Jump to content
  • Error on loading/Zombies don't move


    Jan2607
    • Version: V1.0 b313

    Summary: When launching the game and loading a save, red errors pop up in the console. When ingame, Zombies don't move.

    Game Version: V1.0 b313 EXP

    OS/Version: Windows

    CPU Model: AMD Ryzen 5 5600X

    System Memory: 32 GB

    GPU Model and VRAM: nVidia RTX 3070

    Screen Resolution: 1920x1080

    Video Settings:

    Game mode: SP on RWG and PreGen8kA

     

    Did you wipe old saves? YES

     

    Did you start a new game? YES

     

    Did you validate your files? YES

     

    Are you using any mods? NO

     

    EAC on or off? OFF

     

    Status: NEW

     

    Bug Description: When launching the game and loading a save, red errors pop up in the console. When ingame, Zombies don't move. I already cleaned up game files in game launcher and reinstalled the game.

     

    Detailed steps to reproduce the bug:

    1) Install game

    2) launch game, red errors in console

    3) start new game on any RWG or Pregen map, again red erros in console and zombies don't move

     

     

    Actual result: see above

     

    Expected result: no errors and moving zombies, i guess...

    Link to Pastebin Output Log:
    https://pastebin.com/jdz8akBb


    User Feedback

    Recommended Comments

    Thank you for reporting, it looks like from the logs you are using something that calls BepInEx

    UnloadTime: 1.124900 ms
    [Message:   BepInEx] BepInEx 5.4.18.0 - 7DaysToDie (06.07.2024 17:19:50)
    [Info   :   BepInEx] Running under Unity v2022.3.29.9261324
    [Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
    [Info   :   BepInEx] Supports SRE: True
    [Info   :   BepInEx] System platform: Bits64, Windows
    [Message:   BepInEx] Preloader started
    [Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.18.0]
    [Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.MultiFolderLoader 1.0.0.0]
    [Info   :   BepInEx] 2 patcher plugins loaded
    [Info   :MultiFolderLoader] Loading preloader patchers from mod
    [Info   :MultiFolderLoader] Loading 0 preloader patchers from mods...
    [Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
    [Message:   BepInEx] Preloader finished
    [Message:   BepInEx] Chainloader ready
    [Message:   BepInEx] Chainloader started
    [Info   :MultiFolderLoader] Finding plugins from mods...
    [Info   :   BepInEx] 0 plugins to load
    [Message:   BepInEx] Chainloader startup complete

    This does not happen in a vanilla game. Are you using some kind of special launcher or mods? Please try removing all mods, validate file through steam, and then try loading up the game through steam and creating a new map to see if it fixes the issue. 

    Link to comment
    Share on other sites

    Oh yes, there was a BepInEx folder in the game files. Didn't know about that. Deleted it and it works fine now. Thank you very much!

     

    Link to comment
    Share on other sites



    Guest
    Add a comment...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...