Jump to content
  • Random world generation crashes at start of 'saving roads' step


    i_robot73
    • Version: v21 b313

    Summary: Random world generation crashes at start of 'saving roads' step

     

    Game Version: (A21 b3313)

    OS/Version: Linux 5.19 Linux Mint 21.1 64bit

    CPU Model: AMD Ryzen 5 2600X Six-Core Processor (cores: 12)

    System Memory: 32GB

    GPU Model and VRAM: NVIDIA GeForce GTX 780/PCIe/SSE2 (3072 MB)

    Screen Resolution: Using native desktop resolution 2560 x 1080

    Video Settings: Default, as I wiped EVERYTHING using the Launcher/TOOLS & started fresh

    Game mode: 
    RWG

     

    Did you wipe old saves? (Yes/No)

    Yes.  Wiped it ALL using the in-game launcher TOOLS

     

    Did you start a new game? (Yes/No)

    Yes

     

    Did you validate your files? (Yes/No)

    Yes

     

    Are you using any mods? (Yes/No) 
    No

     

    EAC on or off?

    On

     

    Status: NEW

     

    Bug Description:

    Random world generation crashes at start of 'saving roads' step

     

    Detailed steps to reproduce the bug:

    1) Attempt to generate world

    2) Wait (couple steps known to appear to be 'stuck' but are not)

    3) Crash to Desktop

     

    Actual result: (description of what is occurring)
    Generation starts but crashes to Desktop during process

     

    Expected result: (what you expect to occur)
    World generation completes successfully


    Log of last attempt:
    https://pastebin.com/hLRnn7rc

     

    Screenshotfrom2023-06-1221-40-34.thumb.png.3977e7ad8139224349769f66d0e3a07b.png.b6229ba2a6e9bfbe0229c79df2505f09.png


    User Feedback

    Recommended Comments

    31 minutes ago, TSBX said:

    Did it crash or just stop responding? If the latter can you let it sit for a while and see if it catches up?

    No, it crashed (hard).  Dropped me back to the desktop where I had to spin up the client to try other attempts.  I understand there are certain steps in the process that appear 'hung', so I let it be & chug away.

    Link to comment
    Share on other sites

    53 minutes ago, TSBX said:

    Did it crash or just stop responding? If the latter can you let it sit for a while and see if it catches up?

    Mine just stops responding. anywhere from 80% to 90% on the "Smoothing Street Tiles" 

    Link to comment
    Share on other sites

    I blew it all away (client files, userdata & used the Launcher/TOOLS -> select ALL) & re-installed.

    Ran RWG again, blew up

    Installed 'simplescreenrecorder' (screen capture)
    Ran RWG (tried to duplicate the settings as best as possible)

    Completed successfully *hmmm*. 

    Doesn't give me the warm/fuzzies, so I'll be trying again after I'm done w/ work.  Maybe the slow-down via the video-capture??  I'll update after a few more test runs.

    Log of success:
    https://pastebin.com/21CdqQiG

    Link to comment
    Share on other sites

    Ahh sporadic, I see. I'll make some maps on my linux box and see. I've put the word out for other testers with linux distros available to see if they get it too.

    Link to comment
    Share on other sites

    2 hours ago, Beelzybub said:

    @i_robot73announced a new 10k RWG server in Discord just now, so I assume they've gotten it going.

    I used the server to gen, not the client (which is where I'm getting this issue).

    4 hours ago, Jugginator said:

    Tell you what, if you don't mind share the seed name you use to generate the ones that break + the size

    Here's my gen from A20 I tried to replicate

    <?xml version="1.0" encoding="UTF-8"?>
    <MapInfo>
      <property name="Scale" value="1" />
      <property name="HeightMapSize" value="10240,10240" />
      <property name="Modes" value="Survival,SurvivalSP,SurvivalMP,Creative" />
      <property name="FixedWaterLevel" value="false" />
      <property name="RandomGeneratedWorld" value="true" />
      <property name="GameVersion" value="Alpha.21.0.313" />
      <property name="Generation.Seed" value="Last of Us, The" />
      <property name="Generation.Towns" value="Many" />
      <property name="Generation.Wilderness" value="Default" />
      <property name="Generation.Lakes" value="Few" />
      <property name="Generation.Rivers" value="Few" />
      <property name="Generation.Cracks" value="None" />
      <property name="Generation.Craters" value="None" />
      <property name="Generation.Plains" value="8" />
      <property name="Generation.Hills" value="5" />
      <property name="Generation.Mountains" value="3" />
      <property name="Generation.Snow" value="5" />
      <property name="Generation.Forest" value="3" />
      <property name="Generation.Desert" value="4" />
      <property name="Generation.Wasteland" value="7" />
    </MapInfo>

    3 hours ago, Jugginator said:

    Hey, someone had an idea to make sure your swapfile is set to 8gb, try that.

    I'll give that a whirl.  I haven't run w/ a swap in a while (running w/ 32GB)

    Link to comment
    Share on other sites

    4 hours ago, Jugginator said:

    Hey, someone had an idea to make sure your swapfile is set to 8gb, try that.

    Well, I setup a 12GB swap file.  Give it another go...By damn, it worked! (~10min)

     

    I'll give it another few attempts but this one was most promising (appeared to hang on 1s Saving Roads/final data, but I held tough to see it through ;D )

    Give that man a beer, whomever suggested

    Screenshot from 2023-06-13 21-31-36.png

    Link to comment
    Share on other sites

    14 hours ago, Jugginator said:

    Tell you what, if you don't mind share the seed name you use to generate the ones that break + the size

    Ran another few...all gen's properly.  Thanks again for the time/assist

    Link to comment
    Share on other sites



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×
×
  • Create New...