Summary: Hanging bodies should become pillars when destroyed
Game Version: V1.0 b317
OS/Version: Windows 10 Pro
CPU Model: i7-7700K
System Memory: 64 GB
GPU Model and VRAM: nVidia GTX 1080 Ti / 11264 MB
Screen Resolution: 5120 x 1440
Video Settings: 2560x1440, windowed, popupwindow, almost everything high, reflection quality medium, SS reflections medium, DoF and Blur off, Temporal AA
Game mode: SP RWG
Did you wipe old saves? No
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? Yes
EAC on or off? off
Status: NEW
Bug Description:
Not a bug, but it irked me enough times for me to stop my game and make a report:
The pillar with hanging bodies should turn into poles when destroyed. I realize it's a 2m Y block and the corresponding body-less pillars are two blocks of 1m Y, but there are ways around that with and without extra assets. You can see both the block with the body and the normal pillar in this image. The one with the body gets destroyed with a single knife hit, and other one would take multiple hits with an axe to be destroyed.
Detailed steps to reproduce the bug:
1) Go to The Wagner Residence
2) Destroy a hanging body with a knife
Actual result: Pillar disappears
Expected result: Pillar remains, but bodyless.
Link to Pastebin Output Log:
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