vUz3CJ4m
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