Summary: Random world generation crashes at start of 'saving roads' step
Game Version: (A21 b3313)
OS/Version: Linux 5.19 Linux Mint 21.1 64bit
CPU Model: AMD Ryzen 5 2600X Six-Core Processor (cores: 12)
System Memory: 32GB
GPU Model and VRAM: NVIDIA GeForce GTX 780/PCIe/SSE2 (3072 MB)
Screen Resolution: Using native desktop resolution 2560 x 1080
Video Settings: Default, as I wiped EVERYTHING using the Launcher/TOOLS & started fresh
Game mode:
RWG
Did you wipe old saves? (Yes/No)
Yes. Wiped it ALL using the in-game launcher TOOLS
Did you start a new game? (Yes/No)
Yes
Did you validate your files? (Yes/No)
Yes
Are you using any mods? (Yes/No)
No
EAC on or off?
On
Status: NEW
Bug Description:
Random world generation crashes at start of 'saving roads' step
Detailed steps to reproduce the bug:
1) Attempt to generate world
2) Wait (couple steps known to appear to be 'stuck' but are not)
3) Crash to Desktop
Actual result: (description of what is occurring)
Generation starts but crashes to Desktop during process
Expected result: (what you expect to occur)
World generation completes successfully
Log of last attempt:
https://pastebin.com/hLRnn7rc
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